// Create innerHeight, innerWidth, outerHeight and outerWidth methods
jQuery.each([ "Height", "Width" ], function(i, name){
- var tl = name == "Height" ? "Top" : "Left", // top or left
- br = name == "Height" ? "Bottom" : "Right"; // bottom or right
-
+ var type = name.toLowerCase();
+
// innerHeight and innerWidth
jQuery.fn["inner" + name] = function(){
- return this[ name.toLowerCase() ]() +
- num(this, "padding" + tl) +
- num(this, "padding" + br);
+ return this[0] ?
+ jQuery.css( this[0], type, false, "padding" ) :
+ null;
};
-
+
// outerHeight and outerWidth
jQuery.fn["outer" + name] = function(margin) {
- return this["inner" + name]() +
- num(this, "border" + tl + "Width") +
- num(this, "border" + br + "Width") +
- (!!margin ?
- num(this, "margin" + tl) + num(this, "margin" + br) : 0);
+ return this[0] ?
+ jQuery.css( this[0], type, false, margin ? "margin" : "border" ) :
+ null;
};
-
-});
-function num(elem, prop) {
- elem = elem.jquery ? elem[0] : elem;
- return elem && parseInt( jQuery.curCSS(elem, prop, true), 10 ) || 0;
-}
+ jQuery.fn[ type ] = function( size ) {
+ // Get window width or height
+ var elem = this[0];
+ if ( !elem ) return null;
+ return ("scrollTo" in elem && elem.document) ? // does it walk and quack like a window?
+ // Everyone else use document.documentElement or document.body depending on Quirks vs Standards mode
+ elem.document.compatMode === "CSS1Compat" && elem.document.documentElement[ "client" + name ] ||
+ elem.document.body[ "client" + name ] :
+
+ // Get document width or height
+ (elem.nodeType === 9) ? // is it a document
+ // Either scroll[Width/Height] or offset[Width/Height], whichever is greater
+ Math.max(
+ elem.documentElement["client" + name],
+ elem.body["scroll" + name], elem.documentElement["scroll" + name],
+ elem.body["offset" + name], elem.documentElement["offset" + name]
+ ) :
+
+ // Get or set width or height on the element
+ size === undefined ?
+ // Get width or height on the element
+ jQuery.css( elem, type ) :
+
+ // Set the width or height on the element (default to pixels if value is unitless)
+ this.css( type, typeof size === "string" ? size : size + "px" );
+ };
+
+});