+ swf_SetRect(tag,&r);
+ swf_ResetWriteBits(tag);
+
+ flags &= ~(ET_HASTEXT|ET_HASTEXTCOLOR|ET_HASMAXLENGTH|ET_HASFONT|ET_HASLAYOUT);
+ if(text) flags |= ET_HASTEXT;
+ if(color) flags |= ET_HASTEXTCOLOR;
+ if(maxlength) flags |= ET_HASMAXLENGTH;
+ if(font) flags |= ET_HASFONT;
+ if(layout) flags |= ET_HASLAYOUT;
+
+ swf_SetBits(tag, flags, 16);
+
+ if(flags & ET_HASFONT) {
+ swf_SetU16(tag, font); //font
+ swf_SetU16(tag, height); //fontheight
+ }
+ if(flags & ET_HASTEXTCOLOR) {
+ swf_SetRGBA(tag, color);
+ }
+ if(flags & ET_HASMAXLENGTH) {
+ swf_SetU16(tag, maxlength); //maxlength
+ }
+ if(flags & ET_HASLAYOUT) {
+ swf_SetU8(tag,layout->align); //align
+ swf_SetU16(tag,layout->leftmargin); //left margin
+ swf_SetU16(tag,layout->rightmargin); //right margin
+ swf_SetU16(tag,layout->indent); //indent
+ swf_SetU16(tag,layout->leading); //leading
+ }
+ swf_SetString(tag, variable);
+ if(flags & ET_HASTEXT)
+ swf_SetString(tag,text);
+}
+
+SRECT swf_SetDefineText(TAG*tag, SWFFONT*font, RGBA*rgb, char*text, int scale)
+{
+ SRECT r;
+ U8 gbits, abits;
+ U8*c = (U8*)text;
+ int pos = 0;
+ swf_GetRect(0, &r);
+ if(font->layout) {
+ while(*c) {
+ if(*c < font->maxascii) {
+ int g = font->ascii2glyph[*c];
+ if(g>=0) {
+ SRECT rn = font->layout->bounds[g];
+ rn.xmin = (rn.xmin * scale)/100 + pos;
+ rn.xmax = (rn.xmax * scale)/100 + pos;
+ rn.ymin = (rn.ymin * scale)/100;
+ rn.ymax = (rn.ymax * scale)/100;
+ swf_ExpandRect2(&r, &rn);
+ pos += (font->glyph[g].advance*scale*20)/100;
+ }
+ }
+ c++;
+ }
+ } else {
+ /* Hm, without layout information, we can't compute a bounding
+ box. We could call swf_FontCreateLayout to create a layout,
+ but the caller probably doesn't want us to mess up his font
+ structure.
+ */
+ r.xmin = r.ymin = 0;
+ r.xmax = r.ymax = 1024*20;
+ }
+
+ swf_SetRect(tag,&r);
+ swf_SetMatrix(tag,NULL);
+ swf_TextCountBits(font,text,scale*20,&gbits,&abits);
+ swf_SetU8(tag,gbits);
+ swf_SetU8(tag,abits);
+
+ /* now set the text params- notice that a font size of
+ 1024 means that the glyphs will be displayed exactly
+ as they would be in/with a defineshape. (Try to find
+ *that* in the flash specs)
+ */
+ swf_TextSetInfoRecord(tag,font,(scale*1024)/100,rgb,0,0); //scale
+
+ /* set the actual text- notice that we just pass our scale
+ parameter over, as TextSetCharRecord calculates with
+ percent, too */
+ swf_TextSetCharRecord(tag,font,text,scale*20,gbits,abits);
+
+ swf_SetU8(tag,0);
+ return r;
+}
+
+void swf_FontCreateLayout(SWFFONT*f)
+{
+ S16 leading = 0;
+ int t;
+ if(f->layout)
+ return;
+ if(!f->numchars)
+ return;
+
+ f->layout = (SWFLAYOUT*)malloc(sizeof(SWFLAYOUT));
+ memset(f->layout, 0, sizeof(SWFLAYOUT));
+ f->layout->bounds = (SRECT*)malloc(f->numchars*sizeof(SRECT));
+ f->layout->ascent = -32767;
+ f->layout->descent = -32767;
+
+ for(t=0;t<f->numchars;t++) {
+ SHAPE2*shape2;
+ SRECT bbox;
+ int width;
+ shape2 = swf_ShapeToShape2(f->glyph[t].shape);
+ if(!shape2) {
+ fprintf(stderr, "Shape parse error\n");exit(1);
+ }
+ bbox = swf_GetShapeBoundingBox(shape2);
+ swf_Shape2Free(shape2);
+ f->layout->bounds[t] = bbox;
+ /* FIXME */
+ //width = (bbox.xmax - bbox.xmin)/20;
+ width = (bbox.xmax)/20;
+
+ /* The following is a heuristic- it may be that extractfont_DefineText
+ has already found out some widths for individual characters (from the way
+ they are used)- we now have to guess whether that width might be possible,
+ which is the case if it isn't either much too big or much too small */
+ if(width > f->glyph[t].advance*3/2 ||
+ width*2 < f->glyph[t].advance)
+ f->glyph[t].advance = width;
+
+ if(-bbox.ymin > f->layout->ascent)
+ f->layout->ascent = bbox.ymin;
+ if(bbox.ymax > f->layout->descent)
+ f->layout->descent = bbox.ymax;
+ }