+ int x = to->x*20+0.001;
+ int y = to->y*20+0.001;
+
+ /* we need to write moveto always- it
+ might be that it signals the end of a polygon, otherwise
+ we would end up connecting two polygons which should
+ be seperate
+ TODO: check if the last operation was a moveTo- if
+ yes we *can* skip it.
+ */
+
+ //if(sdraw->lastx != x || sdraw->lasty != y) {