int swf_CountBits(U32 v,int nbits);
int swf_GetBlock(TAG * t,U8 * b,int l); // resets Bitcount
-int swf_SetBlock(TAG * t,U8 * b,int l);
+int swf_SetBlock(TAG * t,const U8 * b,int l);
U8 swf_GetU8(TAG * t); // resets Bitcount
U16 swf_GetU16(TAG * t);
extern char*blendModeNames[];
-int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name);
-int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U16 clipaction);
-int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U8 blendmode);
+int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const U8 * name);
+int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const U8 * name, U16 clipaction);
+int swf_ObjectPlaceBlend(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,const U8 * name, U8 blendmode);
int swf_ObjectMove(TAG * t,U16 depth,MATRIX * m,CXFORM * cx);
#define PF_MOVE 0x01