internal_t*i = (internal_t*)dev->internal;
gfxpoly_t* poly = gfxpoly_strokeToPoly(line, width, cap_style, joint_style, miterLimit);
internal_t*i = (internal_t*)dev->internal;
gfxpoly_t* poly = gfxpoly_strokeToPoly(line, width, cap_style, joint_style, miterLimit);