X-Git-Url: http://git.asbjorn.biz/?a=blobdiff_plain;f=lib%2Fdrawer.c;h=801ff38b318c3441d29f51b91ee4c6f57950d935;hb=f85f15bfe0ead8d5eb4490df5747c49c46e661ea;hp=15879fc36b27903a68c083b6650b7ddef3312538;hpb=a4aa49ce248a0546568abb5c6b62f6700d2d4b89;p=swftools.git diff --git a/lib/drawer.c b/lib/drawer.c index 15879fc..801ff38 100644 --- a/lib/drawer.c +++ b/lib/drawer.c @@ -25,17 +25,29 @@ #include #include #include +#include #include "drawer.h" static char* getToken(const char**p) { const char*start; char*result; - while(**p && strchr(" ,\t\n\r", **p)) { + while(**p && strchr(" ,()\t\n\r", **p)) { (*p)++; } start = *p; - while(**p && !strchr(" ,\t\n\r", **p)) { + + /* + SVF pathdata can exclude whitespace after L and M commands. + Ref: http://www.w3.org/TR/SVG11/paths.html#PathDataGeneralInformation + This allows us to use svg files output from gnuplot. + Also checks for relative MoveTo and LineTo (m and l). + 051106 Magnus Lundin, lundin@mlu.mine.nu + */ + if (strchr("LMlm", **p) && (isdigit(*(*p+1))||strchr("+-", *(*p+1)))) { + (*p)++; + } + else while(**p && !strchr(" ,()\t\n\r", **p)) { (*p)++; } result = malloc((*p)-start+1); @@ -94,40 +106,41 @@ void draw_string(drawer_t*draw, const char*string) !strncmp(token, "M", 1) //svg ) { FPOINT to; - to.x = atoi(getToken(&p)); - to.y = atoi(getToken(&p)); + to.x = atof(getToken(&p)); + to.y = atof(getToken(&p)); draw->moveTo(draw, &to); } else if(!strncmp(token, "lineTo", 6) || !strncmp(token, "L", 1) //svg ) { FPOINT to; - to.x = atoi(getToken(&p)); - to.y = atoi(getToken(&p)); + to.x = atof(getToken(&p)); + to.y = atof(getToken(&p)); draw->lineTo(draw, &to); } else if(!strncmp(token, "curveTo", 7) || !strncmp(token, "splineTo", 8)) { FPOINT mid,to; - mid.x = atoi(getToken(&p)); - mid.y = atoi(getToken(&p)); - to.x = atoi(getToken(&p)); - to.y = atoi(getToken(&p)); + mid.x = atof(getToken(&p)); + mid.y = atof(getToken(&p)); + to.x = atof(getToken(&p)); + to.y = atof(getToken(&p)); draw->splineTo(draw, &mid, &to); } else if(!strncmp(token, "conicTo", 5)) { FPOINT mid,to; - mid.x = atoi(getToken(&p)); - mid.y = atoi(getToken(&p)); - to.x = atoi(getToken(&p)); - to.y = atoi(getToken(&p)); + mid.x = atof(getToken(&p)); + mid.y = atof(getToken(&p)); + to.x = atof(getToken(&p)); + to.y = atof(getToken(&p)); draw_conicTo(draw, &mid, &to); } else if(!strncmp(token, "circle", 6)) { int mx,my,r; - double r2 = 0.70710678118654757*r; - mx = atoi(getToken(&p)); - my = atoi(getToken(&p)); - r = atoi(getToken(&p)); + double r2; + mx = atof(getToken(&p)); + my = atof(getToken(&p)); + r = atof(getToken(&p)); + r2 = 0.70710678118654757*r; draw_moveTo2(draw, mx, my-r); draw_conicTo2(draw, mx+r2, my-r2, mx+r, my); draw_conicTo2(draw, mx+r2, my+r2, mx, my+r); @@ -136,10 +149,10 @@ void draw_string(drawer_t*draw, const char*string) } else if(!strncmp(token, "box", 3)) { int x1,y1,x2,y2; - x1 = atoi(getToken(&p)); - y1 = atoi(getToken(&p)); - x2 = atoi(getToken(&p)); - y2 = atoi(getToken(&p)); + x1 = atof(getToken(&p)); + y1 = atof(getToken(&p)); + x2 = atof(getToken(&p)); + y2 = atof(getToken(&p)); draw_moveTo2(draw, x1, y1); draw_lineTo2(draw, x1, y2); draw_lineTo2(draw, x2, y2); @@ -150,12 +163,12 @@ void draw_string(drawer_t*draw, const char*string) !strncmp(token, "C", 1) //svg ) { FPOINT mid1,mid2,to; - mid1.x = atoi(getToken(&p)); - mid1.y = atoi(getToken(&p)); - mid2.x = atoi(getToken(&p)); - mid2.y = atoi(getToken(&p)); - to.x = atoi(getToken(&p)); - to.y = atoi(getToken(&p)); + mid1.x = atof(getToken(&p)); + mid1.y = atof(getToken(&p)); + mid2.x = atof(getToken(&p)); + mid2.y = atof(getToken(&p)); + to.x = atof(getToken(&p)); + to.y = atof(getToken(&p)); draw_cubicTo(draw, &mid1, &mid2, &to); } else if(!strncmp(token, "z", 1) //svg @@ -297,12 +310,18 @@ static int approximate3(const struct cspline*s, struct qspline*q, int size, doub /* convert control point representation to d*x^3 + c*x^2 + b*x + a */ - - /* FIXME: we need to do this for the subspline between [start,end], - not [0,1] */ dx= s->end.x - s->control2.x*3 + s->control1.x*3 - s->start.x; dy= s->end.y - s->control2.y*3 + s->control1.y*3 - s->start.y; + /* we need to do this for the subspline between [start,end], not [0,1] + as a transformation of t->a*t+b does nothing to highest coefficient + of the spline except multiply it with a^3, we just need to modify + d here. */ + {double m = end-start; + dx*=m*m*m; + dy*=m*m*m; + } + /* use the integral over (f(x)-g(x))^2 between 0 and 1 to measure the approximation quality. (it boils down to const*d^2) @@ -330,8 +349,8 @@ void draw_cubicTo(drawer_t*draw, FPOINT* control1, FPOINT* control2, FPOINT* t { struct qspline q[128]; struct cspline c; - double quality = 80; - double maxerror = (500-(quality*5)>1?500-(quality*5):1)/20.0; + //double quality = 80; + double maxerror = 1;//(500-(quality*5)>1?500-(quality*5):1)/20.0; int t,num; c.start.x = draw->pos.x;