+// swfbutton.c
+
+// Button States
+
+#define BS_HIT 0x08
+#define BS_DOWN 0x04
+#define BS_OVER 0x02
+#define BS_UP 0x01
+
+// Button Conditions
+
+/* missing: IDLE_OUTDOWN
+ OUTDOWN_OVERUP
+ OVERUP_OUTDOWN
+*/
+#define BC_OVERDOWN_IDLE 0x0100
+#define BC_IDLE_OVERDOWN 0x0080
+#define BC_OUTDOWN_IDLE 0x0040
+#define BC_OUTDOWN_OVERDOWN 0x0020
+#define BC_OVERDOWN_OUTDOWN 0x0010
+#define BC_OVERDOWN_OVERUP 0x0008
+#define BC_OVERUP_OVERDOWN 0x0004
+#define BC_OVERUP_IDLE 0x0002
+#define BC_IDLE_OVERUP 0x0001
+
+#define BC_KEY(c) (c<<9)
+
+#define BC_CURSORLEFT 0x0200
+#define BC_CURSORRIGHT 0x0400
+#define BC_POS1 0x0600
+#define BC_END 0x0800
+#define BC_INSERT 0x0a00
+#define BC_DELETE 0x0c00
+#define BC_CLEAR 0x0e00
+#define BC_BACKSPACE 0x1000
+#define BC_ENTER 0x1a00
+#define BC_CURSORUP 0x1c00
+#define BC_CURSORDOWN 0x1e00
+#define BC_PAGEUP 0x2000
+#define BC_PAGEDOWN 0x2200
+#define BC_TAB 0x2400
+#define BC_ESCAPE 0x3600
+#define BC_SPACE 0x4000
+
+/* these are probably only valid with linux:
+ Ctrl-A 0x0200
+ Ctrl-X 0x3000
+ Ctrl-Y 0x3200
+ Ctrl-Z 0x3400
+ Escape/Ctrl-[ 0x3600
+ Ctrl-\ 0x3800
+ Ctrl-] 0x3a00
+ Ctrl-^ 0x3c00
+ Ctrl-/ 0x3e00
+ */
+
+/* everything above 0x4000 is standard ascii:
+ 0x4000 ' ' 0x4200 '!' 0x4600 '#' 0x4800 '$' 0x4a00 '%' 0x4c00 '&' ...
+ 0x6000 '0' ... 0x7200 '9'
+ 0x8000 '@'
+ 0x8200 'A' ... 0xb400 'Z'
+ ...
+ 0xfc00 '~'
+ */
+
+// Button Flag
+
+#define BF_TRACKMENU 0x01
+
+int swf_ButtonSetRecord(TAG * t,U8 state,U16 id,U16 layer,MATRIX * m,CXFORM * cx);
+int swf_ButtonSetCondition(TAG * t,U16 condition); // for DefineButton2
+int swf_ButtonSetFlags(TAG * t,U8 flags); // necessary for DefineButton2
+int swf_ButtonPostProcess(TAG * t,int anz_action); // Set all offsets in DefineButton2-Tags (how many conditions to process)
+ActionTAG* swf_ButtonGetAction(TAG*t);
+