#include <string.h>
#include <memory.h>
#include <math.h>
+#include <ctype.h>
#include "drawer.h"
static char* getToken(const char**p)
(*p)++;
}
start = *p;
- while(**p && !strchr(" ,()\t\n\r", **p)) {
+
+ /*
+ SVF pathdata can exclude whitespace after L and M commands.
+ Ref: http://www.w3.org/TR/SVG11/paths.html#PathDataGeneralInformation
+ This allows us to use svg files output from gnuplot.
+ Also checks for relative MoveTo and LineTo (m and l).
+ 051106 Magnus Lundin, lundin@mlu.mine.nu
+ */
+ if (strchr("LMlm", **p) && (isdigit(*(*p+1))||strchr("+-", *(*p+1)))) {
+ (*p)++;
+ }
+ else while(**p && !strchr(" ,()\t\n\r", **p)) {
(*p)++;
}
- result = malloc((*p)-start+1);
+ result = (char*)malloc((*p)-start+1);
memcpy(result,start,(*p)-start+1);
result[(*p)-start] = 0;
return result;
draw->lineTo(draw, &c);
}
+static float getFloat(const char** p)
+{
+ char* token = getToken(p);
+ float result = atof(token);
+ free(token);
+ return result;
+}
void draw_string(drawer_t*draw, const char*string)
{
const char*p = string;
while(*p) {
char*token = getToken(&p);
- if(!token || !*token)
+ if(!token)
+ break;
+ if (!*token)
+ {
+ free(token);
break;
+ }
if(!strncmp(token, "moveTo", 6) ||
!strncmp(token, "M", 1) //svg
) {
FPOINT to;
- to.x = atof(getToken(&p));
- to.y = atof(getToken(&p));
+ to.x = getFloat(&p);
+ to.y = getFloat(&p);
draw->moveTo(draw, &to);
}
else if(!strncmp(token, "lineTo", 6) ||
!strncmp(token, "L", 1) //svg
) {
FPOINT to;
- to.x = atof(getToken(&p));
- to.y = atof(getToken(&p));
+ to.x = getFloat(&p);
+ to.y = getFloat(&p);
draw->lineTo(draw, &to);
}
else if(!strncmp(token, "curveTo", 7) || !strncmp(token, "splineTo", 8)) {
FPOINT mid,to;
- mid.x = atof(getToken(&p));
- mid.y = atof(getToken(&p));
- to.x = atof(getToken(&p));
- to.y = atof(getToken(&p));
+ mid.x = getFloat(&p);
+ mid.y = getFloat(&p);
+ to.x = getFloat(&p);
+ to.y = getFloat(&p);
draw->splineTo(draw, &mid, &to);
}
else if(!strncmp(token, "conicTo", 5)) {
FPOINT mid,to;
- mid.x = atof(getToken(&p));
- mid.y = atof(getToken(&p));
- to.x = atof(getToken(&p));
- to.y = atof(getToken(&p));
+ mid.x = getFloat(&p);
+ mid.y = getFloat(&p);
+ to.x = getFloat(&p);
+ to.y = getFloat(&p);
draw_conicTo(draw, &mid, &to);
}
else if(!strncmp(token, "circle", 6)) {
int mx,my,r;
- double r2 = 0.70710678118654757*r;
- mx = atof(getToken(&p));
- my = atof(getToken(&p));
- r = atof(getToken(&p));
+ double r2;
+ mx = getFloat(&p);
+ my = getFloat(&p);
+ r = getFloat(&p);
+ r2 = 0.70710678118654757*r;
draw_moveTo2(draw, mx, my-r);
draw_conicTo2(draw, mx+r2, my-r2, mx+r, my);
draw_conicTo2(draw, mx+r2, my+r2, mx, my+r);
}
else if(!strncmp(token, "box", 3)) {
int x1,y1,x2,y2;
- x1 = atof(getToken(&p));
- y1 = atof(getToken(&p));
- x2 = atof(getToken(&p));
- y2 = atof(getToken(&p));
+ x1 = getFloat(&p);
+ y1 = getFloat(&p);
+ x2 = getFloat(&p);
+ y2 = getFloat(&p);
draw_moveTo2(draw, x1, y1);
draw_lineTo2(draw, x1, y2);
draw_lineTo2(draw, x2, y2);
!strncmp(token, "C", 1) //svg
) {
FPOINT mid1,mid2,to;
- mid1.x = atof(getToken(&p));
- mid1.y = atof(getToken(&p));
- mid2.x = atof(getToken(&p));
- mid2.y = atof(getToken(&p));
- to.x = atof(getToken(&p));
- to.y = atof(getToken(&p));
+ mid1.x = getFloat(&p);
+ mid1.y = getFloat(&p);
+ mid2.x = getFloat(&p);
+ mid2.y = getFloat(&p);
+ to.x = getFloat(&p);
+ to.y = getFloat(&p);
draw_cubicTo(draw, &mid1, &mid2, &to);
}
else if(!strncmp(token, "z", 1) //svg
char left = 0,recurse=0;
int t;
int probes = 15;
- double dx,dy;
/* create simple approximation: a qspline which run's through the
qspline point at 0.5 */
/* convert control point representation to
d*x^3 + c*x^2 + b*x + a */
+ double dx,dy;
dx= s->end.x - s->control2.x*3 + s->control1.x*3 - s->start.x;
dy= s->end.y - s->control2.y*3 + s->control1.y*3 - s->start.y;