+// as3/abc.c
+void*swf_ReadABC(TAG*tag);
+void*swf_DumpABC(FILE*fo, void*code, char*prefix);
+void swf_WriteABC(TAG*tag, void*code);
+void swf_FreeABC(void*code);
+void swf_AddButtonLinks(SWF*swf, char stop_each_frame, char events);
+TAG*swf_AddAS3FontDefine(TAG*tag, U16 id, char*fontname);
+#include "as3/compiler.h"
+#include "as3/import.h"
+
+// swfaction.c
+
+typedef struct _ActionTAG
+{ U8 op;
+ U16 len;
+ U8 * data;
+
+ struct _ActionTAG * next;
+ struct _ActionTAG * prev;
+
+ struct _ActionTAG * parent;
+ U8 tmp[8]; // store small operands here.
+} ActionTAG;
+
+typedef struct _ActionMarker
+{
+ ActionTAG* atag;
+} ActionMarker;
+
+ActionTAG* swf_ActionGet(TAG*tag);
+void swf_ActionFree(ActionTAG*tag);
+void swf_ActionSet(TAG*tag, ActionTAG*actions);
+void swf_DumpActions(ActionTAG*atag, char*prefix);
+void swf_ActionEnumerateURLs(ActionTAG*atag, char*(*callback)(char*));
+void swf_ActionEnumerateTargets(ActionTAG*atag, char*(*callback)(char*));
+void swf_ActionEnumerateStrings(ActionTAG*atag, char*(*callback)(char*));
+
+// using action/actioncompiler.h:
+ActionTAG* swf_ActionCompile(const char* source, int version);
+
+#define ACTION__GOTOFRAME 0x81
+#define ACTION__GETURL 0x83
+ActionTAG* action_End(ActionTAG*atag);
+ActionTAG* action_NextFrame(ActionTAG*atag);
+ActionTAG* action_PreviousFrame(ActionTAG*atag);
+ActionTAG* action_Play(ActionTAG*atag);
+ActionTAG* action_Stop(ActionTAG*atag);
+ActionTAG* action_ToggleQuality(ActionTAG*atag);
+ActionTAG* action_StopSounds(ActionTAG*atag);
+ActionTAG* action_Add(ActionTAG*atag);
+ActionTAG* action_Subtract(ActionTAG*atag);
+ActionTAG* action_Multiply(ActionTAG*atag);
+ActionTAG* action_Divide(ActionTAG*atag);
+ActionTAG* action_Equals(ActionTAG*atag);
+ActionTAG* action_Less(ActionTAG*atag);
+ActionTAG* action_And(ActionTAG*atag);
+ActionTAG* action_Or(ActionTAG*atag);
+ActionTAG* action_Not(ActionTAG*atag);
+ActionTAG* action_StringEquals(ActionTAG*atag);
+ActionTAG* action_StringLength(ActionTAG*atag);
+ActionTAG* action_StringExtract(ActionTAG*atag);
+ActionTAG* action_Pop(ActionTAG*atag);
+ActionTAG* action_ToInteger(ActionTAG*atag);
+ActionTAG* action_GetVariable(ActionTAG*atag);
+ActionTAG* action_SetVariable(ActionTAG*atag);
+ActionTAG* action_SetTarget2(ActionTAG*atag);
+ActionTAG* action_StringAdd(ActionTAG*atag);
+ActionTAG* action_GetProperty(ActionTAG*atag);
+ActionTAG* action_SetProperty(ActionTAG*atag);
+ActionTAG* action_CloneSprite(ActionTAG*atag);
+ActionTAG* action_RemoveSprite(ActionTAG*atag);
+ActionTAG* action_Trace(ActionTAG*atag);
+ActionTAG* action_StartDrag(ActionTAG*atag);
+ActionTAG* action_EndDrag(ActionTAG*atag);
+ActionTAG* action_StringLess(ActionTAG*atag);
+ActionTAG* action_RandomNumber(ActionTAG*atag);
+ActionTAG* action_MBStringLength(ActionTAG*atag);
+ActionTAG* action_CharToAscii(ActionTAG*atag);
+ActionTAG* action_AsciiToChar(ActionTAG*atag);
+ActionTAG* action_GetTime(ActionTAG*atag);
+ActionTAG* action_MBStringExtract(ActionTAG*atag);
+ActionTAG* action_MBCharToAscii(ActionTAG*atag);
+ActionTAG* action_MBAsciiToChar(ActionTAG*atag);
+ActionTAG* action_Delete(ActionTAG*atag);
+ActionTAG* action_Delete2(ActionTAG*atag);
+ActionTAG* action_DefineLocal(ActionTAG*atag);
+ActionTAG* action_CallFunction(ActionTAG*atag);
+ActionTAG* action_Return(ActionTAG*atag);
+ActionTAG* action_Modulo(ActionTAG*atag);
+ActionTAG* action_NewObject(ActionTAG*atag);
+ActionTAG* action_DefineLocal2(ActionTAG*atag);
+ActionTAG* action_InitArray(ActionTAG*atag);
+ActionTAG* action_Makehash(ActionTAG*atag);
+ActionTAG* action_TypeOf(ActionTAG*atag);
+ActionTAG* action_TargetPath(ActionTAG*atag);
+ActionTAG* action_Enumerate(ActionTAG*atag);
+ActionTAG* action_Add2(ActionTAG*atag);
+ActionTAG* action_Less2(ActionTAG*atag);
+ActionTAG* action_Equals2(ActionTAG*atag);
+ActionTAG* action_ToNumber(ActionTAG*atag);
+ActionTAG* action_ToString(ActionTAG*atag);
+ActionTAG* action_PushDuplicate(ActionTAG*atag);
+ActionTAG* action_StackSwap(ActionTAG*atag);
+ActionTAG* action_GetMember(ActionTAG*atag);
+ActionTAG* action_SetMember(ActionTAG*atag);
+ActionTAG* action_Increment(ActionTAG*atag);
+ActionTAG* action_Decrement(ActionTAG*atag);
+ActionTAG* action_CallMethod(ActionTAG*atag);
+ActionTAG* action_NewMethod(ActionTAG*atag);
+ActionTAG* action_BitAnd(ActionTAG*atag);
+ActionTAG* action_BitOr(ActionTAG*atag);
+ActionTAG* action_BitXor(ActionTAG*atag);
+ActionTAG* action_BitLShift(ActionTAG*atag);
+ActionTAG* action_BitRShift(ActionTAG*atag);
+ActionTAG* action_BitURShift(ActionTAG*atag);
+ActionTAG* action_GotoFrame(ActionTAG*atag, U16 frame);
+ActionTAG* action_GetUrl(ActionTAG*atag, const char* url, char* label);
+ActionTAG* action_StoreRegister(ActionTAG*atag, U8 reg);
+ActionTAG* action_Constantpool(ActionTAG*atag, char* constantpool);
+ActionTAG* action_WaitForFrame(ActionTAG*atag, U16 frame, U8 skip);
+ActionTAG* action_SetTarget(ActionTAG*atag, const char* target);
+ActionTAG* action_GotoLabel(ActionTAG*atag, char* label);
+ActionTAG* action_WaitForFrame2(ActionTAG*atag, U8 skip);
+ActionTAG* action_With(ActionTAG*atag, char*object);
+ActionTAG* action_PushString(ActionTAG*atag, const char*str);
+ActionTAG* action_PushFloat(ActionTAG*atag, float f);
+ActionTAG* action_PushNULL(ActionTAG*atag);
+ActionTAG* action_PushRegister(ActionTAG*atag, U8 reg);
+ActionTAG* action_PushBoolean(ActionTAG*atag, char c);
+ActionTAG* action_PushDouble(ActionTAG*atag, double d);
+ActionTAG* action_PushInt(ActionTAG*atag, int i);
+ActionTAG* action_PushLookup(ActionTAG*atag, U8 index);
+ActionTAG* action_Jump(ActionTAG*atag, U16 branch);
+ActionTAG* action_GetUrl2(ActionTAG*atag, U8 method);
+ActionTAG* action_DefineFunction(ActionTAG*atag, U8*data, int len);
+ActionTAG* action_If(ActionTAG*atag, U16 branch);
+ActionTAG* action_Call(ActionTAG*atag);
+ActionTAG* action_GotoFrame2(ActionTAG*atag, U8 method);
+ActionMarker action_setMarker(ActionTAG*atag);
+void action_fixjump(ActionMarker m1, ActionMarker m2);
+
+// swfobject.c
+
+// The following 3 routines only use placeobject2:
+
+extern char*blendModeNames[];
+
+int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name);
+int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name, U16 clipaction);
+int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const char* name, U8 blendmode);
+int swf_ObjectMove(TAG * t,U16 depth,MATRIX * m,CXFORM * cx);
+
+#define PF_MOVE 0x01
+#define PF_CHAR 0x02
+#define PF_MATRIX 0x04
+#define PF_CXFORM 0x08
+#define PF_RATIO 0x10
+#define PF_NAME 0x20
+#define PF_CLIPDEPTH 0x40
+#define PF_ACTIONEVENT 0x80
+
+#define PF2_FILTERS 0x01
+#define PF2_BLENDMODE 0x02
+#define PF2_ASBITMAP 0x04
+//...
+
+#define BLENDMODE_NORMAL 0
+#define BLENDMODE_NORMAL2 1
+#define BLENDMODE_LAYER 2
+#define BLENDMODE_MULTIPLY 3
+#define BLENDMODE_SCREEN 4
+#define BLENDMODE_LIGHTEN 5
+#define BLENDMODE_DARKEN 6
+#define BLENDMODE_ADD 7
+#define BLENDMODE_SUBSTRACT 8
+#define BLENDMODE_DIFFERENCE 9
+#define BLENDMODE_INVERT 10
+#define BLENDMODE_ALPHA 11
+#define BLENDMODE_ERASE 12
+#define BLENDMODE_OVERLAY 13
+#define BLENDMODE_HARDLIGHT 14
+
+typedef struct _SWFPLACEOBJECT {
+ U16 depth;
+ U16 id; // may be 0
+ char move; //true: move/replace character, false: set character
+ MATRIX matrix;
+ CXFORM cxform;
+ U16 ratio;
+ char*name;
+ U16 clipdepth;
+ ActionTAG* actions;
+ U8 blendmode;
+ FILTERLIST*filters;
+} SWFPLACEOBJECT;
+
+void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj);
+void swf_GetPlaceObject(TAG * t,SWFPLACEOBJECT* obj);
+void swf_PlaceObjectFree(SWFPLACEOBJECT* obj);
+
+// swfvideo.c
+
+typedef struct _VIDEOSTREAM
+{
+ int width;
+ int height;
+ int linex;
+
+ int owidth;
+ int oheight;
+ int olinex;
+
+ int frame;
+ YUV*oldpic;
+ YUV*current;
+ int bbx;
+ int bby;
+ int*mvdx;
+ int*mvdy;
+ int quant;
+
+ /* modifyable: */
+ int do_motion; //enable motion compensation (slow!)
+
+} VIDEOSTREAM;
+
+void swf_SetVideoStreamDefine(TAG*tag, VIDEOSTREAM*stream, U16 frames, U16 width, U16 height);
+void swf_SetVideoStreamIFrame(TAG*tag, VIDEOSTREAM*s, RGBA*pic, int quant/* 1-31, 1=best quality, 31=best compression*/);
+void swf_SetVideoStreamBlackFrame(TAG*tag, VIDEOSTREAM*s);
+void swf_SetVideoStreamPFrame(TAG*tag, VIDEOSTREAM*s, RGBA*pic, int quant/* 1-31, 1=best quality, 31=best compression*/);
+void swf_SetVideoStreamMover(TAG*tag, VIDEOSTREAM*s, signed char* movex, signed char* movey, void** image, int quant);
+void swf_VideoStreamClear(VIDEOSTREAM*stream);