fprintf(stderr, "polyon %08x (gridsize: %f)\n", poly, poly->gridsize);
gfxpolystroke_t*stroke = poly->strokes;
for(;stroke;stroke=stroke->next) {
+ fprintf(stderr, "%08x", stroke);
for(s=0;s<stroke->num_points-1;s++) {
point_t a = stroke->points[s];
point_t b = stroke->points[s+1];
- fprintf(stderr, "%s(%f,%f) -> (%f,%f)%s\n", s?" ":"[", a.x*g, a.y*g, b.x*g, b.y*g,
+ fprintf(stderr, "%s (%f,%f) -> (%f,%f)%s\n", s?" ":"", a.x*g, a.y*g, b.x*g, b.y*g,
s==stroke->num_points-2?"]":"");
}
}
int s,t;
gfxpolystroke_t*stroke = poly->strokes;
for(;stroke;stroke=stroke->next) {
- for(s=0;s<stroke->num_points-1;s++) {
- point_t a = stroke->points[s];
- point_t b = stroke->points[s+1];
fprintf(fi, "%g setgray\n", stroke->dir==DIR_UP ? 0.7 : 0);
- fprintf(fi, "%d %d moveto\n", a.x, a.y);
- fprintf(fi, "%d %d lineto\n", b.x, b.y);
- fprintf(fi, "stroke\n");
+ point_t p = stroke->points[0];
+ fprintf(fi, "%d %d moveto\n", p.x, p.y);
+ for(s=1;s<stroke->num_points;s++) {
+ p = stroke->points[s];
+ fprintf(fi, "%d %d lineto\n", p.x, p.y);
}
+ fprintf(fi, "stroke\n");
}
fprintf(fi, "showpage\n");
fclose(fi);
if(y1!=y2) {
assert(y1<y2);
} else {
- /* up/down for horizontal segments is handled by "rotating"
+ /* We need to make sure horizontal segments always go from left to right.
+ "up/down" for horizontal segments is handled by "rotating"
them 90° anticlockwise in screen coordinates (tilt your head to
- the right)
- TODO: is this still needed?
+ the right).
*/
s->dir = DIR_UP;
if(x1>x2) {
static void advance_stroke(heap_t*queue, gfxpolystroke_t*stroke, int polygon_nr, int pos)
{
+ if(!stroke)
+ return;
+ segment_t*s = 0;
+ /* we need to queue multiple segments at once because we need to process start events
+ before horizontal events */
while(pos < stroke->num_points-1) {
assert(stroke->points[pos].y <= stroke->points[pos+1].y);
- segment_t*s = segment_new(stroke->points[pos], stroke->points[pos+1], polygon_nr, stroke->dir);
- s->stroke = stroke;
- s->stroke_pos = ++pos;
+ s = segment_new(stroke->points[pos], stroke->points[pos+1], polygon_nr, stroke->dir);
+ pos++;
+ s->stroke = 0;
+ s->stroke_pos = 0;
#ifdef DEBUG
/*if(l->tmp)
s->nr = l->tmp;*/
- fprintf(stderr, "[%d] (%d,%d) -> (%d,%d) %s (%d more to come)\n",
+ fprintf(stderr, "[%d] (%d,%d) -> (%d,%d) %s (stroke %08x, %d more to come)\n",
s->nr, s->a.x, s->a.y, s->b.x, s->b.y,
- s->dir==DIR_UP?"up":"down", stroke->num_points - 1 - pos);
+ s->dir==DIR_UP?"up":"down", stroke, stroke->num_points - 1 - pos);
#endif
event_t e = event_new();
e.type = s->delta.y ? EVENT_START : EVENT_HORIZONTAL;
break;
}
}
+ if(s) {
+#ifdef DEBUG
+ fprintf(stderr, "attaching contingency of stroke %08x to segment [%d] %s\n",
+ stroke, s, s->delta.y?"":"(horizontal)");
+#endif
+ s->stroke = stroke;
+ s->stroke_pos = pos;
+ }
}
static void gfxpoly_enqueue(gfxpoly_t*p, heap_t*queue, int polygon_nr)
return;
}
-#define REMEMBER_CROSSINGS
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
if(dict_contains(&s1->scheduled_crossings, (void*)(ptroff_t)s2->nr)) {
/* FIXME: this whole segment hashing thing is really slow */
#ifdef DEBUG
return;
}
}
+
double asign2 = LINE_EQ(s1->a, s2);
- double bsign2 = LINE_EQ(s1->b, s2);
- if(asign2<0 && bsign2<0) {
- // segment1 is completely to the left of segment2
-#ifdef DEBUG
- fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s1->nr, s2->nr);
-#endif
- return;
- }
- if(asign2>0 && bsign2>0) {
- // TODO: can this ever happen?
-#ifdef DEBUG
- fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s2->nr, s1->nr);
-#endif
- // segment2 is completely to the left of segment1
- return;
- }
if(asign2==0) {
// segment1 touches segment2 in a single point (ignored)
#ifdef DEBUG
#endif
return;
}
+ double bsign2 = LINE_EQ(s1->b, s2);
if(bsign2==0) {
// segment1 touches segment2 in a single point (ignored)
#ifdef DEBUG
#endif
return;
}
- double asign1 = LINE_EQ(s2->a, s1);
- double bsign1 = LINE_EQ(s2->b, s1);
- if(asign1<0 && bsign1<0) {
+
+ if(asign2<0 && bsign2<0) {
// segment1 is completely to the left of segment2
#ifdef DEBUG
fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s1->nr, s2->nr);
#endif
return;
}
- if(asign1>0 && bsign1>0) {
- // segment2 is completely to the left of segment1
+ if(asign2>0 && bsign2>0) {
+ // segment1 is completely to the right of segment2
+#ifndef DONT_REMEMBER_CROSSINGS
+ assert(0);
+#endif
#ifdef DEBUG
fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s2->nr, s1->nr);
#endif
return;
}
+
+ double asign1 = LINE_EQ(s2->a, s1);
if(asign1==0) {
// segment2 touches segment1 in a single point (ignored)
#ifdef DEBUG
#endif
return;
}
+ double bsign1 = LINE_EQ(s2->b, s1);
if(asign2==0) {
// segment2 touches segment1 in a single point (ignored)
#ifdef DEBUG
return;
}
+ if(asign1<0 && bsign1<0) {
+ // segment2 is completely to the left of segment1
+#ifndef DONT_REMEMBER_CROSSINGS
+ assert(0);
+#endif
+#ifdef DEBUG
+ fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s1->nr, s2->nr);
+#endif
+ return;
+ }
+ if(asign1>0 && bsign1>0) {
+ // segment2 is completely to the right of segment1
+#ifdef DEBUG
+ fprintf(stderr, "[%d] doesn't intersect with [%d] because: [%d] is completely to the left of [%d]\n", s1->nr, s2->nr, s2->nr, s1->nr);
+#endif
+ return;
+ }
+
+#ifdef DONT_REMEMBER_CROSSINGS
+ /* s2 crosses s1 from *left* to *right*. This is a crossing we already processed-
+ there's not way s2 would be to the left of s1 otherwise */
+ if(asign1<0 && bsign1>0) return;
+ if(asign2>0 && bsign2<0) return;
+#endif
+
+ assert(!(asign1<0 && bsign1>0));
+ assert(!(asign2>0 && bsign2<0));
+
/* TODO: should we precompute these? */
double la = (double)s1->a.x*(double)s1->b.y - (double)s1->a.y*(double)s1->b.x;
double lb = (double)s2->a.x*(double)s2->b.y - (double)s2->a.y*(double)s2->b.x;
p.x = (int32_t)ceil((-la*s2->delta.x + lb*s1->delta.x) / det);
p.y = (int32_t)ceil((+lb*s1->delta.y - la*s2->delta.y) / det);
-#ifndef REMEMBER_CROSSINGS
- if(p.y < status->y) return;
-#endif
-
assert(p.y >= status->y);
#ifdef CHECKS
assert(p.x >= s1->minx && p.x <= s1->maxx);
point_t pair;
pair.x = s1->nr;
pair.y = s2->nr;
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
assert(!dict_contains(status->seen_crossings, &pair));
dict_put(status->seen_crossings, &pair, 0);
#endif
fprintf(stderr, "schedule crossing between [%d] and [%d] at (%d,%d)\n", s1->nr, s2->nr, p.x, p.y);
#endif
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
/* we insert into each other's intersection history because these segments might switch
places and we still want to look them up quickly after they did */
dict_put(&s1->scheduled_crossings, (void*)(ptroff_t)(s2->nr), 0);
#ifdef DEBUG
fprintf(stderr, "Ignore this crossing ([%d] not next to [%d])\n", e->s1->nr, e->s2->nr);
#endif
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
/* ignore this crossing for now (there are some line segments in between).
it'll get rescheduled as soon as the "obstacles" are gone */
char del1 = dict_del(&e->s1->scheduled_crossings, (void*)(ptroff_t)e->s2->nr);
point_t pair;
pair.x = e->s1->nr;
pair.y = e->s2->nr;
-#ifdef REMEMBER_CROSSINGS
+#ifndef DONT_REMEMBER_CROSSINGS
assert(dict_contains(status->seen_crossings, &pair));
dict_del(status->seen_crossings, &pair);
#endif