#define PNG_INLINE_EXPORTS
#include "../types.h"
#include "../png.c"
+#include "../log.h"
#include "render.h"
typedef gfxcolor_t RGBA;
internal_result_t*result_next;
} internal_t;
-typedef enum {filltype_solid,filltype_clip,filltype_bitmap} filltype_t;
+typedef enum {filltype_solid,filltype_clip,filltype_bitmap,filltype_gradient} filltype_t;
typedef struct _fillinfo {
- filltype_t type; //0=solid,1=clip
+ filltype_t type;
gfxcolor_t*color;
gfximage_t*image;
gfxmatrix_t*matrix;
gfxcxform_t*cxform;
- char clip;
+ RGBA*gradient;
+ char clip_or_radial;
} fillinfo_t;
int yy = (int)(yy1 - x * yinc1);
int ainv;
- if(info->clip) {
+ if(info->clip_or_radial) {
if(xx<0) xx=0;
if(xx>=b->width) xx = b->width-1;
if(yy<0) yy=0;
} while(++x<x2);
}
+static void fill_line_gradient(RGBA*line, U32*z, int y, int x1, int x2, fillinfo_t*info)
+{
+ int x = x1;
+
+ gfxmatrix_t*m = info->matrix;
+ RGBA*g= info->gradient;
+
+ double det = m->m00*m->m11 - m->m01*m->m10;
+ if(fabs(det) < 0.0005) {
+ /* x direction equals y direction */
+ return;
+ }
+ det = 1.0/det;
+ double xx1 = ( (-m->tx) * m->m11 - (y - m->ty) * m->m10) * det;
+ double yy1 = (- (-m->tx) * m->m01 + (y - m->ty) * m->m00) * det;
+ double xinc1 = m->m11 * det;
+ double yinc1 = m->m01 * det;
+
+ U32 bit = 1<<(x1&31);
+ int bitpos = (x1/32);
+
+ do {
+ if(z[bitpos]&bit) {
+ RGBA col;
+ int ainv;
+
+ int pos = 0;
+ if(info->clip_or_radial) {
+ double xx = xx1 + x * xinc1;
+ double yy = yy1 + y * yinc1;
+ double r = sqrt(xx*xx + yy*yy);
+ if(r>1) r = 1;
+ pos = (int)(r*255.999);
+ } else {
+ double r = xx1 + x * xinc1;
+ if(r>1) r = 1;
+ if(r<-1) r = -1;
+ pos = (int)((r+1)*127.999);
+ }
+ col = g[pos];
+ ainv = 255-col.a;
+
+ /* needs bitmap with premultiplied alpha */
+ line[x].r = ((line[x].r*ainv)>>8)+col.r;
+ line[x].g = ((line[x].g*ainv)>>8)+col.g;
+ line[x].b = ((line[x].b*ainv)>>8)+col.b;
+ line[x].a = 255;
+ }
+ bit <<= 1;
+ if(!bit) {
+ bit = 1;bitpos++;
+ }
+ } while(++x<x2);
+}
+
static void fill_line_clip(RGBA*line, U32*z, int y, int x1, int x2)
{
int x = x1;
fill_line_clip(line, zline, y, startx, endx);
else if(fill->type == filltype_bitmap)
fill_line_bitmap(line, zline, y, startx, endx, fill);
- // etc.
+ else if(fill->type == filltype_gradient)
+ fill_line_gradient(line, zline, y, startx, endx, fill);
}
void fill(gfxdevice_t*dev, fillinfo_t*fill)
{
internal_t*i = (internal_t*)dev->internal;
- gfxcolor_t black = {255,0,0,0};
-
gfxmatrix_t m2 = *matrix;
draw_line(dev, line);
{
internal_t*i = (internal_t*)dev->internal;
- gfxcolor_t black = {255,0,0,0};
+ gfxmatrix_t m2 = *matrix;
draw_line(dev, line);
- fill_solid(dev, &black);
+
+ RGBA g[256];
+ fillinfo_t info;
+ memset(&info, 0, sizeof(info));
+ info.type = filltype_gradient;
+ info.gradient = g;
+ info.matrix = &m2;
+
+ m2.m00 *= i->zoom; m2.m01 *= i->zoom; m2.tx *= i->zoom;
+ m2.m10 *= i->zoom; m2.m11 *= i->zoom; m2.ty *= i->zoom;
+
+ info.clip_or_radial = type == gfxgradient_radial;
+
+ int pos = 0;
+ gfxcolor_t color = {0,0,0,0};
+ pos=0;
+ while(gradient) {
+ int nextpos = gradient->pos*256;
+ int t;
+ if(nextpos>256) {
+ msg("<error> Invalid gradient- contains values > 1.0");
+ return;
+ }
+
+ gfxcolor_t nextcolor = gradient->color;
+ if(nextpos!=pos) {
+ double p0 = 1.0;
+ double p1 = 0.0;
+ double step = 1.0/(nextpos-pos);
+ int t;
+ for(t=pos;t<nextpos;t++) {
+ g[t].r = color.r*p0 + nextcolor.r*p1;
+ g[t].g = color.g*p0 + nextcolor.g*p1;
+ g[t].b = color.b*p0 + nextcolor.b*p1;
+ g[t].a = color.a*p0 + nextcolor.a*p1;
+ p0 -= step;
+ p1 += step;
+ }
+ }
+ color=nextcolor;
+
+ pos = nextpos;
+ gradient = gradient->next;
+ }
+ if(pos!=256) {
+ msg("<error> Invalid gradient- doesn't end with 1.0");
+ }
+
+ fill(dev, &info);
}
void render_addfont(struct _gfxdevice*dev, gfxfont_t*font)