line[4].x = x1;line[4].y = y1;line[4].type = gfx_lineTo;
return line;
}
+
+void gfximage_transform(gfximage_t*img, gfxcxform_t*cxform)
+{
+ int t;
+ int size = img->width*img->height;
+
+ int rr,rg,rb,ra, tr;
+ int gr,gg,gb,ga, tg;
+ int br,bg,bb,ba, tb;
+ int ar,ag,ab,aa, ta;
+ rr = (int)(cxform->rr*256);gr = (int)(cxform->gr*256);
+ rg = (int)(cxform->rg*256);gg = (int)(cxform->gg*256);
+ rb = (int)(cxform->rb*256);gb = (int)(cxform->gb*256);
+ ra = (int)(cxform->ra*256);ga = (int)(cxform->ga*256);
+ br = (int)(cxform->br*256);ar = (int)(cxform->ar*256);tr = (int)(cxform->tr*256);
+ bg = (int)(cxform->bg*256);ag = (int)(cxform->ag*256);tg = (int)(cxform->tg*256);
+ bb = (int)(cxform->bb*256);ab = (int)(cxform->ab*256);tb = (int)(cxform->tb*256);
+ ba = (int)(cxform->ba*256);aa = (int)(cxform->aa*256);ta = (int)(cxform->ta*256);
+
+ for(t=0;t<size;t++) {
+ gfxcolor_t*pixel = &img->data[t];
+ unsigned char r = (pixel->r * rr + pixel->g * rg + pixel->b * rb + pixel->a * ra + tr) / 256;
+ unsigned char g = (pixel->r * gr + pixel->g * gg + pixel->b * gb + pixel->a * ga + tg) / 256;
+ unsigned char b = (pixel->r * br + pixel->g * bg + pixel->b * bb + pixel->a * ba + tb) / 256;
+ unsigned char a = (pixel->r * ar + pixel->g * ag + pixel->b * ab + pixel->a * aa + ta) / 256;
+ pixel->r = r;
+ pixel->g = g;
+ pixel->b = b;
+ pixel->a = a;
+ }
+}