#include <zlib.h>
#endif // HAVE_ZLIB
-#define LAME
+#ifndef RFXSWF_DISABLESOUND
+#ifdef HAVE_LAME
#include "lame/lame.h"
+#endif
+#endif
#include "./bitio.h"
+#include "./MD5.h"
// internal constants
{
GRADIENT dummy;
int t;
+ if(!tag) {
+ memset(gradient, 0, sizeof(GRADIENT));
+ return;
+ }
if(!gradient)
gradient = &dummy;
gradient->num = swf_GetU8(tag);
}
}
+void swf_SetGradient(TAG * tag, GRADIENT * gradient, char alpha)
+{
+ int t;
+ if(!tag) {
+ memset(gradient, 0, sizeof(GRADIENT));
+ return;
+ }
+ swf_SetU8(tag, gradient->num);
+ for(t=0; t<8 && t<gradient->num; t++)
+ {
+ swf_SetU8(tag, gradient->ratios[t]);
+ if(!alpha)
+ swf_SetRGB(tag, &gradient->rgba[t]);
+ else
+ swf_SetRGBA(tag, &gradient->rgba[t]);
+ }
+}
+
int swf_CountUBits(U32 v,int nbits)
{ int n = 32;
U32 m = 0x80000000;
return 0;
}
-int swf_GetPoint(TAG * t,SPOINT * p) { return 0; }
-int swf_SetPoint(TAG * t,SPOINT * p) { return 0; }
+//int swf_GetPoint(TAG * t,SPOINT * p) { return 0; }
+//int swf_SetPoint(TAG * t,SPOINT * p) { return 0; }
+
+void swf_SetPassword(TAG * t, const char * password)
+{
+ /* WARNING: crypt_md5 is not reentrant */
+ char* md5string = crypt_md5(password, "salt"); /* FIXME- get random salt */
+ swf_SetString(t, md5string);
+}
+
+int swf_VerifyPassword(TAG * t, const char * password)
+{
+ char*md5string1, *md5string2;
+ char*x;
+ char*md5, *salt;
+ int n;
+
+ md5string1 = swf_GetString(t);
+
+ if(!strncmp(md5string1, "$1$",3 )) {
+ return 0;
+ }
+ x = strchr(md5string1+3, '$');
+ if(!x)
+ return 0;
+ n = x-(md5string1+3);
+ salt = (char*)malloc(n+1);
+ memcpy(salt, md5string1+3, n);
+ salt[n] = 0;
+
+ md5string2 = crypt_md5(password, salt);
+ free(salt);
+ if(strcmp(md5string1, md5string2) != 0)
+ return 0;
+ return 1;
+}
// Tag List Manipulating Functions
#include "modules/swfdump.c"
#include "modules/swfshape.c"
#include "modules/swftext.c"
+#include "modules/swffont.c"
#include "modules/swfobject.c"
#include "modules/swfbutton.c"
#include "modules/swftools.c"
#include "modules/swfbits.c"
#include "modules/swfaction.c"
#include "modules/swfsound.c"
+#include "modules/swfdraw.c"