virtual void setMove(int x,int y);
virtual void setClip(int x1,int y1,int x2,int y2);
virtual void setParameter(const char*key, const char*value);
- virtual void preparePage(int pdfpage, int outputpage);
+ virtual void setPageMap(int*page2page, int pagemap_size);
// OutputDev:
virtual GBool upsideDown();
virtual void startPage(int pageNum, GfxState *state, double x1,double y1,double x2,double y2);
virtual void endPage();
+ virtual void finishPage();
virtual void saveState(GfxState *state);
virtual void restoreState(GfxState *state);
private:
void clearClips();
- void clearBoolPolyDev();
- void clearBoolTextDev();
+ void clearBoolPolyDev(int x1, int y1, int x2, int y2);
+ void clearBoolTextDev(int x1, int y1, int x2, int y2);
void flushText();
void flushBitmap();
- void checkNewText();
- void checkNewBitmap();
- GBool clip0and1differ();
- GBool intersection();
+ GBool checkNewText(int x1, int y1, int x2, int y2);
+ GBool checkNewBitmap(int x1, int y1, int x2, int y2);
+ GBool clip0and1differ(int x1,int y1,int x2,int y2);
+ GBool intersection(int x1,int y1,int x2,int y2);
+
+ virtual gfxbbox_t getImageBBox(GfxState*state);
+ virtual gfxbbox_t getBBox(GfxState*state);
- char config_bitmapfonts;
char config_extrafontdata;
int layerstate;
+ GBool emptypage;
SplashPath*bboxpath;
SplashOutputDev*boolpolydev;
SplashOutputDev*booltextdev;
+ SplashBitmap*rgbbitmap;
+ SplashBitmap*clip0bitmap;
+ SplashBitmap*clip1bitmap;
+ SplashBitmap*boolpolybitmap;
+ SplashBitmap*booltextbitmap;
+
gfxdevice_t* gfxoutput;
GFXOutputDev*gfxdev;
InfoOutputDev*info;