#define NO_MP3
#endif
-typedef signed long SFIXED;
-typedef signed long SCOORD;
+typedef signed SFIXED;
+typedef signed SCOORD;
-#define SCOORD_MAX 0x7fffffff
-#define SCOORD_MIN -0x80000000
+#define SCOORD_MAX 0x7fffffffl
+#define SCOORD_MIN -0x80000000l
// Basic Structures
U32* right;
} SOUNDINFO;
+#define FILEATTRIBUTE_USENETWORK 1
+#define FILEATTRIBUTE_AS3 8
+#define FILEATTRIBUTE_SYMBOLCLASS 16
typedef struct _SWF
{ U8 fileVersion;
U8 compressed; // SWF or SWC?
U16 frameRate;
U16 frameCount; // valid after load and save
TAG * firstTag;
+ U32 fileAttributes; // for SWFs >= Flash9
} SWF;
// Basic Functions
+SWF* swf_OpenSWF(char*filename);
int swf_ReadSWF2(reader_t*reader, SWF * swf); // Reads SWF via callback
int swf_ReadSWF(int handle,SWF * swf); // Reads SWF to memory (malloc'ed), returns length or <0 if fails
int swf_WriteSWF2(writer_t*writer, SWF * swf); // Writes SWF via callback, returns length or <0 if fails
int swf_WriteCGI(SWF * swf); // Outputs SWF with valid CGI header to stdout
void swf_FreeTags(SWF * swf); // Frees all malloc'ed memory for swf
SWF* swf_CopySWF(SWF*swf);
+void swf_ReadABCfile(char*filename, SWF*swf);
// for streaming:
int swf_WriteHeader(int handle,SWF * swf); // Writes Header of swf to file
TAG * swf_InsertTag(TAG * after,U16 id); // updates frames, if necessary
TAG * swf_InsertTagBefore(SWF*swf, TAG * before,U16 id); // like InsertTag, but insert tag before argument
-int swf_DeleteTag(TAG * t);
+TAG * swf_DeleteTag(SWF*swf, TAG * t);
void swf_ClearTag(TAG * t); //frees tag data
void swf_ResetTag(TAG*tag, U16 id); //set's tag position and length to 0, without freeing it
int swf_CountBits(U32 v,int nbits);
int swf_GetBlock(TAG * t,U8 * b,int l); // resets Bitcount
-int swf_SetBlock(TAG * t,U8 * b,int l);
+int swf_SetBlock(TAG * t,const U8 * b,int l);
U8 swf_GetU8(TAG * t); // resets Bitcount
U16 swf_GetU16(TAG * t);
int swf_SetU16(TAG * t,U16 v);
void swf_SetS16(TAG * t,int v);
int swf_SetU32(TAG * t,U32 v);
-#define swf_SetString(t,s) swf_SetBlock(t,s,strlen((const char *)s)+1)
+void swf_SetString(TAG*t,const char*s);
+
+/* abc datatypes */
+U32 swf_GetU30(TAG*tag);
+int swf_SetU30(TAG*tag, U32 u);
+void swf_SetABCU32(TAG*tag, U32 u);
+U32 swf_GetABCU32(TAG*tag);
+void swf_SetABCS32(TAG*tag, S32 v);
+S32 swf_GetABCS32(TAG*tag);
+int swf_SetU30String(TAG*tag, const char*str, int len);
+double swf_GetD64(TAG*tag);
+int swf_SetD64(TAG*tag, double v);
+int swf_GetU24(TAG*tag);
+int swf_GetS24(TAG*tag);
+int swf_SetU24(TAG*tag, U32 v);
+int swf_SetS24(TAG*tag, U32 v);
//int swf_GetPoint(TAG * t,SPOINT * p); // resets Bitcount
int swf_GetRect(TAG * t,SRECT * r);
#define ST_FILEATTRIBUTES 69 /* version 8 (required)- */
#define ST_PLACEOBJECT3 70 /* version 8 */
#define ST_IMPORTASSETS2 71 /* version 8 */
+#define ST_RAWABC 72 /* version 9, used by flex */
#define ST_DEFINEFONTALIGNZONES 73 /* version 8 */
#define ST_CSMTEXTSETTINGS 74 /* version 8 */
#define ST_DEFINEFONT3 75 /* version 8 */
{ int* chars;
char is_reduced;
int used_glyphs;
+ int glyphs_specified;
} FONTUSAGE;
#define FONT_STYLE_BOLD 1
U8 version; // 0 = not set, 1 = definefont, 2 = definefont2
U8 * name;
SWFLAYOUT * layout;
- U16 numchars;
- U16 maxascii; // highest mapped ascii value
+ int numchars;
+ int maxascii; // highest mapped ascii/unicode value
U8 style;
U8 encoding;
int swf_ParseDefineText(TAG * t, void(*callback)(void*self, int*chars, int*xpos, int nr, int fontid, int fontsize, int xstart, int ystart, RGBA* color), void*self);
void swf_WriteFont(SWFFONT* font, char* filename);
-SWFFONT* swf_ReadFont(char* filename);
+SWFFONT* swf_ReadFont(const char* filename);
void swf_FontFree(SWFFONT * f);
void swf_FontPrepareForEditText(SWFFONT * f);
/* notice: if you set the fontid, make sure you call swf_FontPrepareForEditText() for the font first */
-void swf_SetEditText(TAG*tag, U16 flags, SRECT r, char*text, RGBA*color,
- int maxlength, U16 font, U16 height, EditTextLayout*layout, char*variable);
+void swf_SetEditText(TAG*tag, U16 flags, SRECT r, const char*text, RGBA*color,
+ int maxlength, U16 font, U16 height, EditTextLayout*layout, const char*variable);
-SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, char*text, int scale);
+SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, const char*text, int scale);
-void swf_DrawText(drawer_t*draw, SWFFONT*font, int size, char*text);
+void swf_DrawText(drawer_t*draw, SWFFONT*font, int size, const char*text);
// swffont.c
-SWFFONT* swf_LoadTrueTypeFont(char*filename);
-SWFFONT* swf_LoadT1Font(char*filename);
-SWFFONT* swf_LoadFont(char*filename);
+SWFFONT* swf_LoadTrueTypeFont(const char*filename);
+SWFFONT* swf_LoadT1Font(const char*filename);
+SWFFONT* swf_LoadFont(const char*filename);
void swf_SetLoadFontParameters(int scale, int skip_unused, int full_unicode);
char* swf_TagGetName(TAG*tag);
void swf_DumpFont(SWFFONT * font);
-// swfbutton.c
-
-// Button States
-
-#define BS_HIT 0x08
-#define BS_DOWN 0x04
-#define BS_OVER 0x02
-#define BS_UP 0x01
-
-// Button Conditions
-
-/* missing: IDLE_OUTDOWN
- OUTDOWN_OVERUP
- OVERUP_OUTDOWN
-*/
-#define BC_OVERDOWN_IDLE 0x0100
-#define BC_IDLE_OVERDOWN 0x0080
-#define BC_OUTDOWN_IDLE 0x0040
-#define BC_OUTDOWN_OVERDOWN 0x0020
-#define BC_OVERDOWN_OUTDOWN 0x0010
-#define BC_OVERDOWN_OVERUP 0x0008
-#define BC_OVERUP_OVERDOWN 0x0004
-#define BC_OVERUP_IDLE 0x0002
-#define BC_IDLE_OVERUP 0x0001
-
-#define BC_KEY(c) (c<<9)
-
-#define BC_CURSORLEFT 0x0200
-#define BC_CURSORRIGHT 0x0400
-#define BC_POS1 0x0600
-#define BC_END 0x0800
-#define BC_INSERT 0x0a00
-#define BC_DELETE 0x0c00
-#define BC_CLEAR 0x0e00
-#define BC_BACKSPACE 0x1000
-#define BC_ENTER 0x1a00
-#define BC_CURSORUP 0x1c00
-#define BC_CURSORDOWN 0x1e00
-#define BC_PAGEUP 0x2000
-#define BC_PAGEDOWN 0x2200
-#define BC_TAB 0x2400
-#define BC_ESCAPE 0x3600
-#define BC_SPACE 0x4000
-
-/* these are probably only valid with linux:
- Ctrl-A 0x0200
- Ctrl-X 0x3000
- Ctrl-Y 0x3200
- Ctrl-Z 0x3400
- Escape/Ctrl-[ 0x3600
- Ctrl-\ 0x3800
- Ctrl-] 0x3a00
- Ctrl-^ 0x3c00
- Ctrl-/ 0x3e00
- */
-
-/* everything above 0x4000 is standard ascii:
- 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ...
- 0x6000 '0' ... 0x7200 '9'
- 0x8000 '@'
- 0x8200 'A' ... 0xb400 'Z'
- ...
- 0xfc00 '~'
- */
-
-// Button Flag
-
-#define BF_TRACKMENU 0x01
-
-int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx);
-int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2
-int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2
-int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process)
-
// swfbits.c
int swf_ImageHasAlpha(RGBA*img, int width, int height);
int swf_SetJPEGBitsLine(JPEGBITS * jpegbits,U8 * data); // deprecated
int swf_SetJPEGBitsFinish(JPEGBITS * jpegbits); // deprecated
-void swf_GetJPEGSize(char * fname, int*width, int*height);
+void swf_GetJPEGSize(const char * fname, int*width, int*height);
-int swf_SetJPEGBits(TAG * t,char * fname,int quality);
+int swf_SetJPEGBits(TAG * t,const char * fname,int quality);
void swf_SetJPEGBits2(TAG * t,U16 width,U16 height,RGBA * bitmap,int quality);
int swf_SetJPEGBits3(TAG * tag,U16 width,U16 height,RGBA* bitmap, int quality);
RGBA* swf_JPEG2TagToImage(TAG*tag, int*width, int*height);
int x0,int y0,int x1,int y1,int x2,int y2);
int swf_GetNumUsedIDs(TAG * t);
void swf_GetUsedIDs(TAG * t, int * positions);
-void swf_Relocate(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[a]==0 means id a is free
+char swf_Relocate(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[a]==0 means id a is free
void swf_RelocateDepth(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[d]==0 means depth d is free
TAG* swf_Concatenate (TAG*list1,TAG*list2); // warning: both list1 and list2 are invalid after this call.
void swf_uncgi(); // same behaviour as Steven Grimm's uncgi-library
+// as3/abc.c
+void*swf_ReadABC(TAG*tag);
+void*swf_DumpABC(FILE*fo, void*code, char*prefix);
+void swf_WriteABC(TAG*tag, void*code);
+void swf_FreeABC(void*code);
+void swf_AddButtonLinks(SWF*swf, char stop_each_frame, char events);
+TAG*swf_AddAS3FontDefine(TAG*tag, U16 id, char*fontname);
+#include "as3/compiler.h"
+#include "as3/import.h"
+
// swfaction.c
typedef struct _ActionTAG
// using action/actioncompiler.h:
ActionTAG* swf_ActionCompile(const char* source, int version);
+#define ACTION__GOTOFRAME 0x81
+#define ACTION__GETURL 0x83
ActionTAG* action_End(ActionTAG*atag);
ActionTAG* action_NextFrame(ActionTAG*atag);
ActionTAG* action_PreviousFrame(ActionTAG*atag);
ActionTAG* action_StoreRegister(ActionTAG*atag, U8 reg);
ActionTAG* action_Constantpool(ActionTAG*atag, char* constantpool);
ActionTAG* action_WaitForFrame(ActionTAG*atag, U16 frame, U8 skip);
-ActionTAG* action_SetTarget(ActionTAG*atag, char* target);
+ActionTAG* action_SetTarget(ActionTAG*atag, const char* target);
ActionTAG* action_GotoLabel(ActionTAG*atag, char* label);
ActionTAG* action_WaitForFrame2(ActionTAG*atag, U8 skip);
ActionTAG* action_With(ActionTAG*atag, char*object);
extern char*blendModeNames[];
-int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name);
-int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U16 clipaction);
-int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U8 blendmode);
+int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const U8 * name);
+int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const U8 * name, U16 clipaction);
+int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const U8 * name, U8 blendmode);
int swf_ObjectMove(TAG * t,U16 depth,MATRIX * m,CXFORM * cx);
#define PF_MOVE 0x01
void swf_SetVideoStreamMover(TAG*tag, VIDEOSTREAM*s, signed char* movex, signed char* movey, void** image, int quant);
void swf_VideoStreamClear(VIDEOSTREAM*stream);
+// swfbutton.c
+
+// Button States
+
+#define BS_HIT 0x08
+#define BS_DOWN 0x04
+#define BS_OVER 0x02
+#define BS_UP 0x01
+
+// Button Conditions
+
+/* missing: IDLE_OUTDOWN
+ OUTDOWN_OVERUP
+ OVERUP_OUTDOWN
+*/
+#define BC_OVERDOWN_IDLE 0x0100
+#define BC_IDLE_OVERDOWN 0x0080
+#define BC_OUTDOWN_IDLE 0x0040
+#define BC_OUTDOWN_OVERDOWN 0x0020
+#define BC_OVERDOWN_OUTDOWN 0x0010
+#define BC_OVERDOWN_OVERUP 0x0008
+#define BC_OVERUP_OVERDOWN 0x0004
+#define BC_OVERUP_IDLE 0x0002
+#define BC_IDLE_OVERUP 0x0001
+
+#define BC_KEY(c) (c<<9)
+
+#define BC_CURSORLEFT 0x0200
+#define BC_CURSORRIGHT 0x0400
+#define BC_POS1 0x0600
+#define BC_END 0x0800
+#define BC_INSERT 0x0a00
+#define BC_DELETE 0x0c00
+#define BC_CLEAR 0x0e00
+#define BC_BACKSPACE 0x1000
+#define BC_ENTER 0x1a00
+#define BC_CURSORUP 0x1c00
+#define BC_CURSORDOWN 0x1e00
+#define BC_PAGEUP 0x2000
+#define BC_PAGEDOWN 0x2200
+#define BC_TAB 0x2400
+#define BC_ESCAPE 0x3600
+#define BC_SPACE 0x4000
+
+/* these are probably only valid with linux:
+ Ctrl-A 0x0200
+ Ctrl-X 0x3000
+ Ctrl-Y 0x3200
+ Ctrl-Z 0x3400
+ Escape/Ctrl-[ 0x3600
+ Ctrl-\ 0x3800
+ Ctrl-] 0x3a00
+ Ctrl-^ 0x3c00
+ Ctrl-/ 0x3e00
+ */
+
+/* everything above 0x4000 is standard ascii:
+ 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ...
+ 0x6000 '0' ... 0x7200 '9'
+ 0x8000 '@'
+ 0x8200 'A' ... 0xb400 'Z'
+ ...
+ 0xfc00 '~'
+ */
+
+// Button Flag
+
+#define BF_TRACKMENU 0x01
+
+int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx);
+int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2
+int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2
+int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process)
+ActionTAG* swf_ButtonGetAction(TAG*t);
+
// swfrender.c
typedef struct RENDERBUF
FILTER*swf_NewFilter(U8 type);
void swf_DeleteFilter(FILTER*f);
-void AVM2_InsertStops(SWF*swf);
-
#ifdef __cplusplus
}
#endif