+ cd lame;$(MAKE) all;cd ..
+$(actioncompiler_objects):
+ cd action;$(MAKE) all;cd ..
+
+art/libart$(A):
+ cd art; $(MAKE) libart$(A);cd ..
+
+h.263/dct.$(O): h.263/dct.c h.263/dct.h
+ $(C) h.263/dct.c -o h.263/dct.$(O)
+h.263/h263tables.$(O): h.263/h263tables.c h.263/h263tables.h
+ $(C) h.263/h263tables.c -o h.263/h263tables.$(O)
+h.263/swfvideo.$(O): h.263/swfvideo.c h.263/h263tables.h h.263/dct.h
+ $(C) h.263/swfvideo.c -o h.263/swfvideo.$(O)
+
+devices/swf.$(O): devices/swf.c devices/swf.h
+ $(C) devices/swf.c -o devices/swf.$(O)
+devices/file.$(O): devices/file.c devices/file.h
+ $(C) devices/file.c -o devices/file.$(O)
+devices/render.$(O): devices/render.c devices/render.h
+ $(C) devices/render.c -o devices/render.$(O)
+devices/opengl.$(O): devices/opengl.c devices/opengl.h
+ $(C) devices/opengl.c -o devices/opengl.$(O)
+devices/arts.$(O): devices/arts.c devices/arts.h
+ $(C) devices/arts.c -o devices/arts.$(O)