+#include "Object.h"
#include "SplashTypes.h"
#include "SplashOutputDev.h"
+#include "SplashPath.h"
+#include "SplashFontFile.h"
#include "InfoOutputDev.h"
#include "GfxState.h"
#include "../log.h"
num_links = 0;
num_images = 0;
num_fonts = 0;
- id2font = new GHash();
+ currentfont = 0;
+ currentglyph = 0;
+ id2font = new GHash(1);
SplashColor white = {255,255,255};
- //splash = new SplashOutputDev(splashModeRGB8,320,0,white,0,0);
- //splash->startDoc(xref);
+ splash = new SplashOutputDev(splashModeRGB8,320,0,white,0,0);
+ splash->startDoc(xref);
}
InfoOutputDev::~InfoOutputDev()
{
- delete id2font;
+ GHashIter*i;
+ id2font->startIter(&i);
+ GString*key;
+ FontInfo*fontinfo;
+ while(id2font->getNext(&i, &key, (void**)&fontinfo)) {
+ delete fontinfo;
+ }
+ id2font->killIter(&i);
+
+ delete id2font;id2font=0;
+ delete splash;splash=0;
+}
+void FontInfo::grow(int size)
+{
+ if(size >= this->num_glyphs) {
+ this->glyphs = (GlyphInfo**)realloc(this->glyphs, sizeof(GlyphInfo*)*(size));
+ memset(&this->glyphs[this->num_glyphs], 0, sizeof(SplashPath*)*((size)-this->num_glyphs));
+ this->num_glyphs = size;
+ }
+}
+FontInfo::FontInfo()
+{
+ this->charid2glyph = 0;
+ this->seen = 0;
+ this->num_glyphs = 0;
+ this->glyphs = 0;
+ this->splash_font = 0;
+}
+FontInfo::~FontInfo()
+{
+ this->font = 0;
+ if(this->charid2glyph) {
+ free(this->charid2glyph);
+ this->charid2glyph = 0;
+ }
+ int t;
+ for(t=0;t<num_glyphs;t++) {
+ if(glyphs[t]) {
+ delete glyphs[t]->path;glyphs[t]->path = 0;
+ delete glyphs[t];
+ glyphs[t]=0;
+ }
+ }
+ free(glyphs);glyphs=0;
}
GBool InfoOutputDev::upsideDown() {return gTrue;}
GBool InfoOutputDev::useDrawChar() {return gTrue;}
GBool InfoOutputDev::interpretType3Chars() {return gTrue;}
+GBool InfoOutputDev::useTilingPatternFill() {return gTrue;}
+
void InfoOutputDev::startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2)
{
double x1,y1,x2,y2;
this->y2 = (int)y2;
msg("<verbose> Generating info structure for page %d", pageNum);
}
+void InfoOutputDev::endPage()
+{
+}
void InfoOutputDev::drawLink(Link *link, Catalog *catalog)
{
num_links++;
return info->max_size;
}
-static char*getFontID(GfxFont*font)
+char*getFontID(GfxFont*font)
{
Ref*ref = font->getID();
GString*gstr = font->getName();
char* fname = gstr==0?0:gstr->getCString();
char buf[128];
if(fname==0) {
- sprintf(buf, "font-%d-%d", ref->num, ref->gen);
+ if(font->getType() == fontType3) {
+ sprintf(buf, "t3font-%d-%d", ref->num, ref->gen);
+ } else {
+ sprintf(buf, "font-%d-%d", ref->num, ref->gen);
+ }
} else {
sprintf(buf, "%s-%d-%d", fname, ref->num, ref->gen);
}
void InfoOutputDev::updateFont(GfxState *state)
{
GfxFont*font = state->getFont();
- if(!font)
+ if(!font) {
+ currentfont = 0;
+ return;
+ }
+ if(font->getType() == fontType3) {
+ currentfont = 0;
return;
- char*id = getFontID(font);
-
- FontInfo*info = (FontInfo*)id2font->lookup(id);
- if(!info) {
- GString* idStr = new GString(id);
- info = new FontInfo;
- info->font = font;
- info->max_size = 0;
- id2font->add(idStr, (void*)info);
- free(id);
- num_fonts++;
}
- currentfont = info;
+ char*id = getFontID(font);
+
+ if(currentfont)
+ currentfont->splash_font = 0;
- //splash->doUpdateFont(state);
- //SplashFont* splash_font = splash->getCurrentFont();
+ currentfont = (FontInfo*)id2font->lookup(id);
+ if(!currentfont) {
+ currentfont = new FontInfo;
+ currentfont->font = font;
+ currentfont->max_size = 0;
+ GString* idStr = new GString(id);
+ id2font->add(idStr, (void*)currentfont);
+ num_fonts++;
+ }
- //printf("%s: %d chars\n", id, splash_font->getNumChars());
+ state->setCTM(1.0,0,0,1.0,0,0);
+ splash->updateCTM(state, 0,0,0,0,0,0);
+ state->setTextMat(1.0,0,0,1.0,0,0);
+ state->setFont(font, 1024.0);
+ splash->doUpdateFont(state);
+ currentfont->splash_font = splash->getCurrentFont();
+ free(id);
+}
+FontInfo* InfoOutputDev::getFont(char*id)
+{
+ return (FontInfo*)id2font->lookup(id);
}
void InfoOutputDev::drawChar(GfxState *state, double x, double y,
double originX, double originY,
CharCode code, int nBytes, Unicode *u, int uLen)
{
- int render = state->getRender();
- if (render == 3)
- return;
double m11,m21,m12,m22;
state->getFontTransMat(&m11, &m12, &m21, &m22);
m11 *= state->getHorizScaling();
double lenx = sqrt(m11*m11 + m12*m12);
double leny = sqrt(m21*m21 + m22*m22);
double len = lenx>leny?lenx:leny;
+ if(!currentfont || !currentfont->splash_font) {
+ return; //error
+ }
if(currentfont && currentfont->max_size < len) {
currentfont->max_size = len;
}
+ currentfont->grow(code+1);
+ GlyphInfo*g = currentfont->glyphs[code];
+ if(!g) {
+ g = currentfont->glyphs[code] = new GlyphInfo();
+ g->path = currentfont->splash_font->getGlyphPath(code);
+ g->unicode = 0;
+ }
+ if(uLen && (u[0]>=32 && u[0]<g->unicode || !g->unicode)) {
+ g->unicode = u[0];
+ }
+
}
+
+GBool InfoOutputDev::beginType3Char(GfxState *state, double x, double y, double dx, double dy, CharCode code, Unicode *u, int uLen)
+{
+ GfxFont*font = state->getFont();
+ if(!font)
+ return gTrue;
+ if(font->getType() != fontType3)
+ return gTrue;
+
+ char*id = getFontID(font);
+ currentfont = (FontInfo*)id2font->lookup(id);
+ if(!currentfont) {
+ currentfont = new FontInfo;
+ currentfont->font = font;
+ GString* idStr = new GString(id);
+ id2font->add(idStr, (void*)currentfont);
+ num_fonts++;
+ }
+ currentfont = currentfont;
+ free(id);
+
+ currentfont->grow(code+1);
+ if(!currentfont->glyphs[code]) {
+ currentglyph = currentfont->glyphs[code] = new GlyphInfo();
+ currentglyph->unicode = uLen?u[0]:0;
+ currentglyph->path = new SplashPath();
+ currentglyph->x1=0;
+ currentglyph->y1=0;
+ currentglyph->x2=dx;
+ currentglyph->y2=dy;
+ return gFalse;
+ } else {
+ return gTrue;
+ }
+}
+
+void InfoOutputDev::type3D0(GfxState *state, double wx, double wy)
+{
+ currentglyph->x1=0;
+ currentglyph->y1=0;
+ currentglyph->x2=wx;
+ currentglyph->y2=wy;
+}
+
+void InfoOutputDev::type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury)
+{
+ currentglyph->x1=llx;
+ currentglyph->y1=lly;
+ currentglyph->x2=urx;
+ currentglyph->y2=ury;
+}
+
+void InfoOutputDev::endType3Char(GfxState *state)
+{
+ double x1 = currentglyph->x1;
+ double y1 = currentglyph->y1;
+ double x2 = currentglyph->x2;
+ double y2 = currentglyph->y2;
+ currentglyph->path->moveTo(x1,y1);
+ currentglyph->path->lineTo(x2,y1);
+ currentglyph->path->lineTo(x2,y2);
+ currentglyph->path->lineTo(x1,y2);
+ currentglyph->path->close();
+}
+
void InfoOutputDev::drawImageMask(GfxState *state, Object *ref, Stream *str,
int width, int height, GBool invert,
GBool inlineImg)