}
l = l->next;
}
- if(!ok) {
+ if(!ok && !(name)) {
gfxline_free(font->glyphs[font->num_glyphs].line);
font->glyphs[font->num_glyphs].line = 0;
font->glyphs[font->num_glyphs].advance = 0;
have unicode indices attached to them.
Remove that information, in order to not confuse
any converter applications.
-
- TODO: what about space characters? */
+ */
font->glyphs[font->num_glyphs].unicode = 0;
if(font->glyphs[font->num_glyphs].name) {
free(font->glyphs[font->num_glyphs].name);