dest[1] = src[0]+(old[1]+lastr)/2;
dest[2] = src[1]+(old[2]+lastg)/2;
dest[3] = src[2]+(old[3]+lastb)/2;
+ lasta = dest[0];
lastr = dest[1];
lastg = dest[2];
lastb = dest[3];
int pos=0;
int opaque=0;
int transparent=0;
+ int semitransparent=0;
/* in case for mode 2, the following also performs 24->32 bit conversion */
for(y=0;y<header.height;y++) {
int mode = imagedata[pos++]; //filter mode
applyfilter3(mode, src, old, dest, header.width);
}
-#ifdef HAVE_LIBJPEG
/* the image is now compressed and stored in data. Now let's take
a look at the alpha values to determine which bitmap type we
should write */
U8*l = &data2[(y*header.width)*4];
for(x=0;x<header.width;x++) {
if(l[x*4+0]==255) transparent++;
- if(l[x*4+0]==0) opaque++;
+ else if(l[x*4+0]==0) opaque++;
+ else semitransparent++;
}
}
/* mode 6 images which are not fully opaque or fully transparent
will be stored as definejpeg3 */
if(header.mode == 6 && transparent != header.width*header.height
- && opaque != header.width*header.height) {
-
+ && opaque != header.width*header.height)
+#ifndef HAVE_JPEGLIB
+ fprintf(stderr, "Warning: No jpeg lib compiled in- not able to store transparency information\n");
+#else
+ {
fprintf(stderr, "Image has transparency information. Storing as DefineBitsJpeg3 Tag (jpeg+alpha)\n");
+ if(VERBOSE(2))
+ printf("Image is semi-transparent\n");
// we always use quality 100, since png2swf is expected to
// use more or less lossless compression
free(data2);
}
+ while(t->len < 64) {
+ swf_SetU8(t, 0); //fix for flash player bug- see ../lib/modules/swfbits.c
+ }
+
t = swf_InsertTag(t, ST_DEFINESHAPE3);
swf_ShapeNew(&s);
return res;
}
-struct options_t options[] =
-{
-{"h", "help"},
-{"o", "output"},
+static struct options_t options[] = {
{"r", "rate"},
-{"C", "cgi"},
+{"o", "output"},
+{"X", "pixel"},
+{"Y", "pixel"},
{"v", "verbose"},
-{"X", "width"},
-{"Y", "height"},
+{"C", "cgi"},
{"V", "version"},
{0,0}
};
void args_callback_usage(char *name)
{
- printf("Usage: %s [-options [value]] imagefiles[.png] [...]\n", name);
- printf("\t-r , --rate <framerate>\t\t\tSet movie framerate (frames per second)\n");
- printf("\t-o , --output <filename>\t\t\tSet name for SWF output file\n");
- printf("\t-X , --pixel <width>\t\t\tForce movie width to pixel (default: autodetect)\n");
- printf("\t-Y , --pixel <height>\t\t\tForce movie height to pixel (default: autodetect)\n");
- printf("\t-v , --verbose <level>\t\t\t Set verbose level (0=quiet, 1=default, 2=debug)\n");
- printf("\t-C , --cgi\t\t\t For use as CGI- prepend http header, write to stdout\n");
- printf("\t-V , --version\t\t\tPrint version information and exit\n");
+ printf("\n");
+ printf("Usage: %s [-X width] [-Y height] [-o file.swf] [-r rate] file1.png [file2.png...]\n", name);
+ printf("\n");
+ printf("-r , --rate <framerate> Set movie framerate (frames per second)\n");
+ printf("-o , --output <filename> Set name for SWF output file.\n");
+ printf("-X , --pixel <width> Force movie width to <width> (default: autodetect)\n");
+ printf("-Y , --pixel <height> Force movie height to <height> (default: autodetect)\n");
+ printf("-v , --verbose <level> Set verbose level (0=quiet, 1=default, 2=debug)\n");
+ printf("-C , --cgi For use as CGI- prepend http header, write to stdout\n");
+ printf("-V , --version Print version information and exit\n");
+ printf("\n");
}
int main(int argc, char **argv)