X-Git-Url: http://git.asbjorn.biz/?a=blobdiff_plain;f=lib%2Fmodules%2Fswfrender.c;h=a9d5d077dfcc60c1b981f8ea263de95dcf8e9c18;hb=8451385a196293f2d9ce889040e649c310ee6632;hp=1cdc4987d4e4f7ae12355578166d6697e0d17ee5;hpb=46f30b047372fada7fb6044b04c1d4c2ffedd753;p=swftools.git diff --git a/lib/modules/swfrender.c b/lib/modules/swfrender.c index 1cdc498..a9d5d07 100644 --- a/lib/modules/swfrender.c +++ b/lib/modules/swfrender.c @@ -24,27 +24,17 @@ #include -typedef struct _dummyshape -{ - SHAPE2*shape; - //CXFORM //TODO - struct _dummyshape*next; -} dummyshape_t; - /* one bit flag: */ #define clip_type 0 #define fill_type 1 typedef struct _renderpoint { - char type; float x; U32 depth; SHAPELINE*shapeline; - - U32 clipdepth; - dummyshape_t*s; + SHAPE2*s; } renderpoint_t; @@ -73,6 +63,8 @@ typedef struct _renderpoint typedef struct _renderline { TAG*points; //incremented in 128 byte steps + int num; + U32 pending_clipdepth; } renderline_t; typedef struct _bitmap { @@ -90,121 +82,33 @@ typedef struct _renderbuf_internal char antialize; int multiply; int width2,height2; - dummyshape_t*dshapes; - dummyshape_t*dshapes_next; - RGBA*background; - int background_width, background_height; + int shapes; + int ymin, ymax; + + RGBA* img; + int* zbuf; } renderbuf_internal; #define DEBUG 0 -static void renderpoint_write(TAG*tag, renderpoint_t*p) -{ - if(tag->len == 0) { - swf_SetU32(tag, 1); - } else { - int num = GET32(tag->data); - PUT32(tag->data, num+1); - } - - swf_SetBits(tag, p->type, 1); - swf_SetBits(tag, *(U32*)&p->x, 32); - if(p->depth & 0xffff) { - swf_SetBits(tag, 1, 1); - swf_SetBits(tag, p->depth, 32); - } else { - swf_SetBits(tag, 0, 1); - swf_SetBits(tag, p->depth >> 16, 16); - } - if(p->shapeline) { - swf_SetBits(tag, 1, 1); - swf_SetBits(tag, *(U32*)&p->shapeline, 32); - } else { - swf_SetBits(tag, 0, 1); - } - - if(p->type == clip_type) { - //printf("type=%d x=%f, depth=%08x, shapeline=%08x, clipdepth=%08x\n", p->type, p->x, p->depth, p->shapeline, p->clipdepth); - assert((p->clipdepth & 0xffff) == 0xffff); - swf_SetBits(tag, p->clipdepth >> 16, 16); - /* don't set s */ - } else { - //printf("type=%d x=%f, depth=%08x, shapeline=%08x, s=%08x\n", p->type, p->x, p->depth, p->shapeline, p->s); - swf_SetBits(tag, *(U32*)&p->s, 32); - /* don't set clipdepth */ - } -} -static renderpoint_t renderpoint_read(TAG*tag, int num) -{ - renderpoint_t p; - U8 flag = 0; - U32 dummy = 0; - - p.type = swf_GetBits(tag, 1); - - dummy = swf_GetBits(tag, 32);p.x = *(float*)&dummy; - flag = swf_GetBits(tag, 1); - if(flag) { - p.depth = swf_GetBits(tag, 32); - } else { - p.depth = swf_GetBits(tag, 16) << 16; - } - flag = swf_GetBits(tag, 1); - if(flag) { - dummy = swf_GetBits(tag, 32);p.shapeline = *(SHAPELINE**)&dummy; - } else { - p.shapeline = 0; - } - - if(p.type == clip_type) { - p.clipdepth = swf_GetBits(tag, 16) << 16 | 0xffff; - p.s = 0; - } else { - dummy = swf_GetBits(tag, 32);p.s = *(dummyshape_t**)&dummy; - p.clipdepth = 0; - } - - return p; -} - -static int renderpoint_num(TAG*tag) -{ - if(tag->len == 0) - return 0; - return GET32(tag->data); -} - -static renderpoint_t* renderpoint_readall(TAG*tag) -{ - int num; - int t; - renderpoint_t*p; - swf_SetTagPos(tag, 0); - if(tag->len == 0) - num = 0; - else - num = swf_GetU32(tag); - p = (renderpoint_t*)rfx_alloc(num*sizeof(renderpoint_t)); - for(t=0;tinternal; if(x >= i->width2 || y >= i->height2 || y<0) return; p->x = x; - if(y<10) - renderpoint_write(i->lines[y].points, p); - else - renderpoint_write(i->lines[y].points, p); + if(yymin) i->ymin = y; + if(y>i->ymax) i->ymax = y; + + i->lines[y].num++; + swf_SetBlock(i->lines[y].points, (U8*)p, sizeof(renderpoint_t)); } /* set this to 0.777777 or something if the "both fillstyles set while not inside shape" problem appears to often */ #define CUT 0.5 +#define INT(x) ((int)((x)+16)-16) + static void add_line(RENDERBUF*buf, double x1, double y1, double x2, double y2, renderpoint_t*p) { renderbuf_internal*i = (renderbuf_internal*)buf->internal; @@ -214,6 +118,7 @@ static void add_line(RENDERBUF*buf, double x1, double y1, double x2, double y2, int l = sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1)); printf(" l[%d - %.2f/%.2f -> %.2f/%.2f]", l, x1/20.0, y1/20.0, x2/20.0, y2/20.0); }*/ + assert(p->shapeline); y1=y1*i->multiply; y2=y2*i->multiply; @@ -235,14 +140,14 @@ static void add_line(RENDERBUF*buf, double x1, double y1, double x2, double y2, diffx = x2 - x1; diffy = y2 - y1; - ny1 = (int)(y1)+CUT; - ny2 = (int)(y2)+CUT; + ny1 = INT(y1)+CUT; + ny2 = INT(y2)+CUT; if(ny1 < y1) { - ny1 = (int)(y1) + 1.0 + CUT; + ny1 = INT(y1) + 1.0 + CUT; } if(ny2 >= y2) { - ny2 = (int)(y2) - 1.0 + CUT; + ny2 = INT(y2) - 1.0 + CUT; } if(ny1 > ny2) @@ -253,8 +158,8 @@ static void add_line(RENDERBUF*buf, double x1, double y1, double x2, double y2, x2 = x2 + (ny2-y2)*stepx; { - int posy=(int)ny1; - int endy=(int)ny2; + int posy=INT(ny1); + int endy=INT(ny2); double posx=0; double startx = x1; @@ -386,17 +291,32 @@ void swf_Render_Init(RENDERBUF*buf, int posx, int posy, int width, int height, c i->width2 = antialize?2*buf->width:buf->width; i->lines = (renderline_t*)rfx_alloc(i->height2*sizeof(renderline_t)); for(y=0;yheight2;y++) { + memset(&i->lines[y], 0, sizeof(renderline_t)); i->lines[y].points = swf_InsertTag(0, 0); + i->lines[y].num = 0; } + i->zbuf = (int*)rfx_calloc(sizeof(int)*i->width2*i->height2); + i->img = (RGBA*)rfx_calloc(sizeof(RGBA)*i->width2*i->height2); + i->shapes = 0; + i->ymin = 0x7fffffff; + i->ymax = -0x80000000; } void swf_Render_SetBackground(RENDERBUF*buf, RGBA*img, int width, int height) { renderbuf_internal*i = (renderbuf_internal*)buf->internal; - RGBA*bck = (RGBA*)rfx_alloc(sizeof(RGBA)*width*height); - memcpy(bck, img, sizeof(RGBA)*width*height); - i->background = bck; - i->background_width = width; - i->background_height = height; + int x,xx,y,yy; + int xstep=width*65536/i->width2; + int ystep=height*65536/i->height2; + if(i->shapes) { + fprintf(stderr, "rfxswf: Warning: swf_Render_SetBackground() called after drawing shapes\n"); + } + for(y=0,yy=0;yheight2;y++,yy+=ystep) { + RGBA*src = &img[(yy>>16) * width]; + RGBA*line = &i->img[y * i->width2]; + for(x=0,xx=0;xwidth2;x++,xx+=xstep) { + line[x] = src[xx>>16]; + } + } } void swf_Render_SetBackgroundColor(RENDERBUF*buf, RGBA color) { @@ -423,17 +343,18 @@ void swf_Render_ClearCanvas(RENDERBUF*dest) for(y=0;yheight2;y++) { swf_ClearTag(i->lines[y].points); } + memset(i->zbuf, 0, sizeof(int)*i->width2*i->height2); + memset(i->img, 0, sizeof(RGBA)*i->width2*i->height2); } void swf_Render_Delete(RENDERBUF*dest) { renderbuf_internal*i = (renderbuf_internal*)dest->internal; int y; bitmap_t*b = i->bitmaps; - dummyshape_t*d = i->dshapes; - if(i->background) { - free(i->background);i->background=0; - } + /* delete canvas */ + rfx_free(i->zbuf); + rfx_free(i->img); /* delete line buffers */ for(y=0;yheight2;y++) { @@ -441,15 +362,6 @@ void swf_Render_Delete(RENDERBUF*dest) i->lines[y].points = 0; } - while(d) { - dummyshape_t*next = d->next; - swf_Shape2Free(d->shape); - free(d->shape);d->shape=0; - free(d); - d=next; - } - i->dshapes = 0; - /* delete bitmaps */ while(b) { bitmap_t*next = b->next; @@ -462,19 +374,6 @@ void swf_Render_Delete(RENDERBUF*dest) rfx_free(dest->internal); dest->internal = 0; } -static void swf_Render_AddShape(RENDERBUF*dest,dummyshape_t*s) -{ - renderbuf_internal*i = (renderbuf_internal*)dest->internal; - - s->next = 0; - if(i->dshapes_next) - i->dshapes_next->next = s; - i->dshapes_next = s; - if(!i->dshapes) { - i->dshapes = s; - } -} - static SHAPE2* linestyle2fillstyle(SHAPE2*shape) { SHAPE2*s = rfx_calloc(sizeof(SHAPE2)); @@ -490,6 +389,8 @@ static SHAPE2* linestyle2fillstyle(SHAPE2*shape) return s; } +void swf_Process(RENDERBUF*dest, U32 clipdepth); + void swf_RenderShape(RENDERBUF*dest, SHAPE2*shape, MATRIX*m, CXFORM*c, U16 _depth,U16 _clipdepth) { renderbuf_internal*i = (renderbuf_internal*)dest->internal; @@ -497,31 +398,25 @@ void swf_RenderShape(RENDERBUF*dest, SHAPE2*shape, MATRIX*m, CXFORM*c, U16 _dept SHAPELINE*line; int x=0,y=0; MATRIX mat = *m; + SHAPE2* s2 = 0; SHAPE2* lshape = 0; - - SHAPE2* s2 = swf_Shape2Clone(shape); - /* add this shape to the global shape list, for deallocing */ - dummyshape_t*fshape = rfx_calloc(sizeof(dummyshape_t)); - fshape->shape = s2; - swf_Render_AddShape(dest, fshape); - - line = s2->lines; - renderpoint_t p, lp; + U32 clipdepth; + memset(&p, 0, sizeof(renderpoint_t)); memset(&lp, 0, sizeof(renderpoint_t)); - p.type = _clipdepth?clip_type:fill_type; + clipdepth = _clipdepth? _clipdepth << 16 | 0xffff : 0; p.depth = _depth << 16; - p.clipdepth = _clipdepth? _clipdepth << 16 | 0xffff : 0; mat.tx -= dest->posx*20; mat.ty -= dest->posy*20; - + s2 = swf_Shape2Clone(shape); + line = s2->lines; if(shape->numfillstyles) { int t; - p.s = fshape; + p.s = s2; /* multiply fillstyles matrices with placement matrix- important for texture and gradient fill */ for(t=0;tnumfillstyles;t++) { @@ -535,62 +430,33 @@ void swf_RenderShape(RENDERBUF*dest, SHAPE2*shape, MATRIX*m, CXFORM*c, U16 _dept nm.ty *= i->multiply; s2->fillstyles[t].m = nm; } - } if(shape->numlinestyles) { - dummyshape_t*dshape = rfx_calloc(sizeof(dummyshape_t)); - lshape = linestyle2fillstyle(shape); - - lp.type = fill_type; - lp.s = dshape; + lp.s = lshape; lp.depth = (_depth << 16)+1; - - dshape->shape = lshape; - - /* add this shape to the global shape list, for deallocing */ - swf_Render_AddShape(dest, dshape); - } - - if(p.clipdepth) { - /* invert shape */ - p.shapeline = 0; - add_line(dest, -20, 0, -20, i->height2*20, &p); } while(line) { int x1,y1,x2,y2,x3,y3; - p.shapeline = line; - if(line->type == moveTo) { } else if(line->type == lineTo) { - if(DEBUG&4) { - int l; - x1 = x; - y1 = y; - x2 = line->x; - y2 = line->y; - l = sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1)); - printf("%d - %.2f/%.2f -> %.2f/%.2f ", l, x1/20.0, y1/20.0, x2/20.0, y2/20.0); - } - transform_point(&mat, x, y, &x1, &y1); transform_point(&mat, line->x, line->y, &x3, &y3); - if(line->linestyle && ! p.clipdepth) { + if(line->linestyle && ! clipdepth) { lp.shapeline = &lshape->lines[line->linestyle-1]; add_solidline(dest, x1, y1, x3, y3, shape->linestyles[line->linestyle-1].width, &lp); lp.depth++; } if(line->fillstyle0 || line->fillstyle1) { assert(shape->numfillstyles); + p.shapeline = line; add_line(dest, x1, y1, x3, y3, &p); } - - if(DEBUG&4) printf("\n"); } else if(line->type == splineTo) { int c,t,parts,qparts; double xx,yy; @@ -606,58 +472,60 @@ void swf_RenderShape(RENDERBUF*dest, SHAPE2*shape, MATRIX*m, CXFORM*c, U16 _dept parts = (int)(sqrt(c)/3); if(!parts) parts = 1; - if(DEBUG&4) - { - printf("spline %.2f/%.2f -(%.2f/%.2f)-> %.2f/%.2f (c=%d, %d parts)", - x1/20.0, y1/20.0, - x2/20.0, y2/20.0, - x3/20.0, y3/20.0, c, parts); - } - for(t=1;t<=parts;t++) { double nx = (double)(t*t*x3 + 2*t*(parts-t)*x2 + (parts-t)*(parts-t)*x1)/(double)(parts*parts); double ny = (double)(t*t*y3 + 2*t*(parts-t)*y2 + (parts-t)*(parts-t)*y1)/(double)(parts*parts); - if(line->linestyle && ! p.clipdepth) { + if(line->linestyle && ! clipdepth) { lp.shapeline = &lshape->lines[line->linestyle-1]; add_solidline(dest, xx, yy, nx, ny, shape->linestyles[line->linestyle-1].width, &lp); lp.depth++; } if(line->fillstyle0 || line->fillstyle1) { assert(shape->numfillstyles); - add_line(dest, (int)xx, (int)yy, (int)nx, (int)ny, &p); + p.shapeline = line; + add_line(dest, xx, yy, nx, ny, &p); } xx = nx; yy = ny; } - if(DEBUG&4) - printf("\n"); } x = line->x; y = line->y; line = line->next; } -} - -typedef struct _layer { - int fillid; - U32 clipdepth; - renderpoint_t*p; - struct _layer*next; - struct _layer*prev; -} layer_t; + + swf_Process(dest, clipdepth); + + if(s2) { + swf_Shape2Free(s2);rfx_free(s2);s2=0; + } + if(lshape) { + swf_Shape2Free(lshape);rfx_free(lshape);lshape=0; + } -typedef struct { - layer_t*layers; -} state_t; +} static RGBA color_red = {255,255,0,0}; static RGBA color_white = {255,255,255,255}; -static void fill_plain(RGBA*line, int x1, int x2, RGBA col) +static void fill_clip(RGBA*line, int*z, int y, int x1, int x2, U32 depth) +{ + int x = x1; + if(x1>=x2) + return; + do { + if(depth > z[x]) { + z[x] = depth; + } + } while(++x>8; @@ -665,19 +533,25 @@ static void fill_plain(RGBA*line, int x1, int x2, RGBA col) col.b = (col.b*col.a)>>8; col.a = 255; do { - line[x].r = ((line[x].r*ainv)>>8)+col.r; - line[x].g = ((line[x].g*ainv)>>8)+col.g; - line[x].b = ((line[x].b*ainv)>>8)+col.b; - line[x].a = 255; + if(depth >= z[x]) { + line[x].r = ((line[x].r*ainv)>>8)+col.r; + line[x].g = ((line[x].g*ainv)>>8)+col.g; + line[x].b = ((line[x].b*ainv)>>8)+col.b; + line[x].a = 255; + z[x] = depth; + } } while(++x= z[x]) { + line[x] = col; + z[x] = depth; + } } while(++xsx/65536.0, m21=m->r1/65536.0; @@ -690,94 +564,84 @@ static void fill_bitmap(RGBA*line, int y, int x1, int x2, MATRIX*m, bitmap_t*b, return; } det = 20.0/det; - + if(!b->width || !b->height) { - fill_plain(line, x1, x2, color_red); + fill_solid(line, z, y, x1, x2, color_red, depth); return; } do { - RGBA col; - int xx = (int)(( (x - rx) * m22 - (y - ry) * m21)*det); - int yy = (int)((- (x - rx) * m12 + (y - ry) * m11)*det); - int ainv; - - if(clip) { - if(xx<0) xx=0; - if(xx>=b->width) xx = b->width-1; - if(yy<0) yy=0; - if(yy>=b->height) yy = b->height-1; - } else { - xx %= b->width; - yy %= b->height; - } + if(depth >= z[x]) { + RGBA col; + int xx = (int)(( (x - rx) * m22 - (y - ry) * m21)*det); + int yy = (int)((- (x - rx) * m12 + (y - ry) * m11)*det); + int ainv; + + if(clipbitmap) { + if(xx<0) xx=0; + if(xx>=b->width) xx = b->width-1; + if(yy<0) yy=0; + if(yy>=b->height) yy = b->height-1; + } else { + xx %= b->width; + yy %= b->height; + } - col = b->data[yy*b->width+xx]; - ainv = 255-col.a; + col = b->data[yy*b->width+xx]; + ainv = 255-col.a; - line[x].r = ((line[x].r*ainv)>>8)+col.r; - line[x].g = ((line[x].g*ainv)>>8)+col.g; - line[x].b = ((line[x].b*ainv)>>8)+col.b; - line[x].a = 255; + line[x].r = ((line[x].r*ainv)>>8)+col.r; + line[x].g = ((line[x].g*ainv)>>8)+col.g; + line[x].b = ((line[x].b*ainv)>>8)+col.b; + line[x].a = 255; + + z[x] = depth; + } } while(++xinternal; - U32 clipdepth; + int clip=1; - layer_t*lc = clipstate->layers; - layer_t*lf = fillstate->layers; - layer_t*l = 0; + layer_t*l = fillstate->layers; if(x1>=x2) //zero width? nothing to do. return; - clipdepth = 0; - while(lf) { - if(lc && (!lf || lc->p->depth < lf->p->depth)) { - l = lc; - lc = lc->next; - } else if(lf && (!lc || lf->p->depth < lc->p->depth)) { - l = lf; - lf = lf->next; - } else if(lf && lc && lf->p->depth == lc->p->depth) { - /* A clipshape and a fillshape at the same depth. Yuck. - Bug in the SWF file */ - fprintf(stderr, "Error: Multiple use of depth %d in SWF\n", lf->p->depth); - l = lc; - lc = lc->next; - } else { - fprintf(stderr, "Internal error: %08x %08x\n", lc, lf); - if(lc) fprintf(stderr, " lc->depth = %08x\n", lc->p->depth); - if(lf) fprintf(stderr, " lf->depth = %08x\n", lf->p->depth); - } - - if(l->p->depth <= clipdepth) { - if(DEBUG&2) printf("(clipped)"); - continue; - } - if(l->fillid < 0 /*clip*/) { - if(DEBUG&2) printf("(add clip %d)", l->clipdepth); - if(l->clipdepth > clipdepth) - clipdepth = l->clipdepth; - } else if(l->fillid == 0) { + while(l) { + if(l->fillid == 0) { /* not filled. TODO: we should never add those in the first place */ if(DEBUG&2) printf("(not filled)"); - } else if(l->fillid > l->p->s->shape->numfillstyles) { - fprintf(stderr, "Fill style out of bounds (%d>%d)", l->fillid, l->p->s->shape->numlinestyles); - } else { + } else if(l->fillid > l->p->s->numfillstyles) { + fprintf(stderr, "Fill style out of bounds (%d>%d)", l->fillid, l->p->s->numlinestyles); + } else if(clipdepth) { + /* filled region- not used for clipping */ + clip = 0; + } else { FILLSTYLE*f; if(DEBUG&2) printf("(%d -> %d style %d)", x1, x2, l->fillid); - f = &l->p->s->shape->fillstyles[l->fillid-1]; + f = &l->p->s->fillstyles[l->fillid-1]; - if(f->type == FILL_SOLID) { + if(f->type == FILL_SOLID) { /* plain color fill */ - fill_plain(line, x1, x2, f->color); + fill_solid(line, zline, y, x1, x2, f->color, l->p->depth); } else if(f->type == FILL_TILED || f->type == FILL_CLIPPED) { /* TODO: optimize (do this in add_pixel()?) */ bitmap_t* b = i->bitmaps; @@ -786,22 +650,18 @@ static void fill(RENDERBUF*dest, RGBA*line, int y, int x1, int x2, state_t*clips } if(!b) { fprintf(stderr, "Shape references unknown bitmap %d\n", f->id_bitmap); - fill_plain(line, x1, x2, color_red); + fill_solid(line, zline, y, x1, x2, color_red, l->p->depth); } else { - //done in swf_RenderShape now - //MATRIX m = f->m; - //m.tx -= dest->posx*20; - //m.ty -= dest->posy*20; - //m.sx *= i->multiply; - //m.sy *= i->multiply; - //m.r0 *= i->multiply; - //m.r1 *= i->multiply; - //m.tx *= i->multiply; - //m.ty *= i->multiply; - fill_bitmap(line, y, x1, x2, &f->m, b, FILL_CLIPPED?1:0); + fill_bitmap(line, zline, y, x1, x2, &f->m, b, FILL_CLIPPED?1:0, l->p->depth); } - } + } else { + fprintf(stderr, "Undefined fillmode: %02x\n", f->type); + } } + l = l->next; + } + if(clip && clipdepth) { + fill_clip(line, zline, y, x1, x2, clipdepth); } } @@ -862,15 +722,15 @@ static void change_state(int y, state_t* state, renderpoint_t*p) layer_t*before=0, *self=0, *after=0; if(DEBUG&2) { - printf("[%s(%d,%d)/%d/%d-%d]", p->type==clip_type?"C":"F", p->x, y, p->depth, p->shapeline->fillstyle0, p->shapeline->fillstyle1); + printf("[(%d,%d)/%d/%d-%d]", p->x, y, p->depth, p->shapeline->fillstyle0, p->shapeline->fillstyle1); } search_layer(state, p->depth, &before, &self, &after); if(self) { /* shape update */ - if(self->fillid<0 || !p->shapeline->fillstyle0 || !p->shapeline->fillstyle1) { - /* filling/clipping ends */ + if(self->fillid<0/*??*/ || !p->shapeline->fillstyle0 || !p->shapeline->fillstyle1) { + /* filling ends */ if(DEBUG&2) printf(""); delete_layer(state, self); @@ -878,12 +738,10 @@ static void change_state(int y, state_t* state, renderpoint_t*p) /*both fill0 and fill1 are set- exchange the two, updating the layer */ if(self->fillid == p->shapeline->fillstyle0) { self->fillid = p->shapeline->fillstyle1; - self->clipdepth = 0; self->p = p; if(DEBUG&2) printf(""); } else if(self->fillid == p->shapeline->fillstyle1) { self->fillid = p->shapeline->fillstyle0; - self->clipdepth = 0; self->p = p; if(DEBUG&2) printf(""); } else { @@ -909,56 +767,62 @@ static void change_state(int y, state_t* state, renderpoint_t*p) if(DEBUG&2) printf("<+>"); - if(p->type == clip_type) { - /* add clipping */ - n->fillid = -1; - n->clipdepth = p->clipdepth; - n->p = p; - } else { - n->fillid = p->shapeline->fillstyle0 ? p->shapeline->fillstyle0 : p->shapeline->fillstyle1; - n->clipdepth = 0; - n->p = p; - } + n->fillid = p->shapeline->fillstyle0 ? p->shapeline->fillstyle0 : p->shapeline->fillstyle1; + n->p = p; add_layer(state, before, n); } } -RGBA* swf_Render(RENDERBUF*dest) +void swf_Process(RENDERBUF*dest, U32 clipdepth) { renderbuf_internal*i = (renderbuf_internal*)dest->internal; - RGBA* img = (RGBA*)rfx_alloc(sizeof(RGBA)*dest->width*dest->height); int y; - long memory = 0; - RGBA * line1 = rfx_alloc(sizeof(RGBA)*i->width2); - RGBA * line2 = rfx_alloc(sizeof(RGBA)*i->width2); + + if(i->ymax < i->ymin) { + /* shape is empty. return. + only, if it's a clipshape, remember the clipdepth */ + if(clipdepth) { + for(y=0;yheight2;y++) { + if(clipdepth > i->lines[y].pending_clipdepth) + i->lines[y].pending_clipdepth = clipdepth; + } + } + return; //nothing (else) to do + } - for(y=0;yheight2;y++) { - TAG*tag = i->lines[y].points; + if(clipdepth) { + /* lines outside the clip shape are not filled + immediately, only the highest clipdepth so far is + stored there. They will be clipfilled once there's + actually something about to happen in that line */ + for(y=0;yymin;y++) { + if(clipdepth > i->lines[y].pending_clipdepth) + i->lines[y].pending_clipdepth = clipdepth; + } + for(y=i->ymax+1;yheight2;y++) { + if(clipdepth > i->lines[y].pending_clipdepth) + i->lines[y].pending_clipdepth = clipdepth; + } + } + + for(y=i->ymin;y<=i->ymax;y++) { int n; - int num = renderpoint_num(tag); - renderpoint_t*points = renderpoint_readall(tag); - RGBA*line = line1; - state_t clipstate; + TAG*tag = i->lines[y].points; + int num = i->lines[y].num; + renderpoint_t*points = (renderpoint_t*)tag->data; + RGBA*line = &i->img[i->width2*y]; + int*zline = &i->zbuf[i->width2*y]; + int lastx = 0; state_t fillstate; - memset(&clipstate, 0, sizeof(state_t)); memset(&fillstate, 0, sizeof(state_t)); + qsort(points, num, sizeof(renderpoint_t), compare_renderpoints); - if((y&1) && i->antialize) - line = line2; - - if(!i->background) { - memset(line, 0, sizeof(RGBA)*i->width2); - } else { - int x,xx; - int xstep=i->background_width*65536/i->width2; - RGBA*src = &i->background[(i->background_height*y/i->height2)*i->background_width]; - for(x=0,xx=0;xwidth2;x++,xx+=xstep) { - line[x] = src[xx>>16]; - } + if(i->lines[y].pending_clipdepth && !clipdepth) { + fill_clip(line, zline, y, 0, i->width2, i->lines[y].pending_clipdepth); + i->lines[y].pending_clipdepth=0; } - memory += tag->memsize; - qsort(points, num, sizeof(renderpoint_t), compare_renderpoints); + for(n=0;nwidth2; if(startx < 0) startx = 0; + if(endx < 0) + endx = 0; - if(p->type == clip_type) - change_state(y, &clipstate, p); - else - change_state(y, &fillstate, p); - - fill(dest, line, y, startx, endx, &clipstate, &fillstate); + if(clipdepth) { + /* for clipping, the inverse is filled */ + fill_clip(line, zline, y, lastx, startx, clipdepth); + } + change_state(y, &fillstate, p); + + fill(dest, line, zline, y, startx, endx, &fillstate, clipdepth); +/* if(y == 0 && startx == 232 && endx == 418) { + printf("ymin=%d ymax=%d\n", i->ymin, i->ymax); + for(n=0;nx, p->depth); + } + }*/ + + lastx = endx; if(endx == i->width2) break; } - free_layers(&clipstate); + if(clipdepth) { + fill_clip(line, zline, y, lastx, i->width2, clipdepth); + } free_layers(&fillstate); - if(DEBUG&2) printf("\n"); + + i->lines[y].num = 0; + swf_ClearTag(i->lines[y].points); + } + i->ymin = 0x7fffffff; + i->ymax = -0x80000000; +} + +RGBA* swf_Render(RENDERBUF*dest) +{ + renderbuf_internal*i = (renderbuf_internal*)dest->internal; + RGBA* img = (RGBA*)rfx_alloc(sizeof(RGBA)*dest->width*dest->height); + int y; + RGBA*line2=0; + + for(y=0;yheight2;y++) { + int n; + RGBA*line = &i->img[y*i->width2]; if(!i->antialize) { memcpy(&img[y*dest->width], line, sizeof(RGBA)*dest->width); } else { if(y&1) { int x; - RGBA* p = &img[(y/2)*dest->width]; + RGBA*line1=line; + RGBA* p; + if(!line2) + line2=line1; + p = &img[(y/2)*dest->width]; for(x=0;xwidth;x++) { RGBA*p1 = &line1[x*2]; RGBA*p2 = &line1[x*2+1]; @@ -1000,19 +899,8 @@ RGBA* swf_Render(RENDERBUF*dest) } } } - free(points); + line2=line; } - free(line1); - free(line2); - -#define MEMORY - - if(DEBUG) printf("\nMemory used: %d\n", memory); -#ifdef STATISTICS - if(DEBUG) printf("Statistics:\n"); - if(DEBUG) printf("Average layer depth: %f\n", (double)layers/layernum); -#endif - return img; } @@ -1025,19 +913,73 @@ typedef struct union { SHAPE2*shape; SWFFONT*font; - }; + } obj; } character_t; +int compare_placements(const void *v1, const void *v2) +{ + SWFPLACEOBJECT*p1 = (SWFPLACEOBJECT*)v1; + SWFPLACEOBJECT*p2 = (SWFPLACEOBJECT*)v2; + if(p1->depth != p2->depth) + return (int)p1->depth - (int)p2->depth; + else + if(p2->clipdepth) + return 1; // do the clip first + else + return -1; + +/* if(!p1->clipdepth) { + if(!p2->clipdepth) { + // !p1->clipdepth && !p2->clipdepth + return (int)p1->depth - (int)p2->depth; + } else { + // !p1->clipdepth && p2->clipdepth + if(p1->depth != p2->clipdepth) + return (int)p1->depth - (int)p2->clipdepth; + else + return 1; // do the clip first + } + } else { + if(!p2->clipdepth) { + // p1->clipdepth && !p2->clipdepth + if(p1->clipdepth != p2->depth) + return (int)p1->clipdepth - (int)p2->depth; + else + return -1;// do the clip first + } else { + if(p1->clipdepth != p2->clipdepth) + return (int)p1->clipdepth - (int)p2->clipdepth; + else + return (int)p1->depth - (int)p2->depth; + } + }*/ +} + void swf_RenderSWF(RENDERBUF*buf, SWF*swf) { TAG*tag; int t; - + int numplacements; + RGBA color; + SWFPLACEOBJECT* placements; + character_t* idtable = rfx_calloc(sizeof(character_t)*65536); // id to character mapping SWFPLACEOBJECT** depthtable = rfx_calloc(sizeof(SWFPLACEOBJECT*)*65536); // depth to placeobject mapping + + tag = swf->firstTag; + numplacements = 0; + while(tag) { + if(tag->id == ST_PLACEOBJECT || + tag->id == ST_PLACEOBJECT2) { + numplacements++; + } + tag = tag->next; + } + placements = rfx_calloc(sizeof(SWFPLACEOBJECT)*numplacements); + numplacements = 0; /* set background color */ - RGBA color = swf_GetSWFBackgroundColor(swf); + color = swf_GetSWFBackgroundColor(swf); swf_Render_SetBackgroundColor(buf, color); /* parse definitions */ @@ -1053,7 +995,7 @@ void swf_RenderSWF(RENDERBUF*buf, SWF*swf) SHAPE2* shape = rfx_calloc(sizeof(SHAPE2)); swf_ParseDefineShape(tag, shape); idtable[id].type = shape_type; - idtable[id].shape = shape; + idtable[id].obj.shape = shape; } else if(swf_isImageTag(tag)) { int width,height; RGBA*data = swf_ExtractImage(tag, &width, &height); @@ -1063,7 +1005,7 @@ void swf_RenderSWF(RENDERBUF*buf, SWF*swf) } else if(tag->id == ST_DEFINEFONT || tag->id == ST_DEFINEFONT2) { //swf_FontExtract(swf,id,&idtable[id].font); - idtable[id].font = 0; + idtable[id].obj.font = 0; } else if(tag->id == ST_DEFINEFONTINFO || tag->id == ST_DEFINEFONTINFO2) { idtable[id].type = font_type; @@ -1073,16 +1015,19 @@ void swf_RenderSWF(RENDERBUF*buf, SWF*swf) } } else if(tag->id == ST_PLACEOBJECT || tag->id == ST_PLACEOBJECT2) { - SWFPLACEOBJECT* p = rfx_calloc(sizeof(SWFPLACEOBJECT)); - swf_GetPlaceObject(tag, p); + SWFPLACEOBJECT p; + swf_GetPlaceObject(tag, &p); /* TODO: add move and deletion */ - depthtable[p->depth] = p; + placements[numplacements++] = p; + swf_PlaceObjectFree(&p); //dirty! but it only removes items we don't need } tag = tag->next; } + + qsort(placements, numplacements, sizeof(SWFPLACEOBJECT), compare_placements); - for(t=65535;t>=0;t--) if(depthtable[t]) { - SWFPLACEOBJECT*p = depthtable[t]; + for(t=0;tid; if(!idtable[id].tag) { @@ -1092,7 +1037,7 @@ void swf_RenderSWF(RENDERBUF*buf, SWF*swf) if(idtable[id].type == shape_type) { SRECT sbbox = swf_TurnRect(*idtable[id].bbox, &p->matrix); - swf_RenderShape(buf, idtable[id].shape, &p->matrix, &p->cxform, p->depth, p->clipdepth); + swf_RenderShape(buf, idtable[id].obj.shape, &p->matrix, &p->cxform, p->depth, p->clipdepth); } else if(idtable[id].type == text_type) { /* TODO */ } else { @@ -1107,17 +1052,14 @@ void swf_RenderSWF(RENDERBUF*buf, SWF*swf) idtable[t].bbox=0; } if(idtable[t].type == shape_type) { - SHAPE2* shape = idtable[t].shape; + SHAPE2* shape = idtable[t].obj.shape; if(shape) { swf_Shape2Free(shape); // FIXME - free(idtable[t].shape);idtable[t].shape = 0; + free(idtable[t].obj.shape);idtable[t].obj.shape = 0; } } - if(depthtable[t]) { - swf_PlaceObjectFree(depthtable[t]); - free(depthtable[t]);depthtable[t] = 0; - } } + free(placements); free(idtable); free(depthtable); }