// recalculate bounding box
SHAPE2 *shape2 = swf_ShapeToShape2(font->glyph[t].shape);
font->layout->bounds[t] = swf_GetShapeBoundingBox(shape2);
// recalculate bounding box
SHAPE2 *shape2 = swf_ShapeToShape2(font->glyph[t].shape);
font->layout->bounds[t] = swf_GetShapeBoundingBox(shape2);