#include "gfxtools.h"
#include "gfxpoly.h"
#include "mem.h"
+#ifdef INTERNAL_LIBART
#include "art/libart.h"
#include "art/art_svp_intersect.h"
#include "art/art_svp_ops.h"
+#else
+#include <libart_lgpl/libart.h>
+#include <libart_lgpl/art_svp_intersect.h>
+#include <libart_lgpl/art_svp_ops.h>
+#endif
#include "log.h"
#include <assert.h>
#include <memory.h>
}
if(!fail)
break;
- v = lrand48() / 2000000000.0;
+#ifdef HAVE_LRAND48
+ v = lrand48() / 2000000000.0;;
+#elif HAVE_RAND
+ v = rand() / 2000000000.0;
+#else
+#error "no lrand48()/rand() implementation found"
+#endif
tries++;
}
return v;