+++ /dev/null
-/* arts.c
-
- Part of the swftools package.
-
- Copyright (c) 2005 Matthias Kramm <kramm@quiss.org>
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdarg.h>
-#ifndef WIN32
-#include <unistd.h>
-#endif
-#include <memory.h>
-#include <string.h>
-#include <math.h>
-#include "../mem.h"
-#include "../gfxdevice.h"
-#include "../gfxtools.h"
-#include "../art/libart.h"
-#include "arts.h"
-#include "artsutils.h"
-
-typedef struct _clip {
- ArtSVP*svp;
- struct _clip*next;
-} clip_t;
-
-typedef struct _internal {
- gfxdevice_t*out;
- clip_t*clip;
- ArtSVP*svpunion;
-} internal_t;
-
-static int verbose = 0;
-
-static void dbg(char*format, ...)
-{
- if(!verbose)
- return;
- char buf[1024];
- int l;
- va_list arglist;
- va_start(arglist, format);
- vsprintf(buf, format, arglist);
- va_end(arglist);
- l = strlen(buf);
- while(l && buf[l-1]=='\n') {
- buf[l-1] = 0;
- l--;
- }
- printf("(device-arts) %s\n", buf);
- fflush(stdout);
-}
-
-int arts_setparameter(struct _gfxdevice*dev, const char*key, const char*value)
-{
- dbg("arts_setparameter");
- internal_t*i = (internal_t*)dev->internal;
- if(i->out) return i->out->setparameter(i->out,key,value);
- else return 0;
-}
-
-void arts_startpage(struct _gfxdevice*dev, int width, int height)
-{
- dbg("arts_startpage");
- internal_t*i = (internal_t*)dev->internal;
- if(i->out) i->out->startpage(i->out,width,height);
-}
-
-void arts_startclip(struct _gfxdevice*dev, gfxline_t*line)
-{
- dbg("arts_startclip");
- internal_t*i = (internal_t*)dev->internal;
- ArtSVP* svp = gfxfillToSVP(line, 1);
-
- svp = art_svp_rewind_uncrossed(art_svp_uncross(svp),ART_WIND_RULE_ODDEVEN); /*FIXME*/
-
- if(i->clip) {
- ArtSVP*old = i->clip->svp;
- clip_t*n = i->clip;
- i->clip = (clip_t*)rfx_calloc(sizeof(clip_t));
- i->clip->next = n;
- i->clip->svp = art_svp_intersect(svp, old);
- art_svp_free(svp);
- } else {
- i->clip = (clip_t*)rfx_calloc(sizeof(clip_t));
- i->clip->svp = svp;
- }
-}
-
-void arts_endclip(struct _gfxdevice*dev)
-{
- dbg("arts_endclip");
- internal_t*i = (internal_t*)dev->internal;
-
- if(i->clip) {
- clip_t*old = i->clip;
- i->clip = i->clip->next;
- art_svp_free(old->svp);old->svp = 0;
- old->next = 0;free(old);
- } else {
- fprintf(stderr, "Error: endclip without startclip\n");
- }
-}
-
-void addtounion(struct _gfxdevice*dev, ArtSVP*svp)
-{
- internal_t*i = (internal_t*)dev->internal;
- if(i->svpunion) {
- ArtSVP*old = i->svpunion;
- i->svpunion = art_svp_union(svp,i->svpunion);
- art_svp_free(old);
- }
-}
-
-void arts_stroke(struct _gfxdevice*dev, gfxline_t*line, gfxcoord_t width, gfxcolor_t*color, gfx_capType cap_style, gfx_joinType joint_style, gfxcoord_t miterLimit)
-{
- dbg("arts_stroke");
- internal_t*i = (internal_t*)dev->internal;
- //i->out->stroke(i->out, line, width, color, cap_style, joint_style, miterLimit);
- ArtSVP* svp = gfxstrokeToSVP(line, width, cap_style, joint_style, miterLimit);
- if(i->clip) {
- ArtSVP*old = svp;
- svp = art_svp_intersect(svp, i->clip->svp);
- art_svp_free(old);
- }
- addtounion(dev,svp);
- gfxline_t*gfxline = SVPtogfxline(svp);
- if(i->out) i->out->fill(i->out, gfxline, color);
- free(gfxline);
- art_svp_free(svp);
-}
-
-void arts_fill(struct _gfxdevice*dev, gfxline_t*line, gfxcolor_t*color)
-{
- dbg("arts_fill");
- internal_t*i = (internal_t*)dev->internal;
- ArtSVP* svp = gfxfillToSVP(line, 1);
-
- if (svp->n_segs > 500)
- {
- int lineParts = 0;
- gfxline_t* lineCursor = line;
- while(lineCursor != NULL)
- {
- if(lineCursor->type != gfx_moveTo) ++lineParts;
- lineCursor = lineCursor->next;
- }
- fprintf(stderr, "arts_fill abandonning shape with %d segments (%d line parts)\n", svp->n_segs, lineParts);
- art_svp_free(svp);
- return;
- }
-
- svp = art_svp_rewind_uncrossed(art_svp_uncross(svp),ART_WIND_RULE_ODDEVEN); /*FIXME*/
-
- if(i->clip) {
- ArtSVP*old = svp;
- svp = art_svp_intersect(svp, i->clip->svp);
- art_svp_free(old);
- }
- addtounion(dev,svp);
- gfxline_t*gfxline = SVPtogfxline(svp);
- if(i->out) i->out->fill(i->out, gfxline, color);
- free(gfxline);
- art_svp_free(svp);
-}
-
-void arts_fillbitmap(struct _gfxdevice*dev, gfxline_t*line, gfximage_t*img, gfxmatrix_t*matrix, gfxcxform_t*cxform)
-{
- dbg("arts_fillbitmap");
- internal_t*i = (internal_t*)dev->internal;
- ArtSVP* svp = gfxfillToSVP(line, 1);
-
- if(i->clip) {
- ArtSVP*old = svp;
- svp = art_svp_intersect(svp, i->clip->svp);
- art_svp_free(old);
- }
- addtounion(dev,svp);
- gfxline_t*gfxline = SVPtogfxline(svp);
- if(i->out) i->out->fillbitmap(i->out, gfxline, img, matrix, cxform);
- free(gfxline);
- art_svp_free(svp);
-}
-
-void arts_fillgradient(struct _gfxdevice*dev, gfxline_t*line, gfxgradient_t*gradient, gfxgradienttype_t type, gfxmatrix_t*matrix)
-{
- dbg("arts_fillgradient");
- internal_t*i = (internal_t*)dev->internal;
- ArtSVP* svp = gfxfillToSVP(line, 1);
- if(i->clip) {
- ArtSVP*old = svp;
- svp = art_svp_intersect(svp, i->clip->svp);
- art_svp_free(old);
- }
- addtounion(dev,svp);
- gfxline_t*gfxline = SVPtogfxline(svp);
- if(i->out) i->out->fillgradient(i->out, gfxline, gradient, type, matrix);
- free(gfxline);
- art_svp_free(svp);
-}
-
-void arts_addfont(struct _gfxdevice*dev, gfxfont_t*font)
-{
- dbg("arts_addfont");
- internal_t*i = (internal_t*)dev->internal;
- if(i->out) i->out->addfont(i->out, font);
-}
-
-void arts_drawchar(struct _gfxdevice*dev, gfxfont_t*font, int glyphnr, gfxcolor_t*color, gfxmatrix_t*matrix)
-{
- dbg("arts_drawchar");
- if(!font)
- return;
- internal_t*i = (internal_t*)dev->internal;
- gfxline_t*glyph = gfxline_clone(font->glyphs[glyphnr].line);
- gfxline_transform(glyph, matrix);
-
- if(i->clip) {
- gfxbbox_t bbox = gfxline_getbbox(glyph);
- ArtSVP*dummybox = boxToSVP(bbox.xmin,bbox.ymin,bbox.xmax,bbox.ymax);
- ArtSVP*svp = art_svp_intersect(dummybox, i->clip->svp);
- gfxline_t*gfxline = SVPtogfxline(svp);
- gfxbbox_t bbox2 = gfxline_getbbox(gfxline);
- double w = bbox2.xmax - bbox2.xmin;
- double h = bbox2.ymax - bbox2.ymin;
-
- addtounion(dev, svp); // TODO: use the whole char, not just the bbox
-
- if(w < 0.001 || h < 0.001) /* character was clipped completely */ {
- } else if(fabs((bbox.xmax - bbox.xmin) - w) > 0.05 ||
- fabs((bbox.ymax - bbox.ymin) - h) > 0.05) {
- /* notable change in character size: character was clipped
- TODO: handle diagonal cuts
- */
- arts_fill(dev, glyph, color);
- } else {
- if(i->out) i->out->drawchar(i->out, font, glyphnr, color, matrix);
- }
- } else {
- if(i->out) i->out->drawchar(i->out, font, glyphnr, color, matrix);
- }
-
- gfxline_free(glyph);
-}
-
-void arts_drawlink(struct _gfxdevice*dev, gfxline_t*line, const char*action)
-{
- dbg("arts_drawlink");
- internal_t*i = (internal_t*)dev->internal;
- if(i->out) i->out->drawlink(i->out, line, action);
-}
-
-void arts_endpage(struct _gfxdevice*dev)
-{
- dbg("arts_endpage");
- internal_t*i = (internal_t*)dev->internal;
- if(i->out) i->out->endpage(i->out);
-}
-
-gfxresult_t* arts_finish(struct _gfxdevice*dev)
-{
- dbg("arts_finish");
- internal_t*i = (internal_t*)dev->internal;
- if(i->out) {
- return i->out->finish(i->out);
- } else {
- return 0;
- }
-}
-
-gfxline_t*gfxdevice_union_getunion(struct _gfxdevice*dev)
-{
- internal_t*i = (internal_t*)dev->internal;
- return SVPtogfxline(i->svpunion);
-}
-
-void gfxdevice_removeclippings_init(gfxdevice_t*dev, gfxdevice_t*out)
-{
- dbg("gfxdevice_removeclippings_init");
- internal_t*i = (internal_t*)rfx_calloc(sizeof(internal_t));
- memset(dev, 0, sizeof(gfxdevice_t));
-
- dev->name = "removeclippings";
-
- dev->internal = i;
-
- dev->setparameter = arts_setparameter;
- dev->startpage = arts_startpage;
- dev->startclip = arts_startclip;
- dev->endclip = arts_endclip;
- dev->stroke = arts_stroke;
- dev->fill = arts_fill;
- dev->fillbitmap = arts_fillbitmap;
- dev->fillgradient = arts_fillgradient;
- dev->addfont = arts_addfont;
- dev->drawchar = arts_drawchar;
- dev->drawlink = arts_drawlink;
- dev->endpage = arts_endpage;
- dev->finish = arts_finish;
-
- i->out = out;
- i->svpunion = 0;
-}
-
-void gfxdevice_union_init(gfxdevice_t*dev,gfxdevice_t*out)
-{
- dbg("gfxdevice_getunion_init");
- internal_t*i = (internal_t*)rfx_calloc(sizeof(internal_t));
- memset(dev, 0, sizeof(gfxdevice_t));
-
- dev->name = "union";
-
- dev->internal = i;
-
- dev->setparameter = arts_setparameter;
- dev->startpage = arts_startpage;
- dev->startclip = arts_startclip;
- dev->endclip = arts_endclip;
- dev->stroke = arts_stroke;
- dev->fill = arts_fill;
- dev->fillbitmap = arts_fillbitmap;
- dev->fillgradient = arts_fillgradient;
- dev->addfont = arts_addfont;
- dev->drawchar = arts_drawchar;
- dev->drawlink = arts_drawlink;
- dev->endpage = arts_endpage;
- dev->finish = arts_finish;
-
- i->out = out;
- i->svpunion = gfxstrokeToSVP(0, 0, gfx_capButt, gfx_joinMiter, 0);
-}
-
+++ /dev/null
-#include "../../config.h"
-#include "../rfxswf.h"
-#include "../gfxdevice.h"
-#include "../gfxtools.h"
-#include "../art/libart.h"
-#include "artsutils.h"
-#include <assert.h>
-#include <math.h>
-
-ArtVpath* gfxline_to_ArtVpath(gfxline_t*line)
-{
- ArtVpath *vec = NULL;
- int pos=0,len=0;
- gfxline_t*l2;
- double x=0,y=0;
-
- /* factor which determines into how many line fragments a spline is converted */
- double subfraction = 2.4;//0.3
-
- l2 = line;
- while(l2) {
- if(l2->type == gfx_moveTo) {
- pos ++;
- } if(l2->type == gfx_lineTo) {
- pos ++;
- } if(l2->type == gfx_splineTo) {
- int parts = (int)(sqrt(fabs(l2->x-2*l2->sx+x) + fabs(l2->y-2*l2->sy+y))*subfraction);
- if(!parts) parts = 1;
- pos += parts + 1;
- }
- x = l2->x;
- y = l2->y;
- l2 = l2->next;
- }
- pos++;
- len = pos;
-
- vec = art_new (ArtVpath, len+1);
-
- pos = 0;
- l2 = line;
- while(l2) {
- if(l2->type == gfx_moveTo) {
- vec[pos].code = ART_MOVETO;
- vec[pos].x = l2->x;
- vec[pos].y = l2->y;
- pos++;
- assert(pos<=len);
- } else if(l2->type == gfx_lineTo) {
- vec[pos].code = ART_LINETO;
- vec[pos].x = l2->x;
- vec[pos].y = l2->y;
- pos++;
- assert(pos<=len);
- } else if(l2->type == gfx_splineTo) {
- int i;
- int parts = (int)(sqrt(fabs(l2->x-2*l2->sx+x) + fabs(l2->y-2*l2->sy+y))*subfraction);
- double stepsize = parts?1.0/parts:0;
- for(i=0;i<=parts;i++) {
- double t = (double)i*stepsize;
- vec[pos].code = ART_LINETO;
- vec[pos].x = l2->x*t*t + 2*l2->sx*t*(1-t) + x*(1-t)*(1-t);
- vec[pos].y = l2->y*t*t + 2*l2->sy*t*(1-t) + y*(1-t)*(1-t);
- pos++;
- assert(pos<=len);
- }
- }
- x = l2->x;
- y = l2->y;
- l2 = l2->next;
- }
- vec[pos].code = ART_END;
-
- /* fix "dotted" lines */
- int t;
- char linepending=0;
- for(t=0;vec[t].code!=ART_END;t++) {
- if(t>0 && vec[t-1].code==ART_MOVETO && vec[t].code==ART_LINETO
- && vec[t+1].code!=ART_LINETO
- && vec[t-1].x == vec[t].x
- && vec[t-1].y == vec[t].y) {
- vec[t].x += 0.01;
- }
- if(vec[t].code==ART_MOVETO)
- linepending=0;
- x = vec[t].x;
- y = vec[t].y;
- }
-
- // Spot adjacent identical points
- t = 1;
- while(t < pos)
- {
- if ((vec[t-1].x == vec[t].x) && (vec[t-1].y == vec[t].y)) {
- // adjacent identical points; remove one
- memcpy(&(vec[t]), &(vec[t + 1]), sizeof(vec[t]) * (pos - t));
- pos--;
- } else {
- t++;
- }
- }
-
- /* adjacency remover disabled for now, pending code inspection */
- return vec;
-
- // Check for further non-adjacent identical points. We don't want any
- // points other than the first and last points to exactly match.
- //
- // If we do find matching points, move the second point slightly. This
- // currently moves the duplicate 2% towards the midpoint of its neighbours
- // (easier to calculate than 2% down the perpendicular to the line joining
- // the neighbours) but limiting the change to 0.1 twips to avoid visual
- // problems when the shapes are large. Note that there is no minimum
- // change: if the neighbouring points are colinear and equally spaced,
- // e.g. they were generated as part of a straight spline, then the
- // duplicate point may not actually move.
- //
- // The scan for duplicates algorithm is quadratic in the number of points:
- // there's probably a better method but the numbers of points is generally
- // small so this will do for now.
- {
- int i = 1, j;
- for(; i < (pos - 1); ++i)
- {
- for (j = 0; j < i; ++j)
- {
- if ((vec[i].x == vec[j].x)
- && (vec[i].y == vec[j].y))
- {
- // points match; shuffle point
- double dx = (vec[i-1].x + vec[i+1].x - (vec[i].x * 2.0)) / 100.0;
- double dy = (vec[i-1].y + vec[i+1].y - (vec[i].y * 2.0)) / 100.0;
- double dxxyy = (dx*dx) + (dy*dy);
- if (dxxyy > 0.01)
- {
- // This is more than 0.1 twip's distance; scale down
- double dscale = sqrt(dxxyy) * 10.0;
- dx /= dscale;
- dy /= dscale;
- };
- vec[i].x += dx;
- vec[i].y += dy;
- break;
- }
- }
- }
- }
-
- return vec;
-}
-
-void show_path(ArtSVP*path)
-{
- int t;
- printf("Segments: %d\n", path->n_segs);
- for(t=0;t<path->n_segs;t++) {
- ArtSVPSeg* seg = &path->segs[t];
- printf("Segment %d: %d points, %s, BBox: (%f,%f,%f,%f)\n",
- t, seg->n_points, seg->dir==0?"UP ":"DOWN",
- seg->bbox.x0, seg->bbox.y0, seg->bbox.x1, seg->bbox.y1);
- int p;
- for(p=0;p<seg->n_points;p++) {
- ArtPoint* point = &seg->points[p];
- printf(" (%f,%f)\n", point->x, point->y);
- }
- }
- printf("\n");
-}
-
-ArtSVP* gfxfillToSVP(gfxline_t*line, int perturb)
-{
- ArtVpath* vec = gfxline_to_ArtVpath(line);
- if(perturb) {
- ArtVpath* vec2 = art_vpath_perturb(vec);
- free(vec);
- vec = vec2;
- }
- ArtSVP *svp = art_svp_from_vpath(vec);
- free(vec);
-
- // We need to make sure that the SVP we now have bounds an area (i.e. the
- // source line wound anticlockwise) rather than excludes an area (i.e. the
- // line wound clockwise). It seems that PDF (or xpdf) is less strict about
- // this for bitmaps than it is for fill areas.
- //
- // To check this, we'll sum the cross products of all pairs of adjacent
- // lines. If the result is positive, the direction is correct; if not, we
- // need to reverse the sense of the SVP generated. The easiest way to do
- // this is to flip the up/down flags of all the segments.
- //
- // This is approximate; since the gfxline_t structure can contain any
- // combination of moveTo, lineTo and splineTo in any order, not all pairs
- // of lines in the shape that share a point need be described next to each
- // other in the sequence. For ease, we'll consider only pairs of lines
- // stored as lineTos and splineTos without intervening moveTos.
- //
- // TODO is this a valid algorithm? My vector maths is rusty.
- //
- // It may be more correct to instead reverse the line before we feed it
- // into gfxfilltoSVP. However, this seems equivalent and is easier to
- // implement!
- double total_cross_product = 0.0;
- gfxline_t* cursor = line;
- if (cursor != NULL)
- {
- double x_last = cursor->x;
- double y_last = cursor->y;
- cursor = cursor->next;
-
- while((cursor != NULL) && (cursor->next != NULL))
- {
- if (((cursor->type == gfx_lineTo) || (cursor->type == gfx_splineTo))
- && ((cursor->next->type == gfx_lineTo) || (cursor->next->type == gfx_splineTo)))
- {
- // Process these lines
- //
- // In this space (x right, y down) the cross-product is
- // (x1 * y0) - (x0 * y1)
- double x0 = cursor->x - x_last;
- double y0 = cursor->y - y_last;
- double x1 = cursor->next->x - cursor->x;
- double y1 = cursor->next->y - cursor->y;
- total_cross_product += (x1 * y0) - (x0 * y1);
- }
-
- x_last = cursor->x;
- y_last = cursor->y;
- cursor = cursor->next;
- }
- }
- if (total_cross_product < 0.0)
- {
- int i = 0;
- for(; i < svp->n_segs; ++i)
- {
- if (svp->segs[i].dir != 0)
- svp->segs[i].dir = 0;
- else
- svp->segs[i].dir = 1;
- }
- }
- return svp;
-}
-ArtSVP* boxToSVP(double x1, double y1,double x2, double y2)
-{
- ArtVpath *vec = art_new (ArtVpath, 5+1);
- vec[0].code = ART_MOVETO;
- vec[0].x = x1;
- vec[0].y = y1;
- vec[1].code = ART_LINETO;
- vec[1].x = x1;
- vec[1].y = y2;
- vec[2].code = ART_LINETO;
- vec[2].x = x2;
- vec[2].y = y2;
- vec[3].code = ART_LINETO;
- vec[3].x = x2;
- vec[3].y = y1;
- vec[4].code = ART_LINETO;
- vec[4].x = x1;
- vec[4].y = y1;
- vec[5].code = ART_END;
- vec[5].x = 0;
- vec[5].y = 0;
- ArtSVP *svp = art_svp_from_vpath(vec);
- free(vec);
- return svp;
-}
-
-ArtSVP* gfxstrokeToSVP(gfxline_t*line, gfxcoord_t width, gfx_capType cap_style, gfx_joinType joint_style, double miterLimit)
-{
- ArtVpath* vec = gfxline_to_ArtVpath(line);
-
- ArtSVP *svp = art_svp_vpath_stroke (vec,
- (joint_style==gfx_joinMiter)?ART_PATH_STROKE_JOIN_MITER:
- ((joint_style==gfx_joinRound)?ART_PATH_STROKE_JOIN_ROUND:
- ((joint_style==gfx_joinBevel)?ART_PATH_STROKE_JOIN_BEVEL:ART_PATH_STROKE_JOIN_BEVEL)),
- (cap_style==gfx_capButt)?ART_PATH_STROKE_CAP_BUTT:
- ((cap_style==gfx_capRound)?ART_PATH_STROKE_CAP_ROUND:
- ((cap_style==gfx_capSquare)?ART_PATH_STROKE_CAP_SQUARE:ART_PATH_STROKE_CAP_SQUARE)),
- width, //line_width
- miterLimit, //miter_limit
- 0.05 //flatness
- );
- free(vec);
- return svp;
-}
-
-gfxline_t* SVPtogfxline(ArtSVP*svp)
-{
- int size = 0;
- int t;
- int pos = 0;
- for(t=0;t<svp->n_segs;t++) {
- size += svp->segs[t].n_points + 1;
- }
- gfxline_t* lines = (gfxline_t*)rfx_alloc(sizeof(gfxline_t)*size);
-
- for(t=0;t<svp->n_segs;t++) {
- ArtSVPSeg* seg = &svp->segs[t];
- int p;
- for(p=0;p<seg->n_points;p++) {
- lines[pos].type = p==0?gfx_moveTo:gfx_lineTo;
- ArtPoint* point = &seg->points[p];
- lines[pos].x = point->x;
- lines[pos].y = point->y;
- lines[pos].next = &lines[pos+1];
- pos++;
- }
- }
- if(pos) {
- lines[pos-1].next = 0;
- return lines;
- } else {
- return 0;
- }
-}