-.TH swfcombine "1" "October 2001" "swfcombine" "swftools"
+.TH swfcombine "1" "August 2009" "swfcombine" "swftools"
.SH NAME
swfcombine - a tool for combining swf (flash) files
-.SH Synopsis
-.B swfcombine
-[\fIoptions\fR] [\fImasterfile.swf\fR] [\fIslavename1=\fR][\fIslavefile1.swf\fR] ... [\fIslavenameN=\fR][\fIslavefileN.swf\fR]
-
-.B swfcombine
-[\fIoptions\fR] [\fImasterfile.swf\fR] [\fI#id1=\fR][\fIslavefile1.swf\fR] ... [\fI#idN=\fR][\fIslavefileN.swf\fR]
-.B swfcombine
-[\fIoptions\fR] --stack [\fIslavename1=\fR][\fIslavefile1.swf\fR] ... [\fIslavenameN=\fR][\fIslavefileN.swf\fR]
-
-.B swfcombine
-[\fIoptions\fR] --cat [\fIslavename1=\fR][\fIslavefile1.swf\fR] ... [\fIslavenameN=\fR][\fIslavefileN.swf\fR]
+.SH Synopsis
+.B swfcombine [-rXYomlcv] [-f] masterfile [-xysf] [(name1|#id1)=]slavefile1 .. [-xysf] [(nameN|#idN)=]slavefileN
+.PP
+.B swfcombine [-rXYomv] --stack[1] [-xysf] [(name1|#id1)=]slavefile1 .. [-xysf] [(nameN|#idN)=]slavefileN
+.PP
+.B swfcombine [-rXYov] --cat [-xysf] [(name1|#id1)=]slavefile1 .. [-xysf] [(nameN|#idN)=]slavefileN
+.PP
+.B swfcombine [-rXYomlcv] --dummy [-xys] [file]
-.B swfcombine
-[\fIoptions\fR] --dummy [\fIfile.swf\fR]
.SH DESCRIPTION
Take two or more SWF files, and combine them into a new SWF. SWFs can either
be stacked (no masterfile is present) or inserted (into the masterfile).
For template mechanisms, it's often convenient to separate the processes
of generating small animation fragments and merging them into a big
movie. swfcombine can be used to perform the latter.
+
.SH OPTIONS
.TP
-\fB\-h\fR, \fB\-\-help\fR
-Print short help message and exit
+\fB\-o\fR, \fB\-\-output\fR \fIoutputfile\fR
+ explicitly specify output file. (otherwise, output.swf will be used)
+.TP
+\fB\-t\fR, \fB\-\-stack\fR
+ Don't assume the first file is a master file. Instead, store each
+ file in a seperate frame.
+.TP
+\fB\-T\fR, \fB\-\-stack1\fR
+ place each slave in the first frame (no master movie)
.TP
-\fB\-V\fR, \fB\-\-version\fR
-Print version info and exit
+\fB\-m\fR, \fB\-\-merge\fR
+ Do not store the slave files in a sprite/MovieClip. Instead, merge the files frame by frame.
.TP
-\fB\-o\fR, \fB\-\-output\fR \fIfilename\fR
-Explicitly specify output file. (otherwise, output.swf will be used)
+\fB\-a\fR, \fB\-\-cat\fR
+ concatenate all slave files (no master movie)
.TP
-\fB\-z\fR, \fB\-\-zlib\fR
-Use Flash MX (SWF 6) Zlib encoding for the output. The resulting SWF will be
-smaller, but not playable in Flash Plugins of Version 5 and below.
+\fB\-l\fR, \fB\-\-overlay\fR
+ Don't remove any master objects, only overlay new objects
.TP
-\fB\-l\fR, \fB\-\-overlay\fR
-Don't remove any master objects, only overlay new objects.
+\fB\-c\fR, \fB\-\-clip\fR
+ Clip the slave objects by the corresponding master objects
.TP
-\fB\-c\fR, \fB\-\-clip\fR
-Clip the slave objects by the corresponding master objects.
+\fB\-v\fR, \fB\-\-verbose\fR
+ Be verbose. Use more than one -v for greater effect
.TP
-\fB\-m\fR, \fB\-\-merge\fR
-Do not store the slave files in a sprite/MovieClip. Instead, merge the files frame by frame.
+\fB\-F\fR, \fB\-\-flashversion\fR
+ Set the flash version of the output file.
.TP
-\fB\-d\fR, \fB\-\-dummy\fR
-Don't require the presence of slave objects. Usually used together with \fB\-X\fR, \fB\-Y\fR or \fB\-r\fR.
+\fB\-d\fR, \fB\-\-dummy\fR
+ Don't require the presence of slave objects. Usually used together with \fB\-X\fR, \fB\-Y\fR or \fB\-r\fR.
.TP
-\fB\-v\fR, \fB\-\-verbose\fR
-Be verbose. Use more than one -v for greater effect.
+\fB\-f\fR, \fB\-\-frame\fR
+ The next slave replaces a frame, not an object. Therefore the slave identifier is a
+ frame number (#frame=) or frame label (framelabel=).
.TP
-\fB\-t\fR, \fB\-\-stack\fR
-Don't assume the first file is a master file. Instead, store each
-file in a seperate frame.
+\fB\-x\fR, \fB\-\-movex\fR \fIxpos\fR
+ x Adjust position of slave by \fIxpos\fR pixels
.TP
-\fB\-a\fR, \fB\-\-cat\fR
-Like -t, but concatenate the files.
+\fB\-y\fR, \fB\-\-movey\fR \fIypos\fR
+ y Adjust position of slave by \fIypos\fR pixels
.TP
-\fB\-X\fR, \fB\-\-width\fR \fIwidth\fR
-Force the output to width \fIwidth\fR. (Otherwise, the width of the master file will be used)
+\fB\-s\fR, \fB\-\-scale\fR \fIscale\fR
+ Adjust size of slave by \fIscale\fR percent (e.g. 100% = original size)
.TP
-\fB\-Y\fR, \fB\-\-height\fR \fIheight\fR
-Force the output to height \fIheight\fR. (Otherwise, the height of the master file will be used)
+\fB\-r\fR, \fB\-\-rate\fR \fIfps\fR
+ Force the output to have the framerate \fIfps\fR. (Otherwise, the framerate of the master file will be used)
.TP
-\fB\-r\fR, \fB\-\-rate\fR \fIrate\fR
-Force the output to have the framerate \fIrate\fR. (Otherwise, the framerate of the master file will be used)
+\fB\-X\fR, \fB\-\-width\fR \fIwidth\fR
+ Force movie bbox width to \fIwidth\fR (default: use master width (not with -t))
.TP
-\fB\-f\fR, \fB\-\-frame\fR
-The next slave replaces a frame, not an object. Therefore the slave identifier is a
-frame number (#frame=) or frame label (framelabel=).
+\fB\-Y\fR, \fB\-\-height\fR \fIheight\fR
+ Force movie bbox height to \fIheight\fR (default: use master height (not with -t))
.TP
-\fB\-x\fR, \fB\-\-xpos\fR \fIxpos\fR
-(move x) Adjust position of slave by xpos twips (1/20 pixel).
+\fB\-N\fR, \fB\-\-local-with-networking\fR
+ Make output file "local-with-networking"
.TP
-\fB\-y\fR, \fB\-\-ypos\fR \fIypos\fR
-(move y) Adjust position of slave by ypos twips (1/20 pixel).
+\fB\-G\fR, \fB\-\-hardware-gpu\fR
+ Set the "use hardware gpu" bit in the output file
.TP
-\fB\-s\fR, \fB\-\-scale\fR \fIscale\fR
-(scale) Adjust size of slave by scale%
+\fB\-B\fR, \fB\-\-accelerated-blit\fR
+ Set the "use accelerated blit" bit in the output file
+.TP
+\fB\-L\fR, \fB\-\-local-with-filesystem\fR
+ Make output file "local-with-filesystem"
+.TP
+\fB\-z\fR, \fB\-\-zlib\fR \fIzlib\fR
+ Use Flash MX (SWF 6) Zlib encoding for the output. The resulting SWF will be
+ smaller, but not playable in Flash Plugins of Version 5 and below.
.PP
.SH Combining two or more .swf files using a master file
Of the flash files to be combined, all except one will be packed into a sprite
.SH AUTHOR
Matthias Kramm <kramm@quiss.org>
-