-var e = ["blur","focus","contextmenu","load","resize","scroll","unload",
- "click","dblclick","mousedown","mouseup","mouseenter","mouseleave",
- "mousemove","mouseover","mouseout","change","reset","select","submit",
- "keydown","keypress","keyup","abort","error","ready"];
-
-for ( var i = 0; i < e.length; i++ ) {
- (function(){
- var o = e[i];
- $.fn[o] = function(f){ return this.bind(o, f); };
- $.fn["un"+o] = function(f){ return this.unbind(o, f); };
- $.fn["do"+o] = function(){ return this.trigger(o); };
- $.fn["one"+o] = function(f){ return this.bind(o, function(e){
- if ( this[o+f] != null ) return true;
- this[o+f]++;
- return $.apply(this,f,[e]);
- }); };
+(function(){
+ var e = ["blur","focus","contextmenu","load","resize","scroll","unload",
+ "click","dblclick","mousedown","mouseup","mouseenter","mouseleave",
+ "mousemove","mouseover","mouseout","change","reset","select","submit",
+ "keydown","keypress","keyup","abort","error","ready"];
+
+ for ( var i = 0; i < e.length; i++ ) {
+ (function(){
+ var o = e[i];
+ $.fn[o] = function(f){ return this.bind(o, f); };
+ $.fn["un"+o] = function(f){ return this.unbind(o, f); };
+ $.fn["do"+o] = function(){ return this.trigger(o); };
+ $.fn["one"+o] = function(f){ return this.bind(o, function(e){
+ if ( this[o+f] !== null ) { return true; }
+ this[o+f]++;
+ return $.apply(this,f,[e]);
+ }); };
- // Deprecated
- //$.fn["on"+o] = function(f){ return this.bind(o, f); };
- })();
-}
+ // Deprecated
+ //$.fn["on"+o] = function(f){ return this.bind(o, f); };
+ })();
+ }
+})();
$.fn.hover = function(f,g) {
// Check if mouse(over|out) are still within the same parent element
return this.each(function(){
var obj = this;
- addEvent(this, "mouseover", function(e) {
- var p = ( e.fromElement != null ? e.fromElement : e.relatedTarget );
- while ( p && p != obj ) p = p.parentNode;
- if ( p == obj ) return false;
+ $.event.add(this, "mouseover", function(e) {
+ var p = ( e.fromElement !== null ? e.fromElement : e.relatedTarget );
+ while ( p && p != obj ) { p = p.parentNode; }
+ if ( p == obj ) { return false; }
return $.apply(obj,f,[e]);
});
- addEvent(this, "mouseout", function(e) {
- var p = ( e.toElement != null ? e.toElement : e.relatedTarget );
- while ( p && p != obj ) p = p.parentNode;
- if ( p == obj ) return false;
+ $.event.add(this, "mouseout", function(e) {
+ var p = ( e.toElement !== null ? e.toElement : e.relatedTarget );
+ while ( p && p != obj ) { p = p.parentNode; }
+ if ( p == obj ) { return false; }
return $.apply(obj,g,[e]);
});
});
};
-// Deprecated
-$.fn.onhover = $.fn.hover;
+// Handle when the DOM is ready
+$.ready = function(isFinal) {
+ // If the timer was running, stop it
+ if ( $.$$timer ) {
+ clearInterval( $.$$timer );
+ $.$$timer = null;
+ }
+
+ // If the last script to fire was in the body,
+ // we assume that it's trying to do a document.write
+ var s = document.getElementsByTagName("script");
+ s = s[s.length-1].parentNode.nodeName == "HEAD";
+
+ // Only execute if we're doing a sane way, or the window
+ // is loaded, or the final script is in the head
+ // and there's something to execute
+ if ( ( !$.badReady || isFinal || s ) && $.$$ready ) {
+ for ( var i = 0; i < $.$$ready.length; i++ ) {
+ $.apply( document, $.$$ready[i] );
+ }
+ $.$$ready = null;
+ }
+};
+
+// Based off of:
+// http://linguiste.org/projects/behaviour-DOMContentLoaded/example.html
+// If Mozilla is used
+if ( $.browser == "mozilla" ) {
+ // Use the handy event callback
+ document.addEventListener( "DOMContentLoaded", $.ready, null );
+
+// If IE is used
+} else if ( $.browser == "msie" ) {
+ // Use the defer script hack
+ var script = document.createElement('SCRIPT');
+ script.type = 'text/javascript';
+ script.src = 'javascript:$.ready();void(0);';
+ script.defer = true;
+ document.getElementsByTagName('HEAD')[0].appendChild(script);
+ script = null;
+
+// Otherwise, try it the hacky way
+} else {
+ $.badReady = true;
+}
+
+// A fallback, that will always work, just in case
+$.event.add( window, "load", function(){
+ $.ready(true);
+});
+
+/**
+ * Bind a function to fire when the DOM is ready.
+ */
$.fn.ready = function(f) {
return this.each(function(){
- if ( this.$$timer ) {
- this.$$ready.push( f );
+ if ( $.$$ready ) {
+ $.$$ready.push( f );
} else {
- var obj = this;
- this.$$ready = [ f ];
- this.$$timer = setInterval( function(){
- if ( obj && obj.getElementsByTagName && obj.getElementById && obj.body ) {
- clearInterval( obj.$$timer );
- obj.$$timer = null;
- for ( var i = 0; i < obj.$$ready.length; i++ )
- $.apply( obj, obj.$$ready[i] );
- obj.$$ready = null;
- }
- }, 13 );
+ var o = this;
+ $.$$ready = [ f ];
+
+ // Only do our hacky thing if we don't have the nice
+ // Mozilla or IE ways of doing it
+ if ( $.$$badReady ) {
+ // The trick is to check for the availability of a couple common
+ // DOM functions, if they exist, assume the DOM is ready
+ $.$$timer = setInterval( function(){
+ if ( o && o.getElementsByTagName && o.getElementById && o.body ) {
+ $.ready();
+ }
+ }, 10 );
+ }
}
});
};
-// Deprecated
-$.fn.onready = $.fn.ready;
-
$.fn.toggle = function(a,b) {
return a && b ? this.click(function(e){
this.$$last = this.$$last == a ? b : a;