#include "GfxFont.h"
#include "OutputDev.h"
-#include "SplashFont.h"
#include "SplashOutputDev.h"
+#ifdef HAVE_POPPLER
+#include <splash/SplashTypes.h>
+#include <splash/SplashPath.h>
+#include <splash/SplashFont.h>
+#include <splash/SplashFontFile.h>
+#else
+#include "SplashTypes.h"
#include "SplashPath.h"
+#include "SplashFont.h"
+#include "SplashFontFile.h"
+#endif
+
+#ifdef HAVE_POPPLER
+#include <goo/GooHash.h>
+#else
#include "GHash.h"
+#endif
+#include "../gfxdevice.h"
+#include "../gfxtools.h"
+#include "../gfxfont.h"
+
+#define INTERNAL_FONT_SIZE 1024.0
+#define GLYPH_IS_SPACE(g) ((!(g)->line || ((g)->line->type==gfx_moveTo && !(g)->line->next)) && (g)->advance)
struct GlyphInfo
{
SplashPath*path;
int unicode;
int glyphid;
+ double advance;
double x1,y1,x2,y2;
+
+ double advance_max;
};
-struct FontInfo
+class FontInfo
{
- FontInfo();
+ gfxfont_t*gfxfont;
+
+ char*id;
+public:
+ FontInfo(char*id);
~FontInfo();
+
+ gfxfont_t* getGfxFont();
+
+ double lastx,lasty;
+ int lastchar;
+
+ double ascender,descender;
+
void grow(int size);
GfxFont*font;
int*charid2glyph;
SplashFont*splash_font;
char seen;
+ int space_char;
};
extern char*getFontID(GfxFont*font);
FontInfo* currentfont;
GlyphInfo* currentglyph;
SplashOutputDev*splash;
+
public:
int x1,y1,x2,y2;
int num_links;
- int num_images;
+ int num_ppm_images;
+ int num_jpeg_images;
int num_fonts;
+ int num_polygons;
+ int num_textfields;
+
+ void finish();
+ void dumpfonts(gfxdevice_t*dev);
InfoOutputDev(XRef*xref);
virtual ~InfoOutputDev();
virtual GBool useDrawChar();
virtual GBool interpretType3Chars();
virtual void startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2);
+ virtual void endPage();
virtual void drawLink(Link *link, Catalog *catalog);
virtual double getMaximumFontSize(char*id);
virtual void updateFont(GfxState *state);
virtual void type3D0(GfxState *state, double wx, double wy);
virtual void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury);
virtual void endType3Char(GfxState *state);
+
+ virtual void fill(GfxState *state);
+ virtual void eoFill(GfxState *state);
virtual void drawChar(GfxState *state, double x, double y,
double dx, double dy,
Stream *maskStr,
int maskWidth, int maskHeight,
GfxImageColorMap *maskColorMap);
+
virtual FontInfo* getFont(char*id);
};