#define PF_CLIPACTION 0x40
#define PF_ACTIONEVENT 0x80
+int isUnitMatrix(MATRIX* m)
+{
+ /* a matrix with all zeros is also considered
+ "unit matrix", as a zeroed out MATRIX structure
+ usually means that the caller doesn't want to
+ set the matrix */
+ if(( (m->sx == 0x10000 && m->sy == 0x10000)
+ || (m->sx == 0 && m->sy == 0))
+ && ((m->r0|m->r1|m->tx|m->ty) == 0)
+ )
+ return 1;
+ return 0;
+}
+
+int isUnitCXForm(CXFORM* cx)
+{
+ if((cx->a0==256 && cx->r0==256 && cx->g0==256 && cx->b0==256) &&
+ (cx->a1==0 && cx->r1==0 && cx->g1==0 && cx->b1==0))
+ return 1;
+ /* A CXForm of all zeros is, unfortunately, not as unlikely
+ as a matrix of all zeros. However, we still treat it
+ as non-existent/uniform transform */
+ if((cx->a0==0 && cx->r0==0 && cx->g0==0 && cx->b0==0) &&
+ (cx->a1==0 && cx->r1==0 && cx->g1==0 && cx->b1==0))
+ return 1;
+ return 0;
+}
+
int swf_ObjectPlace(TAG * t,U16 id,U16 depth,MATRIX * m,CXFORM * cx,U8 * name)
{ U8 flags;
if (!t) return -1;
&& cx->r0==256 && cx->g0==256 && cx->b0==256 && cx->a0==256)
cx = 0;
+ if(m && isUnitMatrix(m))
+ m = 0;
+
flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|((m||cx)&&(!id)?PF_MOVE:0);
swf_SetU8(t,flags);
if(cx && cx->r1==0 && cx->g1==0 && cx->b1==0 && cx->a1==0
&& cx->r0==256 && cx->g0==256 && cx->b0==256 && cx->a0==256)
cx = 0;
+
+ if(m && isUnitMatrix(m))
+ m = 0;
flags = (id?PF_CHAR:0)|(m?PF_MATRIX:0)|(cx?PF_CXFORM:0)|(name?PF_NAME:0)|
((m||cx)&&(!id)?PF_MOVE:0)|(clipaction?PF_CLIPACTION:0);
{ return swf_ObjectPlace(t,0,depth,m,cx,NULL);
}
-int isUnitMatrix(MATRIX* m)
-{
- /* a matrix with all zeros is also considered
- "unit matrix", as a zeroed out MATRIX structure
- usually means that the caller doesn't want to
- set the matrix */
- if(( (m->sx == 0x10000 && m->sy == 0x10000)
- || (m->sx == 0 && m->sy == 0))
- && ((m->r0|m->r1|m->tx|m->ty) == 0)
- )
- return 1;
- return 0;
-}
-
-int isUnitCXForm(CXFORM* cx)
-{
- if((cx->a0==256 && cx->r0==256 && cx->g0==256 && cx->b0==256) &&
- (cx->a1==0 && cx->r1==0 && cx->g1==0 && cx->b1==0))
- return 1;
- /* A CXForm of all zeros is, unfortunately, not as unlikely
- as a matrix of all zeros. However, we still treat it
- as non-existent/uniform transform */
- if((cx->a0==0 && cx->r0==0 && cx->g0==0 && cx->b0==0) &&
- (cx->a1==0 && cx->r1==0 && cx->g1==0 && cx->b1==0))
- return 1;
- return 0;
-}
-
void swf_SetPlaceObject(TAG * t,SWFPLACEOBJECT* obj)
{
U8 flags;