X-Git-Url: http://git.asbjorn.biz/?a=blobdiff_plain;f=lib%2Fgfxtools.c;h=ec986097b9dd7f1b63de2e8a817b395b70710810;hb=59c449f6c4adf1296f0aa55196a7a9440eaec721;hp=e0750595bc52921c71cf813c931ceec06b349ba4;hpb=9d1556507170bc827fca8ebbaa27862c978c6c33;p=swftools.git diff --git a/lib/gfxtools.c b/lib/gfxtools.c index e075059..ec98609 100644 --- a/lib/gfxtools.c +++ b/lib/gfxtools.c @@ -37,6 +37,12 @@ static void linedraw_moveTo(gfxdrawer_t*d, gfxcoord_t x, gfxcoord_t y) linedraw_internal_t*i = (linedraw_internal_t*)d->internal; gfxline_t*l = rfx_alloc(sizeof(gfxline_t)); l->type = gfx_moveTo; + if((int)((d->x * 5120) == (int)(x * 5120)) && + (int)((d->y * 5120) == (int)(y * 5120))) { + /* never mind- we're already there */ + return; + + } d->x = l->x = x; d->y = l->y = y; l->next = 0; @@ -274,6 +280,25 @@ void gfxtool_draw_dashed_line(gfxdrawer_t*d, gfxline_t*line, float*r, float phas } } +gfxline_t * gfxline_clone(gfxline_t*line) +{ + gfxline_t*dest = 0; + gfxline_t*pos = 0; + while(line) { + gfxline_t*n = rfx_calloc(sizeof(gfxline_t)); + *n = *line; + n->next = 0; + if(!pos) { + dest = pos = n; + } else { + pos->next = n; + pos = n; + } + line = line->next; + } + return dest; +} + gfxline_t* gfxtool_dash_line(gfxline_t*line, float*dashes, float phase) { gfxdrawer_t d; @@ -386,7 +411,7 @@ static int approximate3(const cspline_t*s, qspline_t*q, int size, double quality test.control.y += test.end.y; } -#define PROBES +//#define PROBES #ifdef PROBES /* measure the spline's accurancy, by taking a number of probes */ for(t=0;tend.x - s->control2.x*3 + s->control1.x*3 - s->start.x; dy= s->end.y - s->control2.y*3 + s->control1.y*3 - s->start.y; + /* we need to do this for the subspline between [start,end], not [0,1] + as a transformation of t->a*t+b does nothing to highest coefficient + of the spline except multiply it with a^3, we just need to modify + d here. */ + {double m = end-start; + dx*=m*m*m; + dy*=m*m*m; + } + /* use the integral over (f(x)-g(x))^2 between 0 and 1 to measure the approximation quality. - (it boils down to const*d^2) - */ + (it boils down to const*d^2) */ recurse = (dx*dx + dy*dy > quality2); #endif @@ -448,11 +478,21 @@ static int approximate3(const cspline_t*s, qspline_t*q, int size, double quality return num; } +void gfxdraw_conicTo(gfxdrawer_t*draw, double cx, double cy, double tox, double toy) +{ + double c1x = (draw->x + 2 * cx) / 3; + double c1y = (draw->y + 2 * cy) / 3; + double c2x = (2 * cx + tox) / 3; + double c2y = (2 * cy + toy) / 3; + gfxdraw_cubicTo(draw, c1x, c1y, c2x, c2y, tox, toy); +} + + void gfxdraw_cubicTo(gfxdrawer_t*draw, double c1x, double c1y, double c2x, double c2y, double x, double y) { qspline_t q[128]; cspline_t c; - double maxerror = 0.04; + double maxerror = 0.01; int t,num; c.start.x = draw->x; @@ -464,11 +504,11 @@ void gfxdraw_cubicTo(gfxdrawer_t*draw, double c1x, double c1y, double c2x, doubl c.end.x = x; c.end.y = y; - num = approximate3(&c, q, 128, maxerror*maxerror); + num = approximate3(&c, q, 128, maxerror); for(t=0;tx; - y = line->x; + y = line->y; line = line->next; } return bbox; } -void gfxline_dump(gfxline_t*line, FILE*fi) +void gfxline_dump(gfxline_t*line, FILE*fi, char*prefix) { while(line) { if(line->type == gfx_moveTo) { - fprintf(fi, "moveTo %.2f %.2f\n", line->x, line->y); + fprintf(fi, "%smoveTo %.2f %.2f\n", prefix, line->x, line->y); } else if(line->type == gfx_lineTo) { - fprintf(fi, "lineTo %.2f %.2f\n", line->x, line->y); + fprintf(fi, "%slineTo %.2f %.2f\n", prefix, line->x, line->y); } else if(line->type == gfx_splineTo) { - fprintf(fi, "splineTo (%.2f %.2f) %.2f %.2f\n", line->sx, line->sy, line->x, line->y); + fprintf(fi, "%ssplineTo (%.2f %.2f) %.2f %.2f\n", prefix, line->sx, line->sy, line->x, line->y); + } + line = line->next; + } +} + +gfxline_t* gfxline_append(gfxline_t*line1, gfxline_t*line2) +{ + gfxline_t*l = line1;; + if(!l) + return line2; + while(l->next) { + l = l->next; + } + l->next = line2; + return line1; +} + +void gfxline_transform(gfxline_t*line, gfxmatrix_t*matrix) +{ + while(line) { + double x = matrix->m00*line->x + matrix->m10*line->y + matrix->tx; + double y = matrix->m01*line->x + matrix->m11*line->y + matrix->ty; + line->x = x; + line->y = y; + if(line->type == gfx_splineTo) { + double sx = matrix->m00*line->sx + matrix->m10*line->sy + matrix->tx; + double sy = matrix->m01*line->sx + matrix->m11*line->sy + matrix->ty; + line->sx = sx; + line->sy = sy; } line = line->next; } } +void gfxmatrix_dump(gfxmatrix_t*m, FILE*fi, char*prefix) +{ + fprintf(fi, "%f %f | %f\n", m->m00, m->m10, m->tx); + fprintf(fi, "%f %f | %f\n", m->m01, m->m11, m->ty); +}