X-Git-Url: http://git.asbjorn.biz/?a=blobdiff_plain;f=lib%2Fgfxtools.c;h=76525ea502ed72578aa21390bbd6c6c234334aa7;hb=a5c6cfc6f6b4ffdcee8e63116b0c507b0388cac0;hp=60d3f303be894e4f6b53c333c8e659499bda5727;hpb=30d759dca916b6ac62eebeaf420d0318f3491d1f;p=swftools.git diff --git a/lib/gfxtools.c b/lib/gfxtools.c index 60d3f30..76525ea 100644 --- a/lib/gfxtools.c +++ b/lib/gfxtools.c @@ -315,6 +315,57 @@ gfxline_t * gfxline_clone(gfxline_t*line) } return dest; } +void gfxline_optimize(gfxline_t*line) +{ + gfxline_t*l = line; + /* step 1: convert splines to lines, where possible */ + double x=0,y=0; + while(l) { + if(l->type == gfx_splineTo) { + double dx = l->x-x; + double dy = l->y-y; + double sx = l->sx-x; + double sy = l->sy-y; + if(fabs(dx*sy - dy*sx) < 0.000001 && (dx*sx + dy*sy) >= 0) { + l->type = gfx_lineTo; + } + } + x = l->x; + y = l->y; + l = l->next; + } + /* step 2: combine adjacent lines and splines, where possible */ + l = line; + while(l && l->next) { + gfxline_t*next = l->next; + char combine = 0; + double sx=0,sy=0; + if(l->type == gfx_lineTo && next->type == gfx_lineTo) { + double dx = l->x-x; + double dy = l->y-y; + double nx = next->x-x; + double ny = next->y-y; + if(fabs(dx*ny - dy*nx) < 0.000001 && (dx*nx + dy*ny) >= 0) { + combine = 1; + } + } else if(l->type == gfx_splineTo && next->type == gfx_splineTo) { + /* TODO */ + } + if(combine) { + l->next = next->next; + next->next = 0; + l->x = next->x; + l->y = next->y; + l->sx = sx; + l->sy = sy; + rfx_free(next); + } else { + x = l->x; + y = l->y; + l = l->next; + } + } +} gfxline_t* gfxtool_dash_line(gfxline_t*line, float*dashes, float phase) { @@ -344,12 +395,17 @@ void gfxline_show(gfxline_t*l, FILE*fi) void gfxline_free(gfxline_t*l) { - gfxline_t*next; - while(l) { - next = l->next; - l->next = 0; + if(l && (l+1) == l->next) { + /* flattened */ rfx_free(l); - l = next; + } else { + gfxline_t*next; + while(l) { + next = l->next; + l->next = 0; + rfx_free(l); + l = next; + } } } @@ -628,3 +684,87 @@ void gfxmatrix_dump(gfxmatrix_t*m, FILE*fi, char*prefix) fprintf(fi, "%f %f | %f\n", m->m00, m->m10, m->tx); fprintf(fi, "%f %f | %f\n", m->m01, m->m11, m->ty); } + +void gfxmatrix_transform(gfxmatrix_t*m, double* v, double*dest) +{ + dest[0] = m->m00*v[0] + m->m10*v[1] + m->tx; + dest[1] = m->m01*v[0] + m->m11*v[1] + m->ty; +} +void gfxmatrix_invert(gfxmatrix_t*m, gfxmatrix_t*dest) +{ + double det = m->m00 * m->m11 - m->m10 * m->m01; + if(!det) { + memset(dest, 0, sizeof(gfxmatrix_t)); + return; + } + det = 1/det; + dest->m00 = m->m11 * det; + dest->m01 = -m->m01 * det; + dest->m10 = -m->m10 * det; + dest->m11 = m->m00 * det; + dest->tx = -(dest->m00 * m->tx + dest->m10 * m->ty); + dest->ty = -(dest->m01 * m->tx + dest->m11 * m->ty); +} + +gfxfontlist_t* gfxfontlist_create() +{ + /* Initial list ist empty */ + return 0; +} + +gfxfont_t*gfxfontlist_findfont(gfxfontlist_t*list, char*id) +{ + gfxfontlist_t*l = list; + while(l) { + if(!strcmp((char*)l->font->id, id)) { + return l->font; + } + l = l->next; + } + return 0; +} +char gfxfontlist_hasfont(gfxfontlist_t*list, gfxfont_t*font) +{ + gfxfontlist_t*l = list; + while(l) { + if(!strcmp((char*)l->font->id, font->id)) { + return 1; + } + l = l->next; + } + return 0; +} +gfxfontlist_t*gfxfontlist_addfont(gfxfontlist_t*list, gfxfont_t*font) +{ + gfxfontlist_t*last=0,*l = list; + while(l) { + last = l; + if(!strcmp((char*)l->font->id, font->id)) { + return list; // we already know this font + } + l = l->next; + } + if(!font) { + fprintf(stderr, "Tried to add zero font\n"); + } + l = (gfxfontlist_t*)rfx_calloc(sizeof(gfxfontlist_t)); + l->font = font; + l->next = 0; + if(last) { + last->next = l; + return list; + } else { + return l; + } +} + +gfxline_t*gfxline_makerectangle(int x1,int y1,int x2, int y2) +{ + gfxline_t* line = (gfxline_t*)rfx_calloc(sizeof(gfxline_t)*5); + line[0].x = x1;line[0].y = y1;line[0].type = gfx_moveTo;line[0].next = &line[1]; + line[1].x = x2;line[1].y = y1;line[1].type = gfx_lineTo;line[1].next = &line[2]; + line[2].x = x2;line[2].y = y2;line[2].type = gfx_lineTo;line[2].next = &line[3]; + line[3].x = x1;line[3].y = y2;line[3].type = gfx_lineTo;line[3].next = &line[4]; + line[4].x = x1;line[4].y = y1;line[4].type = gfx_lineTo; + return line; +}