/* convert control point representation to
d*x^3 + c*x^2 + b*x + a */
-
- /* FIXME: we need to do this for the subspline between [start,end],
- not [0,1] */
dx= s->end.x - s->control2.x*3 + s->control1.x*3 - s->start.x;
dy= s->end.y - s->control2.y*3 + s->control1.y*3 - s->start.y;
+ /* we need to do this for the subspline between [start,end], not [0,1]
+ as a transformation of t->a*t+b does nothing to highest coefficient
+ of the spline except multiply it with a^3, we just need to modify
+ d here. */
+ {double m = end-start;
+ dx*=m*m*m;
+ dy*=m*m*m;
+ }
+
/* use the integral over (f(x)-g(x))^2 between 0 and 1
to measure the approximation quality.
(it boils down to const*d^2)