#include "GfxFont.h"
#include "OutputDev.h"
#include "SplashOutputDev.h"
+#include "Page.h"
#ifdef HAVE_POPPLER
#include <splash/SplashTypes.h>
#include <splash/SplashPath.h>
#include "../gfxdevice.h"
#include "../gfxtools.h"
#include "../gfxfont.h"
+#include "../q.h"
#define INTERNAL_FONT_SIZE 1024.0
+#define GLYPH_IS_SPACE(g) ((!(g)->line || ((g)->line->type==gfx_moveTo && !(g)->line->next)) && (g)->advance)
struct GlyphInfo
{
double advance_max;
};
-struct FontInfo
+class FontInfo
{
- FontInfo();
+ gfxfont_t*gfxfont;
+
+ char*id;
+public:
+ FontInfo(char*id);
~FontInfo();
+ gfxfont_t* getGfxFont();
+
double lastx,lasty;
int lastchar;
+ int lastadvance;
double ascender,descender;
void grow(int size);
- gfxfont_t*gfxfont;
GfxFont*font;
double max_size;
int num_glyphs;
GlyphInfo**glyphs;
- int*charid2glyph;
+ dict_t**kerning;
+
SplashFont*splash_font;
char seen;
+ int space_char;
+ float average_advance;
};
extern char*getFontID(GfxFont*font);
FontInfo* currentfont;
GlyphInfo* currentglyph;
SplashOutputDev*splash;
-
- gfxfont_t* createGfxFont(GfxFont*xpdffont, FontInfo*src);
+ Page *page;
public:
int x1,y1,x2,y2;
int num_polygons;
int num_textfields;
- gfxfontlist_t*fonts;
+ void dumpfonts(gfxdevice_t*dev);
InfoOutputDev(XRef*xref);
virtual ~InfoOutputDev();
virtual GBool upsideDown();
virtual GBool useDrawChar();
virtual GBool interpretType3Chars();
- virtual void startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2);
+ virtual GBool checkPageSlice(Page *page, double hDPI, double vDPI,
+ int rotate, GBool useMediaBox, GBool crop,
+ int sliceX, int sliceY, int sliceW, int sliceH,
+ GBool printing, Catalog *catalog,
+ GBool (*abortCheckCbk)(void *data) = NULL,
+ void *abortCheckCbkData = NULL);
+ virtual void startPage(int pageNum, GfxState *state);
virtual void endPage();
virtual void drawLink(Link *link, Catalog *catalog);
virtual double getMaximumFontSize(char*id);
virtual void updateFont(GfxState *state);
+
+ virtual void saveState(GfxState *state);
+ virtual void restoreState(GfxState *state);
virtual GBool beginType3Char(GfxState *state, double x, double y, double dx, double dy, CharCode code, Unicode *u, int uLen);
virtual void type3D0(GfxState *state, double wx, double wy);
Stream *maskStr,
int maskWidth, int maskHeight,
GfxImageColorMap *maskColorMap);
+
virtual FontInfo* getFont(char*id);
};