+ currentfont->grow(code+1);
+ GlyphInfo*g = currentfont->glyphs[code];
+ if(!g) {
+ g = currentfont->glyphs[code] = new GlyphInfo();
+ g->path = currentfont->splash_font->getGlyphPath(code);
+ g->unicode = 0;
+ }
+ if(uLen && (u[0]>=32 && u[0]<g->unicode || !g->unicode)) {
+ g->unicode = u[0];
+ }
+
+}
+
+GBool InfoOutputDev::beginType3Char(GfxState *state, double x, double y, double dx, double dy, CharCode code, Unicode *u, int uLen)
+{
+ GfxFont*font = state->getFont();
+ if(!font)
+ return gTrue;
+ if(font->getType() != fontType3)
+ return gTrue;
+
+ char*id = getFontID(font);
+ currentfont = (FontInfo*)id2font->lookup(id);
+ if(!currentfont) {
+ currentfont = new FontInfo;
+ currentfont->font = font;
+ GString* idStr = new GString(id);
+ id2font->add(idStr, (void*)currentfont);
+ num_fonts++;
+ }
+ currentfont = currentfont;
+ free(id);
+
+ currentfont->grow(code+1);
+ if(!currentfont->glyphs[code]) {
+ currentglyph = currentfont->glyphs[code] = new GlyphInfo();
+ currentglyph->unicode = uLen?u[0]:0;
+ currentglyph->path = new SplashPath();
+ currentglyph->x1=0;
+ currentglyph->y1=0;
+ currentglyph->x2=dx;
+ currentglyph->y2=-dy;
+ return gFalse;
+ } else {
+ return gTrue;
+ }