U32* right;
} SOUNDINFO;
+#define FILEATTRIBUTE_USENETWORK 1
+#define FILEATTRIBUTE_AS3 8
+#define FILEATTRIBUTE_SYMBOLCLASS 16
typedef struct _SWF
{ U8 fileVersion;
U8 compressed; // SWF or SWC?
// Basic Functions
+SWF* swf_OpenSWF(char*filename);
int swf_ReadSWF2(reader_t*reader, SWF * swf); // Reads SWF via callback
int swf_ReadSWF(int handle,SWF * swf); // Reads SWF to memory (malloc'ed), returns length or <0 if fails
int swf_WriteSWF2(writer_t*writer, SWF * swf); // Writes SWF via callback, returns length or <0 if fails
int x0,int y0,int x1,int y1,int x2,int y2);
int swf_GetNumUsedIDs(TAG * t);
void swf_GetUsedIDs(TAG * t, int * positions);
-void swf_Relocate(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[a]==0 means id a is free
+char swf_Relocate(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[a]==0 means id a is free
void swf_RelocateDepth(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[d]==0 means depth d is free
TAG* swf_Concatenate (TAG*list1,TAG*list2); // warning: both list1 and list2 are invalid after this call.
void swf_FreeABC(void*code);
void swf_AddButtonLinks(SWF*swf, char stop_each_frame, char events);
TAG*swf_AddAS3FontDefine(TAG*tag, U16 id, char*fontname);
+#include "as3/compiler.h"
+#include "as3/import.h"
// swfaction.c