+static varinfo_t flash_ui_Keyboard_PAGE_DOWN = {0x01, 0x00, 0x82, 0x16, "", "PAGE_DOWN", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F4 = {0x01, 0x00, 0x82, 0x16, "", "F4", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_ENTER = {0x01, 0x00, 0x82, 0x16, "", "ENTER", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_CONTROL = {0x01, 0x00, 0x82, 0x16, "", "CONTROL", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F7 = {0x01, 0x00, 0x82, 0x16, "", "F7", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F14 = {0x01, 0x00, 0x82, 0x16, "", "F14", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_3 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_3", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_DECIMAL = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_DECIMAL", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_CAPS_LOCK = {0x01, 0x00, 0x82, 0x16, "", "CAPS_LOCK", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_SHIFT = {0x01, 0x00, 0x82, 0x16, "", "SHIFT", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_TAB = {0x01, 0x00, 0x82, 0x16, "", "TAB", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_0 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_0", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_END = {0x01, 0x00, 0x82, 0x16, "", "END", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_1 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_1", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_LEFT = {0x01, 0x00, 0x82, 0x16, "", "LEFT", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F8 = {0x01, 0x00, 0x82, 0x16, "", "F8", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F9 = {0x01, 0x00, 0x82, 0x16, "", "F9", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_numLock = {0x01, 0x00, 0x82, 0x16, "", "numLock", 0, &_Boolean, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F2 = {0x01, 0x00, 0x82, 0x16, "", "F2", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_4 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_4", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F3 = {0x01, 0x00, 0x82, 0x16, "", "F3", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_2 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_2", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_HOME = {0x01, 0x00, 0x82, 0x16, "", "HOME", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_7 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_7", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_6 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_6", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F6 = {0x01, 0x00, 0x82, 0x16, "", "F6", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F5 = {0x01, 0x00, 0x82, 0x16, "", "F5", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_INSERT = {0x01, 0x00, 0x82, 0x16, "", "INSERT", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_ESCAPE = {0x01, 0x00, 0x82, 0x16, "", "ESCAPE", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F1 = {0x01, 0x00, 0x82, 0x16, "", "F1", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_SUBTRACT = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_SUBTRACT", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_8 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_8", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_SPACE = {0x01, 0x00, 0x82, 0x16, "", "SPACE", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_BACKSPACE = {0x01, 0x00, 0x82, 0x16, "", "BACKSPACE", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_DELETE = {0x01, 0x00, 0x82, 0x16, "", "DELETE", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_MULTIPLY = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_MULTIPLY", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F13 = {0x01, 0x00, 0x82, 0x16, "", "F13", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_ADD = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_ADD", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_NUMPAD_9 = {0x01, 0x00, 0x82, 0x16, "", "NUMPAD_9", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F12 = {0x01, 0x00, 0x82, 0x16, "", "F12", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_RIGHT = {0x01, 0x00, 0x82, 0x16, "", "RIGHT", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F15 = {0x01, 0x00, 0x82, 0x16, "", "F15", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_F11 = {0x01, 0x00, 0x82, 0x16, "", "F11", 0, &_uint, &flash_ui_Keyboard, 0};
+static varinfo_t flash_ui_Keyboard_UP = {0x01, 0x00, 0x82, 0x16, "", "UP", 0, &_uint, &flash_ui_Keyboard, 0};