X-Git-Url: http://git.asbjorn.biz/?a=blobdiff_plain;f=lib%2Fart%2Fart_gray_svp.c;fp=lib%2Fart%2Fart_gray_svp.c;h=e5d5df9d74d8ca0fc48b797ecf6f22fefa1db5c9;hb=418ef05b5d0b74e6f19200ffa40bcc3afccb5029;hp=0000000000000000000000000000000000000000;hpb=c1f4a906117e98e2f4ba59abc1ce153e8129bc19;p=swftools.git diff --git a/lib/art/art_gray_svp.c b/lib/art/art_gray_svp.c new file mode 100644 index 0000000..e5d5df9 --- /dev/null +++ b/lib/art/art_gray_svp.c @@ -0,0 +1,123 @@ +/* Libart_LGPL - library of basic graphic primitives + * Copyright (C) 1998 Raph Levien + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* Render a sorted vector path into a graymap. */ + +#include "config.h" +#include "art_gray_svp.h" + +#include /* for memset */ +#include "art_misc.h" + +#include "art_svp.h" +#include "art_svp_render_aa.h" + +typedef struct _ArtGraySVPData ArtGraySVPData; + +struct _ArtGraySVPData { + art_u8 *buf; + int rowstride; + int x0, x1; +}; + +static void +art_gray_svp_callback (void *callback_data, int y, + int start, ArtSVPRenderAAStep *steps, int n_steps) +{ + ArtGraySVPData *data = (ArtGraySVPData *)callback_data; + art_u8 *linebuf; + int run_x0, run_x1; + int running_sum = start; + int x0, x1; + int k; + +#if 0 + printf ("start = %d", start); + running_sum = start; + for (k = 0; k < n_steps; k++) + { + running_sum += steps[k].delta; + printf (" %d:%d", steps[k].x, running_sum >> 16); + } + printf ("\n"); +#endif + + linebuf = data->buf; + x0 = data->x0; + x1 = data->x1; + + if (n_steps > 0) + { + run_x1 = steps[0].x; + if (run_x1 > x0) + memset (linebuf, running_sum >> 16, run_x1 - x0); + + for (k = 0; k < n_steps - 1; k++) + { + running_sum += steps[k].delta; + run_x0 = run_x1; + run_x1 = steps[k + 1].x; + if (run_x1 > run_x0) + memset (linebuf + run_x0 - x0, running_sum >> 16, run_x1 - run_x0); + } + running_sum += steps[k].delta; + if (x1 > run_x1) + memset (linebuf + run_x1 - x0, running_sum >> 16, x1 - run_x1); + } + else + { + memset (linebuf, running_sum >> 16, x1 - x0); + } + + data->buf += data->rowstride; +} + +/** + * art_gray_svp_aa: Render the vector path into the bytemap. + * @svp: The SVP to render. + * @x0: The view window's left coord. + * @y0: The view window's top coord. + * @x1: The view window's right coord. + * @y1: The view window's bottom coord. + * @buf: The buffer where the bytemap is stored. + * @rowstride: the rowstride for @buf. + * + * Each pixel gets a value proportional to the area within the pixel + * overlapping the (filled) SVP. Pixel (x, y) is stored at: + * + * @buf[(y - * @y0) * @rowstride + (x - @x0)] + * + * All pixels @x0 <= x < @x1, @y0 <= y < @y1 are generated. A + * stored value of zero is no coverage, and a value of 255 is full + * coverage. The area within the pixel (x, y) is the region covered + * by [x..x+1] and [y..y+1]. + **/ +void +art_gray_svp_aa (const ArtSVP *svp, + int x0, int y0, int x1, int y1, + art_u8 *buf, int rowstride) +{ + ArtGraySVPData data; + + data.buf = buf; + data.rowstride = rowstride; + data.x0 = x0; + data.x1 = x1; + art_svp_render_aa (svp, x0, y0, x1, y1, art_gray_svp_callback, &data); +}