#include "../png.h"
#include "../devices/record.h"
#include "../types.h"
+#include "bbox.h"
#define UNKNOWN_BOUNDING_BOX 0,0,0,0
this->clip1dev->startDoc(this->xref);
this->gfxoutput = (gfxdevice_t*)malloc(sizeof(gfxdevice_t));
- gfxdevice_record_init(this->gfxoutput);
+ gfxdevice_record_init(this->gfxoutput, 0);
this->gfxdev->setDevice(this->gfxoutput);
if(this->boolpolydev) {
delete this->boolpolydev;this->boolpolydev = 0;
}
+ if(this->stalepolybitmap) {
+ delete this->stalepolybitmap;this->stalepolybitmap = 0;
+ }
+ if(this->staletextbitmap) {
+ delete this->staletextbitmap;this->staletextbitmap = 0;
+ }
if(this->booltextdev) {
delete this->booltextdev;this->booltextdev = 0;
}
this->gfxdev->setPageMap(page2page, num_pages);
}
-static void getBitmapBBox(Guchar*alpha, int width, int height, int*xmin, int*ymin, int*xmax, int*ymax)
-{
- *ymin = -1;
- *xmin = width;
- *xmax = 0;
- int x,y;
- for(y=0;y<height;y++) {
- Guchar*a = &alpha[y*width];
- for(x=0;x<width;x++) {
- if(a[x]) break;
- }
- int left = x; //first occupied pixel from left
- int right = x+1; //last non-occupied pixel from right
- for(;x<width;x++) {
- if(a[x]) right=x+1;
- }
+void writeBitmap(SplashBitmap*bitmap, char*filename);
+void writeAlpha(SplashBitmap*bitmap, char*filename);
- if(left!=width) {
- if(*ymin<0)
- *ymin=y;
- *ymax=y+1;
- if(left<*xmin) *xmin = left;
- if(right>*xmax) *xmax = right;
- }
- }
- if(*xmin>=*xmax || *ymin>=*ymax) {
- *xmin = 0;
- *ymin = 0;
- *xmax = 0;
- *ymax = 0;
- }
-}
+static int dbg_btm_counter=1;
void BitmapOutputDev::flushBitmap()
{
int width = rgbdev->getBitmapWidth();
int height = rgbdev->getBitmapHeight();
-
- SplashColorPtr rgb = rgbbitmap->getDataPtr();
- Guchar*alpha = rgbbitmap->getAlphaPtr();
- Guchar*alpha2 = boolpolybitmap->getAlphaPtr();
-
- int xmin,ymin,xmax,ymax;
- getBitmapBBox(alpha, width, height, &xmin,&ymin,&xmax,&ymax);
-
- /* clip against (-movex, -movey, -movex+width, -movey+height) */
- if(xmin < -this->movex) xmin = -this->movex;
- if(ymin < -this->movey) ymin = -this->movey;
- if(xmax > -this->movex + width) xmax = -this->movex+this->width;
- if(ymax > -this->movey + height) ymax = -this->movey+this->height;
-
- msg("<verbose> Flushing bitmap (bbox: %d,%d,%d,%d)", xmin,ymin,xmax,ymax);
-
- if((xmax-xmin)<=0 || (ymax-ymin)<=0) // no bitmap, nothing to do
- return;
if(sizeof(SplashColor)!=3) {
msg("<error> sizeof(SplashColor)!=3");
return;
}
- //xmin = ymin = 0;
- //xmax = width;
- //ymax = height;
+
+ /*static int counter=0;
+ if(!counter) {
+ writeBitmap(rgbdev->getBitmap(), "test.png");
+ } counter++;*/
- int rangex = xmax-xmin;
- int rangey = ymax-ymin;
- gfximage_t*img = (gfximage_t*)malloc(sizeof(gfximage_t));
- img->data = (gfxcolor_t*)malloc(rangex * rangey * 4);
- img->width = rangex;
- img->height = rangey;
- int x,y;
- for(y=0;y<rangey;y++) {
- SplashColorPtr in=&rgb[((y+ymin)*width+xmin)*sizeof(SplashColor)];
- gfxcolor_t*out = &img->data[y*rangex];
- Guchar*ain = &alpha[(y+ymin)*width+xmin];
- Guchar*ain2 = &alpha2[(y+ymin)*width+xmin];
- if(this->emptypage) {
- for(x=0;x<rangex;x++) {
- /* the first bitmap on the page doesn't need to have an alpha channel-
- blend against a white background*/
- out[x].r = (in[x*3+0]*ain[x])/255 + 255-ain[x];
- out[x].g = (in[x*3+1]*ain[x])/255 + 255-ain[x];
- out[x].b = (in[x*3+2]*ain[x])/255 + 255-ain[x];
- out[x].a = 255;
- }
- } else {
- for(x=0;x<rangex;x++) {
- /*
- if(!ain2[x]) {
- out[x].r = 0;out[x].g = 0;out[x].b = 0;out[x].a = 0;
- } else {*/
-
- /* according to endPage()/compositeBackground() in xpdf/SplashOutputDev.cc, we
- have to premultiply alpha (mix background and pixel according to the alpha channel).
- */
- out[x].r = (in[x*3+0]*ain[x])/255;
- out[x].g = (in[x*3+1]*ain[x])/255;
- out[x].b = (in[x*3+2]*ain[x])/255;
- out[x].a = ain[x];
+ /*static int counter=0;
+ char filename[160];
+ sprintf(filename, "test%d.png", counter++);
+ writeBitmap(rgbbitmap, filename);*/
+
+ SplashColorPtr rgb = rgbbitmap->getDataPtr();
+ Guchar*alpha = rgbbitmap->getAlphaPtr();
+
+ Guchar*alpha2 = stalepolybitmap->getDataPtr();
+ int width8 = (stalepolybitmap->getWidth()+7)/8;
+
+ /*char filename[80];
+ sprintf(filename, "flush%d_mask.png", dbg_btm_counter);
+ writeAlpha(stalepolybitmap, filename);
+ sprintf(filename, "flush%d_alpha.png", dbg_btm_counter);
+ writeAlpha(rgbbitmap, filename);
+ sprintf(filename, "flush%d_bitmap.png", dbg_btm_counter);
+ writeBitmap(rgbbitmap, filename);*/
+
+ ibbox_t* boxes = get_bitmap_bboxes((unsigned char*)alpha, width, height);
+ ibbox_t*b;
+
+ for(b=boxes;b;b=b->next) {
+ int xmin = b->xmin;
+ int ymin = b->ymin;
+ int xmax = b->xmax;
+ int ymax = b->ymax;
+
+ /* clip against (-movex, -movey, -movex+width, -movey+height) */
+ if(xmin < -this->movex) xmin = -this->movex;
+ if(ymin < -this->movey) ymin = -this->movey;
+ if(xmax > -this->movex + width) xmax = -this->movex+this->width;
+ if(ymax > -this->movey + height) ymax = -this->movey+this->height;
+
+ msg("<verbose> Flushing bitmap (bbox: %d,%d,%d,%d)", xmin,ymin,xmax,ymax);
+
+ if((xmax-xmin)<=0 || (ymax-ymin)<=0) // no bitmap, nothing to do
+ continue;
+
+ int rangex = xmax-xmin;
+ int rangey = ymax-ymin;
+ gfximage_t*img = (gfximage_t*)malloc(sizeof(gfximage_t));
+ img->data = (gfxcolor_t*)malloc(rangex * rangey * 4);
+ img->width = rangex;
+ img->height = rangey;
+ int x,y;
+ for(y=0;y<rangey;y++) {
+ SplashColorPtr in=&rgb[((y+ymin)*width+xmin)*sizeof(SplashColor)];
+ gfxcolor_t*out = &img->data[y*rangex];
+ Guchar*ain = &alpha[(y+ymin)*width+xmin];
+ Guchar*ain2 = &alpha2[(y+ymin)*width8];
+ if(this->emptypage) {
+ for(x=0;x<rangex;x++) {
+ /* the first bitmap on the page doesn't need to have an alpha channel-
+ blend against a white background*/
+ out[x].r = (in[x*3+0]*ain[x])/255 + 255-ain[x];
+ out[x].g = (in[x*3+1]*ain[x])/255 + 255-ain[x];
+ out[x].b = (in[x*3+2]*ain[x])/255 + 255-ain[x];
+ out[x].a = 255;
+ }
+ } else {
+ for(x=0;x<rangex;x++) {
+ if(!(ain2[(x+xmin)/8]&(0x80>>((x+xmin)&7)))) {
+ /* cut away pixels that we don't remember drawing (i.e., that are
+ not in the monochrome bitmap). Prevents some "hairlines" showing
+ up to the left and right of bitmaps. */
+ out[x].r = 0;out[x].g = 0;out[x].b = 0;out[x].a = 0;
+ } else {
+ /* according to endPage()/compositeBackground() in xpdf/SplashOutputDev.cc, we
+ have to premultiply alpha (mix background and pixel according to the alpha channel).
+ */
+ out[x].r = (in[x*3+0]*ain[x])/255;
+ out[x].g = (in[x*3+1]*ain[x])/255;
+ out[x].b = (in[x*3+2]*ain[x])/255;
+ out[x].a = ain[x];
+ }
+ }
}
}
+
+ /* transform bitmap rectangle to "device space" */
+ xmin += movex;
+ ymin += movey;
+ xmax += movex;
+ ymax += movey;
+
+ gfxmatrix_t m;
+ m.tx = xmin;
+ m.ty = ymin;
+ m.m00 = m.m11 = 1;
+ m.m10 = m.m01 = 0;
+ m.tx -= 0.5;
+ m.ty -= 0.5;
+
+ gfxline_t* line = gfxline_makerectangle(xmin, ymin, xmax, ymax);
+ dev->fillbitmap(dev, line, img, &m, 0);
+ gfxline_free(line);
+
+ free(img->data);img->data=0;free(img);img=0;
}
- /* transform bitmap rectangle to "device space" */
- xmin += movex;
- ymin += movey;
- xmax += movex;
- ymax += movey;
-
- gfxmatrix_t m;
- m.tx = xmin;
- m.ty = ymin;
- m.m00 = m.m11 = 1;
- m.m10 = m.m01 = 0;
- m.tx -= 0.5;
- m.ty -= 0.5;
-
- gfxline_t* line = gfxline_makerectangle(xmin, ymin, xmax, ymax);
- dev->fillbitmap(dev, line, img, &m, 0);
- gfxline_free(line);
+ ibbox_destroy(boxes);
memset(rgbbitmap->getAlphaPtr(), 0, rgbbitmap->getWidth()*rgbbitmap->getHeight());
memset(rgbbitmap->getDataPtr(), 0, rgbbitmap->getRowSize()*rgbbitmap->getHeight());
- free(img->data);img->data=0;free(img);img=0;
-
this->emptypage = 0;
}
void BitmapOutputDev::flushText()
{
- msg("<verbose> Flushing text/polygons");
+ msg("<verbose> Flushing text");
gfxdevice_record_flush(this->gfxoutput, this->dev);
this->emptypage = 0;
gfxcolor_t*d = &b[width*y];
for(x=0;x<width;x++) {
if(l[x>>3]&(128>>(x&7))) {
- d[x].r = d[x].g = d[x].b = 255;
+ d[x].r = d[x].b = d[x].a = 255;
+ d[x].g = 0;
} else {
- d[x].r = d[x].g = d[x].b = 0;
+ d[x].r = d[x].g = d[x].b = d[x].a = 0;
}
- d[x].a = 255;
}
}
writePNG(filename, (unsigned char*)b, width, height);
for(x=0;x<width;x++) {
int a = bitmap->getAlpha(x,y);
line[x].r = a;
- line[x].g = a;
+ line[x].g = 0;
line[x].b = a;
- line[x].a = 255;
+ line[x].a = a;
}
}
writePNG(filename, (unsigned char*)data, width, height);
free(data);
}
-static int dbg_btm_counter=1;
static const char*STATE_NAME[] = {"parallel", "textabovebitmap", "bitmapabovetext"};
return 1;
}
+static inline GBool fixBBox(int*x1, int*y1, int*x2, int*y2, int width, int height)
+{
+ if(!(*x1|*y1|*x2|*y2)) {
+ // undefined bbox
+ *x1 = *y1 = 0;
+ *x2 = width;
+ *y2 = height;
+ return gTrue;
+ }
+ if(*x2<=*x1) return gFalse;
+ if(*x2<0) return gFalse;
+ if(*x1<0) *x1 = 0;
+ if(*x1>=width) return gFalse;
+ if(*x2>width) *x2=width;
+
+ if(*y2<=*y1) return gFalse;
+ if(*y2<0) return gFalse;
+ if(*y1<0) *y1 = 0;
+ if(*y1>=height) return gFalse;
+ if(*y2>height) *y2=height;
+ return gTrue;
+}
+
+static void update_bitmap(SplashBitmap*bitmap, SplashBitmap*update, int x1, int y1, int x2, int y2, char overwrite)
+{
+ assert(bitmap->getMode()==splashModeMono1);
+ assert(update->getMode()==splashModeMono1);
+
+ int width8 = (bitmap->getWidth()+7)/8;
+ assert(width8 == bitmap->getRowSize());
+ assert(width8 == update->getRowSize());
+ int height = bitmap->getHeight();
+ assert(height == update->getHeight());
+
+ if(!fixBBox(&x1, &y1, &x2, &y2, bitmap->getWidth(), bitmap->getHeight()))
+ return;
+
+ Guchar*b = bitmap->getDataPtr() + y1*width8;
+ Guchar*u = update->getDataPtr() + y1*width8;
+ int size = (y2-y1)*width8;
+
+ if(overwrite) {
+ memcpy(b, u, size);
+ } else {
+ int t;
+ for(t=0;t<size;t++) {
+ b[t] |= u[t];
+ }
+ }
+}
+
+static void clearBooleanBitmap(SplashBitmap*btm, int x1, int y1, int x2, int y2)
+{
+ if(!fixBBox(&x1, &y1, &x2, &y2, btm->getWidth(), btm->getHeight()))
+ return;
+
+ if(btm->getMode()==splashModeMono1) {
+ int width8 = (btm->getWidth()+7)/8;
+ assert(width8 == btm->getRowSize());
+ int width = btm->getWidth();
+ int height = btm->getHeight();
+ Guchar*data = btm->getDataPtr();
+ memset(data+y1*width8, 0, width8*(y2-y1));
+ } else {
+ int width = btm->getAlphaRowSize();
+ int height = btm->getHeight();
+ memset(btm->getAlphaPtr(), 0, width*height);
+ }
+}
+
GBool BitmapOutputDev::checkNewText(int x1, int y1, int x2, int y2)
{
/* called once some new text was drawn on booltextdev, and
msg("<trace> Testing new text data against current bitmap data, state=%s, counter=%d\n", STATE_NAME[layerstate], dbg_btm_counter);
- char filename1[80];
- char filename2[80];
- char filename3[80];
- sprintf(filename1, "state%dboolbitmap_afternewtext.png", dbg_btm_counter);
- sprintf(filename2, "state%dbooltext_afternewtext.png", dbg_btm_counter);
- sprintf(filename3, "state%dbitmap_afternewtext.png", dbg_btm_counter);
if(0) {
+ char filename1[80];
+ char filename2[80];
+ char filename3[80];
+ sprintf(filename1, "state%dboolbitmap_afternewtext.png", dbg_btm_counter);
+ sprintf(filename2, "state%dbooltext_afternewtext.png", dbg_btm_counter);
+ sprintf(filename3, "state%dbitmap_afternewtext.png", dbg_btm_counter);
msg("<verbose> %s %s %s", filename1, filename2, filename3);
- writeAlpha(boolpolybitmap, filename1);
+ writeAlpha(stalepolybitmap, filename1);
writeAlpha(booltextbitmap, filename2);
writeBitmap(rgbdev->getBitmap(), filename3);
}
dbg_btm_counter++;
-
+
GBool ret = false;
- if(intersection(x1,y1,x2,y2)) {
+ if(intersection(booltextbitmap, stalepolybitmap, x1,y1,x2,y2)) {
if(layerstate==STATE_PARALLEL) {
- /* the new text is above the bitmap. So record that fact,
- and also clear the bitmap buffer, so we can check for
- new intersections */
+ /* the new text is above the bitmap. So record that fact. */
msg("<verbose> Text is above current bitmap/polygon data");
layerstate=STATE_TEXT_IS_ABOVE;
- clearBoolPolyDev(x1,y1,x2,y2);
+ update_bitmap(staletextbitmap, booltextbitmap, x1, y1, x2, y2, 0);
} else if(layerstate==STATE_BITMAP_IS_ABOVE) {
/* there's a bitmap above the (old) text. So we need
to flush out that text, and record that the *new*
msg("<verbose> Text is above current bitmap/polygon data (which is above some other text)");
flushText();
layerstate=STATE_TEXT_IS_ABOVE;
- /* clear both bool devices- the text device because
- we just dumped out all the (old) text, and the
- poly dev so we can check for new intersections */
- clearBoolPolyDev(x1,y1,x2,y2);
- /* FIXME this destroys the text pixels we just
- drew to test for the intersection- however we need
- those to check for the *new* intersections */
- clearBoolTextDev(x1,y1,x2,y2);
+
+ clearBoolTextDev();
+ /* re-apply the update (which we would otherwise lose) */
+ update_bitmap(staletextbitmap, booltextbitmap, x1, y1, x2, y2, 1);
ret = true;
} else {
/* we already know that the current text section is
above the current bitmap section- now just new
bitmap data *and* new text data was drawn, and
- *again* it's above the current bitmap- so clear
- the polygon bitmap again, so we can check for
- new intersections */
+ *again* it's above the current bitmap. */
msg("<verbose> Text is still above current bitmap/polygon data");
- clearBoolPolyDev(x1,y1,x2,y2);
+ update_bitmap(staletextbitmap, booltextbitmap, x1, y1, x2, y2, 0);
}
- }
+ } else {
+ update_bitmap(staletextbitmap, booltextbitmap, x1, y1, x2, y2, 0);
+ }
+
+ /* clear the thing we just drew from our temporary drawing bitmap */
+ clearBooleanBitmap(booltextbitmap, x1, y1, x2, y2);
+
return ret;
}
-
GBool BitmapOutputDev::checkNewBitmap(int x1, int y1, int x2, int y2)
{
/* similar to checkNewText() above, only in reverse */
msg("<trace> Testing new graphics data against current text data, state=%s, counter=%d\n", STATE_NAME[layerstate], dbg_btm_counter);
- char filename1[80];
- char filename2[80];
- char filename3[80];
- sprintf(filename1, "state%dboolbitmap_afternewgfx.png", dbg_btm_counter);
- sprintf(filename2, "state%dbooltext_afternewgfx.png", dbg_btm_counter);
- sprintf(filename3, "state%dbitmap_afternewgfx.png", dbg_btm_counter);
-
if(0) {
+ char filename1[80];
+ char filename2[80];
+ char filename3[80];
+ sprintf(filename1, "state%dboolbitmap_afternewgfx.png", dbg_btm_counter);
+ sprintf(filename2, "state%dbooltext_afternewgfx.png", dbg_btm_counter);
+ sprintf(filename3, "state%dbitmap_afternewgfx.png", dbg_btm_counter);
msg("<verbose> %s %s %s", filename1, filename2, filename3);
- writeAlpha(boolpolybitmap, filename1);
+ writeAlpha(stalepolybitmap, filename1);
writeAlpha(booltextbitmap, filename2);
writeBitmap(rgbdev->getBitmap(), filename3);
}
dbg_btm_counter++;
GBool ret = false;
- if(intersection(x1,y1,x2,y2)) {
+ if(intersection(boolpolybitmap, staletextbitmap, x1,y1,x2,y2)) {
if(layerstate==STATE_PARALLEL) {
msg("<verbose> Bitmap is above current text data");
layerstate=STATE_BITMAP_IS_ABOVE;
- clearBoolTextDev(x1,y1,x2,y2);
+ update_bitmap(stalepolybitmap, boolpolybitmap, x1, y1, x2, y2, 0);
} else if(layerstate==STATE_TEXT_IS_ABOVE) {
msg("<verbose> Bitmap is above current text data (which is above some bitmap)");
flushBitmap();
layerstate=STATE_BITMAP_IS_ABOVE;
- clearBoolTextDev(x1,y1,x2,y2);
- /* FIXME this destroys the polygon pixels we just
- drew to test for the intersection- however we need
- those to check for the *new* intersections */
- clearBoolPolyDev(x1,y1,x2,y2);
+ clearBoolPolyDev();
+ update_bitmap(stalepolybitmap, boolpolybitmap, x1, y1, x2, y2, 1);
ret = true;
} else {
msg("<verbose> Bitmap is still above current text data");
- clearBoolTextDev(x1,y1,x2,y2);
+ update_bitmap(stalepolybitmap, boolpolybitmap, x1, y1, x2, y2, 0);
}
- }
+ } else {
+ update_bitmap(stalepolybitmap, boolpolybitmap, x1, y1, x2, y2, 0);
+ }
+
+ /* clear the thing we just drew from our temporary drawing bitmap */
+ clearBooleanBitmap(boolpolybitmap, x1, y1, x2, y2);
+
return ret;
}
// break;
//}
-static inline GBool fixBBox(int*x1, int*y1, int*x2, int*y2, int width, int height)
-{
- if(!(*x1|*y1|*x2|*y2)) {
- // undefined bbox
- *x1 = *y1 = 0;
- *x2 = width;
- *y2 = height;
- return gTrue;
- }
- if(*x2<=*x1) return gFalse;
- if(*x2<0) return gFalse;
- if(*x1<0) *x1 = 0;
- if(*x1>=width) return gFalse;
- if(*x2>width) *x2=width;
-
- if(*y2<=*y1) return gFalse;
- if(*y2<0) return gFalse;
- if(*y1<0) *y1 = 0;
- if(*y1>=height) return gFalse;
- if(*y2>height) *y2=height;
- return gTrue;
-}
-
GBool BitmapOutputDev::clip0and1differ(int x1,int y1,int x2,int y2)
{
if(clip0bitmap->getMode()==splashModeMono1) {
for(y=y1;y<y2;y++) {
unsigned char*row1 = &clip0bitmap->getDataPtr()[width8*y+x18];
- unsigned char*row2 = &clip1bitmap->getDataPtr()[width8*y+x28];
- if(memcmp(row1, row2, x28-x18))
+ unsigned char*row2 = &clip1bitmap->getDataPtr()[width8*y+x18];
+ if(memcmp(row1, row2, x28-x18)) {
return gTrue;
+ }
}
return gFalse;
} else {
}
}
-static void clearBooleanBitmap(SplashBitmap*btm, int x1, int y1, int x2, int y2)
-{
- if(!(x1|y1|x2|y2)) {
- x1 = y1 = 0;
- x2 = btm->getWidth();
- y2 = btm->getHeight();
- }
- if(btm->getMode()==splashModeMono1) {
- int width8 = (btm->getWidth()+7)/8;
- int width = btm->getWidth();
- int height = btm->getHeight();
- memset(btm->getDataPtr(), 0, width8*height);
- } else {
- int width = btm->getAlphaRowSize();
- int height = btm->getHeight();
- memset(btm->getAlphaPtr(), 0, width*height);
- }
-}
-
GBool compare8(unsigned char*data1, unsigned char*data2, int len)
{
if(!len)
return 0;
}
-GBool BitmapOutputDev::intersection(int x1, int y1, int x2, int y2)
+GBool BitmapOutputDev::intersection(SplashBitmap*boolpoly, SplashBitmap*booltext, int x1, int y1, int x2, int y2)
{
- SplashBitmap*boolpoly = boolpolybitmap;
- SplashBitmap*booltext = booltextbitmap;
-
if(boolpoly->getMode()==splashModeMono1) {
/* alternative implementation, using one bit per pixel-
needs the no-dither patch in xpdf */
msg("<warning> Bad bounding box: intersection outside bbox");
msg("<warning> given bbox: %d %d %d %d", x1, y1, x2, y2);
msg("<warning> changed area: %d %d %d %d", ax1, ay1, ax2, ay2);
- //writeAlpha(booltextbitmap, "alpha.png");
}
return overlap2;
}
gfxdev->startPage(pageNum, state, crop_x1, crop_y1, crop_x2, crop_y2);
boolpolybitmap = boolpolydev->getBitmap();
+ stalepolybitmap = new SplashBitmap(boolpolybitmap->getWidth(), boolpolybitmap->getHeight(), 1, boolpolybitmap->getMode(), 0);
+ assert(stalepolybitmap->getRowSize() == boolpolybitmap->getRowSize());
+
booltextbitmap = booltextdev->getBitmap();
+ staletextbitmap = new SplashBitmap(booltextbitmap->getWidth(), booltextbitmap->getHeight(), 1, booltextbitmap->getMode(), 0);
+ assert(staletextbitmap->getRowSize() == booltextbitmap->getRowSize());
+
clip0bitmap = clip0dev->getBitmap();
clip1bitmap = clip1dev->getBitmap();
rgbbitmap = rgbdev->getBitmap();
/* just in case any device did draw a white background rectangle
into the device */
- clearBoolTextDev(UNKNOWN_BOUNDING_BOX);
- clearBoolPolyDev(UNKNOWN_BOUNDING_BOX);
+ clearBoolTextDev();
+ clearBoolPolyDev();
this->layerstate = STATE_PARALLEL;
this->emptypage = 1;
msg("<debug> fill");
boolpolydev->fill(state);
gfxbbox_t bbox = getBBox(state);
- if(checkNewBitmap(bbox.xmin, bbox.ymin, ceil(bbox.xmax), ceil(bbox.ymax))) {
- boolpolydev->fill(state);
- }
+ checkNewBitmap(bbox.xmin, bbox.ymin, ceil(bbox.xmax), ceil(bbox.ymax));
rgbdev->fill(state);
}
void BitmapOutputDev::eoFill(GfxState *state)
msg("<debug> eoFill");
boolpolydev->eoFill(state);
gfxbbox_t bbox = getBBox(state);
- if(checkNewBitmap(bbox.xmin, bbox.ymin, ceil(bbox.xmax), ceil(bbox.ymax))) {
- boolpolydev->eoFill(state);
- }
+ checkNewBitmap(bbox.xmin, bbox.ymin, ceil(bbox.xmax), ceil(bbox.ymax));
rgbdev->eoFill(state);
}
#if (xpdfMajorVersion*10000 + xpdfMinorVersion*100 + xpdfUpdateVersion) < 30207
clearBooleanBitmap(clip0bitmap, 0, 0, 0, 0);
clearBooleanBitmap(clip1bitmap, 0, 0, 0, 0);
}
-void BitmapOutputDev::clearBoolPolyDev(int x1, int y1, int x2, int y2)
+void BitmapOutputDev::clearBoolPolyDev()
{
- clearBooleanBitmap(boolpolybitmap, x1, y1, x2, y2);
+ clearBooleanBitmap(stalepolybitmap, 0, 0, stalepolybitmap->getWidth(), stalepolybitmap->getHeight());
}
-void BitmapOutputDev::clearBoolTextDev(int x1, int y1, int x2, int y2)
+void BitmapOutputDev::clearBoolTextDev()
{
- clearBooleanBitmap(booltextbitmap, x1, y1, x2, y2);
+ clearBooleanBitmap(staletextbitmap, 0, 0, staletextbitmap->getWidth(), staletextbitmap->getHeight());
}
void BitmapOutputDev::drawChar(GfxState *state, double x, double y,
double dx, double dy,
} else if(rgbbitmap != rgbdev->getBitmap()) {
// we're doing softmasking or transparency grouping
boolpolydev->drawChar(state, x, y, dx, dy, originX, originY, code, nBytes, u, uLen);
- //checkNewBitmap(UNKNOWN_BOUNDING_BOX);
rgbdev->drawChar(state, x, y, dx, dy, originX, originY, code, nBytes, u, uLen);
} else {
// we're drawing a regular char
if(xx>=x2) x2=(int)xx+1;
if(yy>=y2) y2=(int)yy+1;
}
+ delete(path);path=0;
/* if this character is affected somehow by the various clippings (i.e., it looks
different on a device without clipping), then draw it on the bitmap, not as
state->setRender(oldrender);
}
} else {
+
/* this char is not at all affected by clipping.
Now just dump out the bitmap we're currently working on, if necessary. */
booltextdev->drawChar(state, x, y, dx, dy, originX, originY, code, nBytes, u, uLen);
{
msg("<error> internal error: drawString not implemented");
return;
- clip0dev->drawString(state, s);
- clip1dev->drawString(state, s);
- booltextdev->drawString(state, s);
- gfxdev->drawString(state, s);
}
void BitmapOutputDev::endTextObject(GfxState *state)
{
booltextdev->endString(state);
int render = state->getRender();
if(render != RENDER_INVISIBLE && render != RENDER_FILL) {
+ /* xpdf draws things like stroke text or fill+stroke text in the
+ endString() method */
checkNewText(UNKNOWN_BOUNDING_BOX);
}
gfxdev->endString(state);