return 0;
}
-U16 swf_GetDepth(TAG * t)
-// up to SWF 4.0
+int swf_GetDepth(TAG * t)
{
- U16 depth = 0;
+ int depth = -1;
U32 oldTagPos;
oldTagPos = swf_GetTagPos(t);
swf_SetTagPos(t,0);
{ U8 flags = swf_GetU8(t);
depth = swf_GetU16(t);
} break;
+ case ST_SETTABINDEX:
+ {
+ depth = swf_GetU16(t);
+ }
}
swf_SetTagPos(t,oldTagPos);
return depth;
}
+void swf_SetDepth(TAG * t, U16 depth)
+{
+ switch (swf_GetTagID(t))
+ { case ST_PLACEOBJECT:
+ case ST_REMOVEOBJECT:
+ PUT16(t->data, depth);
+ break;
+ case ST_REMOVEOBJECT2:
+ PUT16(t->data, depth);
+ break;
+ case ST_PLACEOBJECT2:
+ PUT16(&t->data[1], depth);
+ break;
+ case ST_SETTABINDEX:
+ PUT16(t->data, depth);
+ break;
+ default:
+ fprintf(stderr, "rfxswf: Error: tag %d has no depth\n", t->id);
+ }
+}
+
char* swf_GetName(TAG * t)
{
char* name = 0;
tag=tag->next;
}
}
+
+void swf_RelocateDepth(SWF*swf, char*bitmap)
+{
+ TAG*tag;
+ tag = swf->firstTag;
+ int nr;
+ for(nr=65535;nr>=0;nr--) {
+ if(bitmap[nr] != 0)
+ break;
+ }
+ // now nr is the highest used depth. So we start
+ // assigning depths at nr+1
+ nr++;
+
+ while(tag)
+ {
+ int depth = swf_GetDepth(tag);
+ if(depth>=0) {
+ int newdepth = depth+nr;
+ if(newdepth>65535) {
+ fprintf(stderr, "Couldn't relocate depths: too large values\n");
+ newdepth = 65535;
+ }
+ swf_SetDepth(tag, newdepth);
+ }
+ tag=tag->next;
+ }
+}
SRECT swf_GetDefineBBox(TAG * t);
void swf_SetDefineID(TAG * t, U16 newid);
U16 swf_GetPlaceID(TAG * t); //PLACEOBJECT, PLACEOBJECT2 (sometimes), REMOVEOBJECT
-U16 swf_GetDepth(TAG * t); //PLACEOBJECT,PLACEOBJECT2,REMOVEOBJECT,REMOVEOBJECT2
+int swf_GetDepth(TAG * t); //PLACEOBJECT,PLACEOBJECT2,REMOVEOBJECT,REMOVEOBJECT2,SETTABINDEX
char* swf_GetName(TAG * t); //PLACEOBJECT2, FRAMELABEL
MATRIX * swf_MatrixJoin(MATRIX * d,MATRIX * s1,MATRIX * s2);
MATRIX * swf_MatrixMapTriangle(MATRIX * m,int dx,int dy,
int swf_GetNumUsedIDs(TAG * t);
void swf_GetUsedIDs(TAG * t, int * positions);
void swf_Relocate(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[a]==0 means id a is free
+void swf_RelocateDepth(SWF*swf, char*bitmap); // bitmap is 65536 bytes, bitmap[d]==0 means depth d is free
// swfcgi.c