--- /dev/null
+/* drawer.c
+ part of swftools
+
+ A generic structure for providing vector drawing.
+ (Helper routines, spline approximation, simple text drawers)
+
+ Copyright (C) 2003 Matthias Kramm <kramm@quiss.org>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <memory.h>
+#include <math.h>
+#include "drawer.h"
+
+static char* getToken(const char**p)
+{
+ const char*start;
+ char*result;
+ while(**p && strchr(" ,\t\n\r", **p)) {
+ (*p)++;
+ }
+ start = *p;
+ while(**p && !strchr(" ,\t\n\r", **p)) {
+ (*p)++;
+ }
+ result = malloc((*p)-start+1);
+ memcpy(result,start,(*p)-start+1);
+ result[(*p)-start] = 0;
+ return result;
+}
+
+void draw_conicto(drawer_t*draw, FPOINT* c, FPOINT* to)
+{
+ FPOINT* pos = &draw->pos;
+ FPOINT c1,c2;
+ c1.x = (pos->x + 2 * c->x) / 3;
+ c1.y = (pos->y + 2 * c->y) / 3;
+ c2.x = (2 * c->x + to->x) / 3;
+ c2.y = (2 * c->y + to->y) / 3;
+ draw_cubicto(draw, &c1,&c2,to);
+
+ draw->pos = *to;
+}
+
+void draw_string(drawer_t*draw, const char*string)
+{
+ const char*p = string;
+ while(*p) {
+ char*token = getToken(&p);
+ if(!strncmp(token, "moveTo", 6)) {
+ FPOINT to;
+ to.x = atoi(getToken(&p));
+ to.y = atoi(getToken(&p));
+ draw->moveTo(draw, &to);
+ }
+ else if(!strncmp(token, "lineTo", 6)) {
+ FPOINT to;
+ to.x = atoi(getToken(&p));
+ to.y = atoi(getToken(&p));
+ draw->lineTo(draw, &to);
+ }
+ else if(!strncmp(token, "curveTo", 7) || !strncmp(token, "splineTo", 8)) {
+ FPOINT mid,to;
+ mid.x = atoi(getToken(&p));
+ mid.y = atoi(getToken(&p));
+ to.x = atoi(getToken(&p));
+ to.y = atoi(getToken(&p));
+ draw->splineTo(draw, &mid, &to);
+ }
+ free(token);
+ }
+}
+
+struct SPLINEPOINT
+{
+ double x,y;
+};
+
+struct qspline
+{
+ struct SPLINEPOINT start;
+ struct SPLINEPOINT control;
+ struct SPLINEPOINT end;
+};
+
+struct cspline
+{
+ struct SPLINEPOINT start;
+ struct SPLINEPOINT control1;
+ struct SPLINEPOINT control2;
+ struct SPLINEPOINT end;
+};
+
+/* move the control point so that the spline runs through the original
+ control point */
+static void fixcp(struct qspline*s)
+{
+ struct SPLINEPOINT mid,dir;
+ mid.x = (s->end.x + s->start.x)/2;
+ mid.y = (s->end.y + s->start.y)/2;
+ dir.x = s->control.x - mid.x;
+ dir.y = s->control.y - mid.y;
+ s->control.x = mid.x + 2*dir.x;
+ s->control.y = mid.y + 2*dir.y;
+}
+
+static inline struct SPLINEPOINT cspline_getpoint(struct cspline*s, double t)
+{
+ struct SPLINEPOINT p;
+ p.x= s->end.x*t*t*t + 3*s->control2.x*t*t*(1-t)
+ + 3*s->control1.x*t*(1-t)*(1-t) + s->start.x*(1-t)*(1-t)*(1-t);
+ p.y= s->end.y*t*t*t + 3*s->control2.y*t*t*(1-t)
+ + 3*s->control1.y*t*(1-t)*(1-t) + s->start.y*(1-t)*(1-t)*(1-t);
+ return p;
+}
+static struct SPLINEPOINT qspline_getpoint(struct qspline*s, double t)
+{
+ struct SPLINEPOINT p;
+ p.x= s->end.x*t*t + 2*s->control.x*t*(1-t) + s->start.x*(1-t)*(1-t);
+ p.y= s->end.y*t*t + 2*s->control.y*t*(1-t) + s->start.y*(1-t)*(1-t);
+ return p;
+}
+
+static struct SPLINEPOINT cspline_getderivative(struct cspline*s, double t)
+{
+ struct SPLINEPOINT d;
+ d.x = s->end.x*(3*t*t) + 3*s->control2.x*(2*t-3*t*t) +
+ 3*s->control1.x*(1-4*t+3*t*t) + s->start.x*(-3+6*t-3*t*t);
+ d.y = s->end.y*(3*t*t) + 3*s->control2.y*(2*t-3*t*t) +
+ 3*s->control1.y*(1-4*t+3*t*t) + s->start.y*(-3+6*t-3*t*t);
+ return d;
+}
+
+static int approximate2(struct cspline*s, struct qspline*q, double quality, double start, double end, int max, int depth)
+{
+ int num=0;
+ struct SPLINEPOINT qr1,qr2,cr1,cr2;
+ double dist1,dist2;
+ double qquality = quality*quality;
+ int t;
+ int recurse = 0;
+ int probes = 15;
+ struct qspline test;
+ char left = 0;
+ test.start = cspline_getpoint(s, start);
+ test.control = cspline_getpoint(s, (start+end)/2);
+ test.end = cspline_getpoint(s, end);
+ fixcp(&test);
+
+ if(start< 0.5) {
+ test.control = cspline_getderivative(s, start);
+ test.control.x *= (end-start)/2;
+ test.control.y *= (end-start)/2;
+ test.control.x += test.start.x;
+ test.control.y += test.start.y;
+ } else {
+ test.control = cspline_getderivative(s, end);
+ test.control.x *= -(end-start)/2;
+ test.control.y *= -(end-start)/2;
+ test.control.x += test.end.x;
+ test.control.y += test.end.y;
+ }
+
+ for(t=0;t<probes;t++) {
+ double pos = 0.5/(probes*2)*(t*2+1);
+ double dx,dy;
+ qr1 = qspline_getpoint(&test, pos);
+ cr1 = cspline_getpoint(s, start+pos*(end-start));
+
+ dx = qr1.x - cr1.x;
+ dy = qr1.y - cr1.y;
+ dist1 = dx*dx+dy*dy;
+
+ if(dist1>qquality) {
+ recurse=1;break;
+ }
+ qr2 = qspline_getpoint(&test, (1-pos));
+ cr2 = cspline_getpoint(s, start+(1-pos)*(end-start));
+
+ dx = qr2.x - cr2.x;
+ dy = qr2.y - cr2.y;
+ dist2 = dx*dx+dy*dy;
+
+ if(dist2>qquality) {
+ recurse=1;break;
+ }
+ }
+
+ if(recurse && (end-start)>1.0/120 && max-depth > 0) {
+ /* quality is too bad, split it up recursively */
+ num += approximate2(s, q, quality, start, (start+end)/2, max, depth+1);
+ q+=num;
+ max-=num;
+ num += approximate2(s, q, quality, (start+end)/2, end, max, depth+1);
+ return num;
+ } else {
+ *q = test;
+ return 1;
+ }
+}
+
+void draw_cubicto(drawer_t*draw, FPOINT* control1, FPOINT* control2, FPOINT* to)
+{
+ struct qspline q[128];
+ struct cspline c;
+ c.start.x = draw->pos.x;
+ c.start.y = draw->pos.y;
+ c.control1.x = control1->x;
+ c.control1.y = control1->y;
+ c.control2.x = control2->x;
+ c.control2.y = control2->y;
+ c.end.x = to->x;
+ c.end.y = to->y;
+ double quality = 0.8;
+ double maxerror = (500-(quality*5)>1?500-(quality*5):1)/20.0;
+
+ int num = approximate2(&c, q, maxerror, 0.0, 1.0, 128, 0);
+ int t;
+ for(t=0;t<num;t++) {
+ FPOINT mid;
+ FPOINT to;
+ mid.x = q[t].control.x;
+ mid.y = q[t].control.y;
+ to.x = q[t].end.x;
+ to.y = q[t].end.y;
+ draw->splineTo(draw, &mid, &to);
+ }
+}
+
+
--- /dev/null
+/* drawer.h
+ part of swftools
+
+ A generic structure for providing vector drawing.
+
+ Copyright (C) 2003 Matthias Kramm <kramm@quiss.org>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
+
+#ifndef __drawer_h__
+#define __drawer_h__
+
+typedef struct _FPOINT
+{
+ float x,y;
+} FPOINT;
+
+typedef struct _drawer_t
+{
+ void*internal;
+
+ FPOINT pos; //last "to"
+
+ void (*setLineStyle)(struct _drawer_t*draw, void*linestyle);
+ void (*setFillStyle)(struct _drawer_t*draw, void*fillstyle);
+
+ void (*moveTo)(struct _drawer_t*draw, FPOINT * to);
+ void (*lineTo)(struct _drawer_t*draw, FPOINT * to);
+ void (*splineTo)(struct _drawer_t*draw, FPOINT*c, FPOINT * to);
+ void (*finish)(struct _drawer_t*draw);
+
+ void (*dealloc)(struct _drawer_t*draw);
+
+} drawer_t;
+
+void draw_cubicto(drawer_t*drawer, FPOINT* control1, FPOINT* control2, FPOINT* to);
+void draw_conicto(drawer_t*drawer, FPOINT* control, FPOINT* to);
+void draw_string(drawer_t*drawer, const char*code);
+
+#endif