+ shading = new GfxFunctionShading(x0A, y0A, x1A, y1A, matrixA,
+ funcsA, nFuncsA);
+ if (!shading->init(dict)) {
+ delete shading;
+ return NULL;
+ }
+ return shading;
+
+ err2:
+ obj2.free();
+ err1:
+ obj1.free();
+ return NULL;
+}
+
+GfxShading *GfxFunctionShading::copy() {
+ return new GfxFunctionShading(this);
+}
+
+void GfxFunctionShading::getColor(double x, double y, GfxColor *color) {
+ double in[2];
+ int i;
+
+ in[0] = x;
+ in[1] = y;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i]->transform(in, &color->c[i]);
+ }
+}
+
+//------------------------------------------------------------------------
+// GfxAxialShading
+//------------------------------------------------------------------------
+
+GfxAxialShading::GfxAxialShading(double x0A, double y0A,
+ double x1A, double y1A,
+ double t0A, double t1A,
+ Function **funcsA, int nFuncsA,
+ GBool extend0A, GBool extend1A):
+ GfxShading(2)
+{
+ int i;
+
+ x0 = x0A;
+ y0 = y0A;
+ x1 = x1A;
+ y1 = y1A;
+ t0 = t0A;
+ t1 = t1A;
+ nFuncs = nFuncsA;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = funcsA[i];
+ }
+ extend0 = extend0A;
+ extend1 = extend1A;
+}
+
+GfxAxialShading::GfxAxialShading(GfxAxialShading *shading):
+ GfxShading(shading)
+{
+ int i;
+
+ x0 = shading->x0;
+ y0 = shading->y0;
+ x1 = shading->x1;
+ y1 = shading->y1;
+ t0 = shading->t0;
+ y1 = shading->t1;
+ nFuncs = shading->nFuncs;
+ for (i = 0; i < nFuncs; ++i) {
+ funcs[i] = shading->funcs[i]->copy();
+ }
+ extend0 = shading->extend0;
+ extend1 = shading->extend1;
+}
+
+GfxAxialShading::~GfxAxialShading() {
+ int i;
+
+ for (i = 0; i < nFuncs; ++i) {
+ delete funcs[i];
+ }
+}
+
+GfxAxialShading *GfxAxialShading::parse(Dict *dict) {
+ GfxAxialShading *shading;
+ double x0A, y0A, x1A, y1A;
+ double t0A, t1A;
+ Function *funcsA[gfxColorMaxComps];
+ int nFuncsA;
+ GBool extend0A, extend1A;
+ Object obj1, obj2;
+ int i;
+
+ x0A = y0A = x1A = y1A = 0;
+ if (dict->lookup("Coords", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 4) {
+ x0A = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ y0A = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ x1A = obj1.arrayGet(2, &obj2)->getNum();
+ obj2.free();
+ y1A = obj1.arrayGet(3, &obj2)->getNum();
+ obj2.free();
+ } else {
+ error(-1, "Missing or invalid Coords in shading dictionary");
+ goto err1;
+ }
+ obj1.free();
+
+ t0A = 0;
+ t1A = 1;
+ if (dict->lookup("Domain", &obj1)->isArray() &&
+ obj1.arrayGetLength() == 2) {
+ t0A = obj1.arrayGet(0, &obj2)->getNum();
+ obj2.free();
+ t1A = obj1.arrayGet(1, &obj2)->getNum();
+ obj2.free();
+ }
+ obj1.free();
+
+ dict->lookup("Function", &obj1);
+ if (obj1.isArray()) {
+ nFuncsA = obj1.arrayGetLength();
+ if (nFuncsA > gfxColorMaxComps) {
+ error(-1, "Invalid Function array in shading dictionary");
+ goto err1;
+ }
+ for (i = 0; i < nFuncsA; ++i) {
+ obj1.arrayGet(i, &obj2);
+ if (!(funcsA[i] = Function::parse(&obj2))) {
+ obj1.free();
+ obj2.free();
+ goto err1;