#define DEBUG_RFXSWF
+#ifndef TRUE
+#define TRUE (1)
+#endif
+#ifndef FALSE
+#define FALSE (0)
+#endif
+
+#ifdef WORDS_BIGENDIAN
+#define SWAP16(s) ((U16) ((U8*)&s)[0] | ((U16) ((U8*)&s)[1] << 8))
+#define SWAP32(s) ((U32) ((U8*)&s)[0] | ((U32) ((U8*)&s)[1] << 8) | ((U32) ((U8*)&s)[2] << 16) | ((U32) ((U8*)&s)[3] << 24))
+#else
+#define SWAP16(x) x
+#define SWAP32(x) x
+#endif
+
// SWF Types
typedef unsigned long U32;
U8 tmp[4]; // store small operands here.
} ActionTAG;
+typedef struct _ActionMarker
+{
+ ActionTAG* atag;
+} ActionMarker;
typedef struct _SWF
{ U8 fileVersion;
int swf_GetFrameNo(TAG * t); // should be renamed to TagGetFrame
U16 swf_GetTagID(TAG * t); // ... TagGetID
-U32 swf_GetDataSize(TAG * t); // ... TagGetDataSize
-U8* swf_GetDataSizePtr(TAG * t);
+U32 swf_GetTagLen(TAG * t); // ... TagGetTagLen
+U8* swf_GetTagLenPtr(TAG * t);
U32 swf_GetBits(TAG * t,int nbits);
S32 swf_GetSBits(TAG * t,int nbits);
{ LINESTYLE * data;
U16 n;
} linestyle;
- // note: changes of shape structure
- struct // lead to incompatible .efont formats
+
+ struct
{ FILLSTYLE * data;
U16 n;
} fillstyle;
-
- S32 px;
- S32 py;
-
+
struct
{ U16 fill;
U16 line;
} bits;
-
+ // used by Get/SetSimpleShape and glyph handling
U8 * data;
U32 bitlen; // length of data in bits
} SHAPE, * LPSHAPE;
int swf_FontSetDefine(TAG * t,SWFFONT * f);
int swf_FontSetInfo(TAG * t,SWFFONT * f);
+int swf_FontExtract_DefineTextCallback(int id,SWFFONT * f,TAG * t,int jobs,
+ void(*callback)(int*chars, int nr, int id));
+
// the following two functions are obsolete and will be removed soon
int swf_FontExport(int handle,SWFFONT * f);
int swf_FontImport(int handle,SWFFONT * * f);
#define BC_END 0x0800
#define BC_INSERT 0x0a00
#define BC_DELETE 0x0c00
+#define BC_CLEAR 0x0e00
#define BC_BACKSPACE 0x1000
#define BC_ENTER 0x1a00
#define BC_CURSORUP 0x1c00
#define BC_PAGEUP 0x2000
#define BC_PAGEDOWN 0x2200
#define BC_TAB 0x2400
+#define BC_ESCAPE 0x3600
#define BC_SPACE 0x4000
+/* these are probably only valid with linux:
+ Ctrl-A 0x0200
+ Ctrl-X 0x3000
+ Ctrl-Y 0x3200
+ Ctrl-Z 0x3400
+ Escape/Ctrl-[ 0x3600
+ Ctrl-\ 0x3800
+ Ctrl-] 0x3a00
+ Ctrl-^ 0x3c00
+ Ctrl-/ 0x3e00
+ */
+
+/* everything above 0x4000 is standard ascii:
+ 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ...
+ 0x6000 '0' ... 0x7200 '9'
+ 0x8000 '@'
+ 0x8200 'A' ... 0xb400 'Z'
+ ...
+ 0xfc00 '~'
+ */
+
// Button Flag
#define BF_TRACKMENU 0x01
// swftools.c
U8 swf_isDefiningTag(TAG * t);
+U8 swf_isPseudoDefiningTag(TAG * t);
U8 swf_isAllowedSpriteTag(TAG * t);
U16 swf_GetDefineID(TAG * t);
U16 swf_GetPlaceID(TAG * t); //PLACEOBJECT, PLACEOBJECT2 (sometimes), REMOVEOBJECT
void action_Call();
void action_GotoFrame2(U8 method);
void swf_ActionEnd();
+ActionMarker action_setMarker();
+void action_fixjump(ActionMarker m1, ActionMarker m2);
#endif