+ var a = e.style[p];
+ var o = $.css(e,p);
+ e.style[p] = 'auto';
+ var n = $.css(e,p);
+ if ( o != n ) {
+ e.style[p] = a;
+ }
+};
+
+/*
+ * I originally wrote fx() as a clone of moo.fx and in the process
+ * of making it small in size the code became illegible to sane
+ * people. You've been warned.
+ */
+
+$.fx = function(el,op,ty){
+
+ var z = this;
+
+ // The users options
+ z.o = {
+ duration: (op && op.duration) || 400,
+ onComplete: (op && op.onComplete) || op
+ };
+
+ // The element
+ z.el = el;
+
+ // The styles
+ var y = z.el.style;
+
+ // Simple function for setting a style value
+ z.a = function(){
+ z.el.style[ty] = z.now+'px';
+ };
+
+ // Figure out the maximum number to run to
+ z.max = function(){return z.el["$$orig"+ty]||z.cur();};
+
+ // Get the current size
+ z.cur = function(){return $.css(z.el,ty);};
+
+ // Start an animation from one number to another
+ z.custom = function(from,to){
+ z.startTime = (new Date()).getTime();
+ z.now = from;
+ z.a();
+
+ z.timer = setInterval(function(){
+ z.step(from, to);
+ }, 13);
+ };
+
+ // Simple 'show' function
+ z.show = function(){
+ y.display = "block";
+ z.o.auto = true;
+ z.custom(0,z.max());
+ };
+
+ // Simple 'hide' function
+ z.hide = function(){
+ // Remember where we started, so that we can go back to it later
+ z.el["$$orig"+ty] = this.cur();
+
+ // Begin the animation
+ z.custom(z.cur(),0);
+ };
+
+ // Toggle between showing and hiding an element
+ z.toggle = function(){
+ if ( z.cur() > 0 ) {
+ z.hide();
+ } else {
+ z.show();
+ }
+ };
+
+ // IE has trouble with opacity if it doesn't have layout
+ if ( $.browser == "msie" && !z.el.currentStyle.hasLayout ) {
+ y.zoom = 1;
+ }
+
+ // Remember the overflow of the element
+ z.oldOverflow = y.overflow;
+
+ // Make sure that nothing sneaks out
+ y.overflow = "hidden";
+
+ // Each step of an animation
+ z.step = function(firstNum, lastNum){
+ var t = (new Date()).getTime();
+
+ if (t > z.o.duration + z.startTime) {
+ // Stop the timer
+ clearInterval(z.timer);
+ z.timer = null;
+
+ z.now = lastNum;
+ z.a();
+
+ // Reset the overflow
+ y.overflow = z.oldOverflow;
+
+ // If the element was shown, and not using a custom number,
+ // set its height and/or width to auto
+ if ( (ty == "height" || ty == "width") && z.o.auto ) {
+ $.setAuto( z.el, ty );
+ }
+
+ // If a callback was provided, execute it
+ if( z.o.onComplete.constructor == Function ) {
+
+ // Yes, this is a weird place for this, but it needs to be executed
+ // only once per cluster of effects.
+ // If the element is, effectively, hidden - hide it
+ if ( y.height == "0px" || y.width == "0px" ) {
+ y.display = "none";
+ }
+
+ $.apply( z.el, z.o.onComplete );
+ }
+ } else {
+ // Figure out where in the animation we are and set the number
+ var p = (t - this.startTime) / z.o.duration;
+ z.now = ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum;
+
+ // Perform the next step of the animation
+ z.a();
+ }
+ };
+
+};
+
+$.fx.fn = ["show","hide","toggle"];
+$.fx.ty = ["Height","Width","Left","Top"];
+
+(function(){
+ for(var $i in $.fx.ty){(function(){
+ var c = $.fx.ty[$i];
+ $.fx[c] = function(a,b){
+ return new $.fx(a,b,c.toLowerCase());
+ };
+ })();}
+})();
+
+$.fx.Opacity = function(a,b,sv){
+ var o = new $.fx(a,b,"opacity");
+ o.cur = function(){return parseFloat(o.el.style.opacity);};
+ o.a = function() {
+ var e = o.el.style;
+ if (o.now == 1) { o.now = 0.9999; }
+ if (window.ActiveXObject) {
+ e.filter = "alpha(opacity=" + o.now*100 + ")";
+ }
+ e.opacity = o.now;
+ };
+ o.io = o.now = (sv || o.cur());
+ o.a();
+ return o;
+};
+
+$.fx.Resize = function(e,o){
+ var z = this;
+ var h = new $.fx.Height(e,o);
+ if(o) { o.onComplete = null; }
+ var w = new $.fx.Width(e,o);
+ function c(a,b,d){return (!a||a==d||b==d);}
+ for(var i in $.fx.fn){(function(){
+ var j = $.fx.fn[i];
+ z[j] = function(a,b){
+ if(c(a,b,"height")) { h[j](); }
+ if(c(a,b,"width")) { w[j](); }
+ };
+ })();}
+};
+
+$.fx.FadeSize = function(e,o){
+ var z = this;
+ var r = new $.fx.Resize(e,o);
+ if(o) { o.onComplete = null; }
+ var p = new $.fx.Opacity(e,o,1);
+ for(var i in $.fx.fn){(function(){
+ var j = $.fx.fn[i];
+ z[j] = function(a,b){p[j]();r[j](a,b);};
+ })();}