X-Git-Url: http://git.asbjorn.biz/?a=blobdiff_plain;f=lib%2Fmodules%2Fswfobject.c;h=37034135c73fe7ee729162916497d92a94f7885b;hb=589d78164f620b0af09413df7e91e7756467a3cd;hp=132f1169867f58a80be2bd5d297efa14f73c305a;hpb=fc554a43712b76d16b41ec77dd311b4a78b1ef6b;p=swftools.git diff --git a/lib/modules/swfobject.c b/lib/modules/swfobject.c index 132f116..3703413 100644 --- a/lib/modules/swfobject.c +++ b/lib/modules/swfobject.c @@ -1,59 +1,178 @@ -/* swfobject.c - - Object place and move routines - - Extension module for the rfxswf library. - Part of the swftools package. - - Copyright (c) 2001 Rainer Böhme - - This file is distributed under the GPL, see file COPYING for details - -*/ - -#define PF_MOVE 0x01 -#define PF_CHAR 0x02 -#define PF_MATRIX 0x04 -#define PF_CXFORM 0x08 -#define PF_RATIO 0x10 -#define PF_NAME 0x20 -#define PF_CLIPACTION 0x40 - -int ObjectPlace(LPTAG t,U16 id,U16 depth,LPMATRIX m,LPCXFORM cx,U8 * name) -{ U8 flags; - if (!t) return -1; - - flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|((m||cx)&&(!id)?PF_MOVE:0); - - SetU8(t,flags); - SetU16(t,depth); - if (flags&PF_CHAR) SetU16(t,id); - if (flags&PF_MATRIX) SetMatrix(t,m); - if (flags&PF_CXFORM) SetCXForm(t,cx,(cx->a0!=256)||(cx->a1)); - if (flags&PF_RATIO) SetU16(t,0); - if (flags&PF_NAME) SetString(t,name); - - return 0; -} - -int PlaceObject(LPTAG t,U16 id,U16 depth,LPMATRIX m,LPCXFORM cx,U8 * name, U16 clipaction) -{ U8 flags; - if (!t) return -1; - - flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)| - ((m||cx)&&(!id)?PF_MOVE:0)|(clipaction?PF_CLIPACTION:0); - - SetU8(t,flags); - SetU16(t,depth); - if (flags&PF_CHAR) SetU16(t,id); - if (flags&PF_MATRIX) SetMatrix(t,m); - if (flags&PF_CXFORM) SetCXForm(t,cx,(cx->a0!=256)||(cx->a1)); - if (flags&PF_RATIO) SetU16(t,0); - if (flags&PF_NAME) SetString(t,name); - if (flags&PF_CLIPACTION) SetU16(t, clipaction); - return 0; -} - -int ObjectMove(LPTAG t,U16 depth,LPMATRIX m,LPCXFORM cx) -{ return ObjectPlace(t,0,depth,m,cx,NULL); -} +/* swfobject.c + + Object place and move routines + + Extension module for the rfxswf library. + Part of the swftools package. + + Copyright (c) 2001 Rainer Böhme + + This file is distributed under the GPL, see file COPYING for details + +*/ + +#define PF_MOVE 0x01 +#define PF_CHAR 0x02 +#define PF_MATRIX 0x04 +#define PF_CXFORM 0x08 +#define PF_RATIO 0x10 +#define PF_NAME 0x20 +#define PF_CLIPACTION 0x40 +#define PF_ACTIONEVENT 0x80 + +int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name) +{ U8 flags; + if (!t) return -1; + + if(cx && cx->r1==0 && cx->g1==0 && cx->b1==0 && cx->a1==0 + && cx->r0==256 && cx->g0==256 && cx->b0==256 && cx->a0==256) + cx = 0; + + flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|((m||cx)&&(!id)?PF_MOVE:0); + + swf_SetU8(t,flags); + swf_SetU16(t,depth); + if (flags&PF_CHAR) swf_SetU16(t,id); + if (flags&PF_MATRIX) swf_SetMatrix(t,m); + if (flags&PF_CXFORM) swf_SetCXForm(t,cx,1); + if (flags&PF_RATIO) swf_SetU16(t,0); + if (flags&PF_NAME) swf_SetString(t,name); + + return 0; +} + +int swf_ObjectPlaceClip(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name, U16 clipaction) +{ U8 flags; + if (!t) return -1; + + if(cx && cx->r1==0 && cx->g1==0 && cx->b1==0 && cx->a1==0 + && cx->r0==256 && cx->g0==256 && cx->b0==256 && cx->a0==256) + cx = 0; + + flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)| + ((m||cx)&&(!id)?PF_MOVE:0)|(clipaction?PF_CLIPACTION:0); + + swf_SetU8(t,flags); + swf_SetU16(t,depth); + if (flags&PF_CHAR) swf_SetU16(t,id); + if (flags&PF_MATRIX) swf_SetMatrix(t,m); + if (flags&PF_CXFORM) swf_SetCXForm(t,cx,1); + if (flags&PF_RATIO) swf_SetU16(t,0); + + /* ??? The spec states that name comes first? */ + if (flags&PF_CLIPACTION) swf_SetU16(t, clipaction); + if (flags&PF_NAME) swf_SetString(t,name); + return 0; +} + +int swf_ObjectMove(TAG * t,U16 depth,MATRIX * m,CXFORM * cx) +{ return swf_ObjectPlace(t,0,depth,m,cx,NULL); +} + +int isUnitMatrix(MATRIX* m) +{ + /* a matrix with all zeros is also considered + "unit matrix", as a zeroed out MATRIX structure + usually means that the caller doesn't want to + set the matrix */ + if(( (m->sx == 0x10000 && m->sy == 0x10000) + || (m->sx == 0 && m->sy == 0)) + && ((m->r0|m->r1|m->tx|m->ty) == 0) + ) + return 1; + return 0; +} + +int isUnitCXForm(CXFORM* cx) +{ + if((cx->a0==256 && cx->r0==256 && cx->g0==256 && cx->b0==256) && + (cx->a1==0 && cx->r1==0 && cx->g1==0 && cx->b1==0)) + return 1; + /* A CXForm of all zeros is, unfortunately, not as unlikely + as a matrix of all zeros. However, we still treat it + as non-existent/uniform transform */ + if((cx->a0==0 && cx->r0==0 && cx->g0==0 && cx->b0==0) && + (cx->a1==0 && cx->r1==0 && cx->g1==0 && cx->b1==0)) + return 1; + return 0; +} + +void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj) +{ + U8 flags; + if (!t) return ; + if(t->id == ST_PLACEOBJECT) { + swf_SetU16(t, obj->id); + swf_SetU16(t, obj->depth); + swf_SetMatrix(t, &obj->matrix); + swf_SetCXForm(t, &obj->cxform, 0); + } else { + int m = !isUnitMatrix(&obj->matrix); + int cx = !isUnitCXForm(&obj->cxform); + + flags = (obj->id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(obj->ratio?PF_RATIO:0)| + (obj->name?PF_NAME:0)|(obj->move?PF_MOVE:0)| + (obj->clipdepth?PF_CLIPACTION:0); + + swf_SetU8(t,flags); + swf_SetU16(t,obj->depth); + if (flags&PF_CHAR) swf_SetU16(t,obj->id); + if (flags&PF_MATRIX) swf_SetMatrix(t,&obj->matrix); + if (flags&PF_CXFORM) swf_SetCXForm(t,&obj->cxform,1); + if (flags&PF_RATIO) swf_SetU16(t,obj->ratio); + + /* ??? The spec states that name comes first? */ + if (flags&PF_CLIPACTION) swf_SetU16(t,obj->clipdepth); + if (flags&PF_NAME) swf_SetString(t,obj->name); + if (flags&PF_ACTIONEVENT) { + // ... + } + } +} + +void swf_GetPlaceObject(TAG * tag,SWFPLACEOBJECT* obj) +{ + U8 flags; + if(!tag) { + memset(obj, 0, sizeof(SWFPLACEOBJECT)); + swf_GetMatrix(0, &obj->matrix); + swf_GetCXForm(0, &obj->cxform, 1); + return; + } + + flags = swf_GetU8(tag); + memset(obj,0,sizeof(SWFPLACEOBJECT)); + + swf_GetMatrix(0,&obj->matrix); + swf_GetCXForm(0,&obj->cxform,1); + + obj->depth = swf_GetU16(tag); + //flags&1: move + if(flags&2) obj->id = swf_GetU16(tag); + if(flags&4) swf_GetMatrix(tag, &obj->matrix); + if(flags&8) swf_GetCXForm(tag, &obj->cxform,1); + if(flags&16) obj->ratio = swf_GetU16(tag); + if(flags&64) + obj->clipdepth = swf_GetU16(tag); //clip + if(flags&32) { + int l,t; + U8*data; + swf_ResetReadBits(tag); + l = strlen(&tag->data[tag->pos]); + t = 0; + data = malloc(l+1); + obj->name = data; + while((data[t++] = swf_GetU8(tag))); + } + + /* Actionscript ignored (for now) */ + obj->actions = 0; +} + +void swf_PlaceObjectFree(SWFPLACEOBJECT* obj) +{ + if(obj->name) + free(obj->name); + free(obj); +} +