More changes to get jQuery in line with JSLint.
[jquery.git] / src / traversing.js
index a99dfdf..6776045 100644 (file)
@@ -1,14 +1,14 @@
 var runtil = /Until$/,
        rparentsprev = /^(?:parents|prevUntil|prevAll)/,
        // Note: This RegExp should be improved, or likely pulled from Sizzle
-       rmultiselector = /,/,
-       slice = Array.prototype.slice;
+       rmultiselector = /,/;
 
 // Implement the identical functionality for filter and not
 var winnow = function( elements, qualifier, keep ) {
        if ( jQuery.isFunction( qualifier ) ) {
                return jQuery.grep(elements, function( elem, i ) {
-                       return !!qualifier.call( elem, i, elem ) === keep;
+                       var retVal = !!qualifier.call( elem, i, elem );
+                       return retVal === keep;
                });
 
        } else if ( qualifier.nodeType ) {
@@ -82,7 +82,7 @@ jQuery.fn.extend({
 
        closest: function( selectors, context ) {
                if ( jQuery.isArray( selectors ) ) {
-                       var ret = [], cur = this[0], match, matches = {}, selector;
+                       var ret = [], cur = this[0], match, matches = {}, selector, level = 1;
 
                        if ( cur && selectors.length ) {
                                for ( var i = 0, l = selectors.length; i < l; i++ ) {
@@ -100,11 +100,11 @@ jQuery.fn.extend({
                                                match = matches[selector];
 
                                                if ( match.jquery ? match.index(cur) > -1 : jQuery(cur).is(match) ) {
-                                                       ret.push({ selector: selector, elem: cur });
-                                                       delete matches[selector];
+                                                       ret.push({ selector: selector, elem: cur, level: level });
                                                }
                                        }
                                        cur = cur.parentNode;
+                                       level++;
                                }
                        }