-void gfxdraw_cubicTo(gfxdrawer_t*draw, double c1x, double c1y, double c2x, double c2y, double x, double y);
-void gfxdraw_conicTo(gfxdrawer_t*draw, double cx, double cy, double tox, double toy);
+void gfxdraw_cubicTo(gfxdrawer_t*draw, double c1x, double c1y, double c2x, double c2y, double x, double y, double quality);
+void gfxdraw_conicTo(gfxdrawer_t*draw, double cx, double cy, double tox, double toy, double quality);