#include "lame/lame.h"
#include "./bitio.h"
+#include "./MD5.h"
// internal constants
TAG * swf_NextTag(TAG * t) { return t->next; }
TAG * swf_PrevTag(TAG * t) { return t->prev; }
-int swf_GetFrameNo(TAG * t) { return t->frame; }
U16 swf_GetTagID(TAG * t) { return t->id; }
U32 swf_GetTagLen(TAG * t) { return t->len; }
U8* swf_GetTagLenPtr(TAG * t) { return &(t->data[t->len]); }
{
GRADIENT dummy;
int t;
+ if(!tag) {
+ memset(gradient, 0, sizeof(GRADIENT));
+ return;
+ }
if(!gradient)
gradient = &dummy;
gradient->num = swf_GetU8(tag);
}
}
+void swf_SetGradient(TAG * tag, GRADIENT * gradient, char alpha)
+{
+ int t;
+ if(!tag) {
+ memset(gradient, 0, sizeof(GRADIENT));
+ return;
+ }
+ swf_SetU8(tag, gradient->num);
+ for(t=0; t<8 && t<gradient->num; t++)
+ {
+ swf_SetU8(tag, gradient->ratios[t]);
+ if(!alpha)
+ swf_SetRGB(tag, &gradient->rgba[t]);
+ else
+ swf_SetRGBA(tag, &gradient->rgba[t]);
+ }
+}
+
int swf_CountUBits(U32 v,int nbits)
{ int n = 32;
U32 m = 0x80000000;
return 0;
}
-int swf_GetPoint(TAG * t,SPOINT * p) { return 0; }
-int swf_SetPoint(TAG * t,SPOINT * p) { return 0; }
+//int swf_GetPoint(TAG * t,SPOINT * p) { return 0; }
+//int swf_SetPoint(TAG * t,SPOINT * p) { return 0; }
-// Tag List Manipulating Functions
+void swf_SetPassword(TAG * t, const char * password)
+{
+ /* WARNING: crypt_md5 is not reentrant */
+ char* md5string = crypt_md5(password, "salt"); /* FIXME- get random salt */
+ swf_SetString(t, md5string);
+}
-int swf_UpdateFrame(TAG * t,S8 delta)
-// returns number of frames
-{ int res = -1;
- while (t)
- { t->frame+=delta;
- res = t->frame;
- t = t->next;
- }
- return res;
+int swf_VerifyPassword(TAG * t, const char * password)
+{
+ char*md5string1, *md5string2;
+ char*x;
+ char*md5, *salt;
+ int n;
+
+ md5string1 = swf_GetString(t);
+
+ if(!strncmp(md5string1, "$1$",3 )) {
+ return 0;
+ }
+ x = strchr(md5string1+3, '$');
+ if(!x)
+ return 0;
+ n = x-(md5string1+3);
+ salt = (char*)malloc(n+1);
+ memcpy(salt, md5string1+3, n);
+ salt[n] = 0;
+
+ md5string2 = crypt_md5(password, salt);
+ free(salt);
+ if(strcmp(md5string1, md5string2) != 0)
+ return 0;
+ return 1;
}
-TAG * swf_InsertTag(TAG * after,U16 id) // updates frames, if nescessary
+// Tag List Manipulating Functions
+
+TAG * swf_InsertTag(TAG * after,U16 id)
{ TAG * t;
t = (TAG *)malloc(sizeof(TAG));
t->id = id;
if (after)
- { t->frame = after->frame;
+ {
t->prev = after;
t->next = after->next;
after->next = t;
if (t->next) t->next->prev = t;
-
- if (id==ST_SHOWFRAME) swf_UpdateFrame(t->next,+1);
}
}
return t;
}
-TAG * swf_InsertTagBefore(SWF* swf, TAG * before,U16 id) // updates frames, if nescessary
+TAG * swf_InsertTagBefore(SWF* swf, TAG * before,U16 id)
{ TAG * t;
t = (TAG *)malloc(sizeof(TAG));
t->id = id;
if (before)
- { t->frame = before->frame;
+ {
t->next = before;
t->prev = before->prev;
before->prev = t;
if (t->prev) t->prev->next = t;
-
- if (id==ST_SHOWFRAME) swf_UpdateFrame(t->next,+1);
}
}
if(swf && swf->firstTag == before) {
int swf_DeleteTag(TAG * t)
{ if (!t) return -1;
- if (t->id==ST_SHOWFRAME) swf_UpdateFrame(t->next,-1);
-
if (t->prev) t->prev->next = t->next;
if (t->next) t->next->prev = t->prev;
}
if (id==ST_DEFINESPRITE) len = 2*sizeof(U16);
- // Sprite handling fix: Flaten sprite tree
+ // Sprite handling fix: Flatten sprite tree
t = (TAG *)malloc(sizeof(TAG));
}
if (prev)
- { t->frame = prev->frame+((prev->id==ST_SHOWFRAME)?1:0);
+ {
t->prev = prev;
prev->next = t;
}
void swf_FoldAll(SWF*swf)
{
TAG*tag = swf->firstTag;
+ //swf_DumpSWF(stdout, swf);
while(tag) {
- if(tag->id == ST_DEFINESPRITE)
+ if(tag->id == ST_DEFINESPRITE) {
swf_FoldSprite(tag);
+ //swf_DumpSWF(stdout, swf);
+ }
tag = swf_NextTag(tag);
}
}
#include "modules/swfdump.c"
#include "modules/swfshape.c"
#include "modules/swftext.c"
+#include "modules/swffont.c"
#include "modules/swfobject.c"
#include "modules/swfbutton.c"
#include "modules/swftools.c"
#include "modules/swfbits.c"
#include "modules/swfaction.c"
#include "modules/swfsound.c"
+#include "modules/swfdraw.c"