- rgbdev->tilingPatternFill(state, str, paintType, resDict, mat, bbox, x0, y0, x1, y1, xStep, yStep);
-}
-#else
-void FullBitmapOutputDev::tilingPatternFill(GfxState *state, Gfx *gfx, Object *str,
- int paintType, Dict *resDict,
- double *mat, double *bbox,
- int x0, int y0, int x1, int y1,
- double xStep, double yStep)
-{
- msg("<debug> tilingPatternFill");
- rgbdev->tilingPatternFill(state, gfx, str, paintType, resDict, mat, bbox, x0, y0, x1, y1, xStep, yStep);
-}