#define BMF_16BIT 4
#define BMF_32BIT 5
-#define BM16_BLUE 0xf800 // Bitmasks for 16 Bit Color
-#define BM16_RED 0x00f0
-#define BM16_GREEN 0x000f
-
-#define BM32_BLUE 0xff000000 // Bitmasks for 32 Bit Color
-#define BM32_GREEN 0x00ff0000
-#define BM32_RED 0x0000ff00
-
int swf_SetLosslessBits(TAG * t,U16 width,U16 height,void * bitmap,U8 bitmap_flags);
int swf_SetLosslessBitsIndexed(TAG * t,U16 width,U16 height,U8 * bitmap,RGBA * palette,U16 ncolors);
int swf_SetLosslessBitsGrayscale(TAG * t,U16 width,U16 height,U8 * bitmap);