</section>
+<section title="Some more words about gradients">
+
+<p>
+The previous example demonstrated how to fill an outline with
+a gradient.
+</p>
+
+<p>
+There are two types of gradients: radial and linear. radial gradients
+have a center point and a radius (and are immune to rotations), and
+linear gradients have a start point and a width (or height) and can
+be rotated.
+</p>
+
+gradients can be freely positioned inside the object
+you want to fill, by passing the <c>x</c>, <c>y</c> and <c>width</c> and <c>height</c> (or <c>r</c>) parameters
+to <c>.gradient</c>.
+
+<code lang="swfc">
+.flash filename="gradients2.swf"
+
+ .outline o:
+ moveTo -50,-50
+
+ lineTo 0,-45
+ lineTo 50,-50
+
+ lineTo 45,0
+ lineTo 50,50
+
+ lineTo 0,45
+ lineTo -50,50
+
+ lineTo -45,0
+ lineTo -50,-50
+ .end
+
+ .gradient horizon1 radial x=-50 y=-50 r=100:
+ 0% cyan
+ 49% blue
+ 50% green
+ 100% cyan
+ .end
+
+ .gradient horizon2 radial x=0 y=0 r=50:
+ 0% cyan
+ 49% blue
+ 50% green
+ 100% cyan
+ .end
+
+ .filled o1 outline=o fill=horizon1 line=0
+ .filled o2 outline=o fill=horizon2 line=0
+
+ .put o1 x=50 y=50
+ .put o2 x=150 y=50
+
+.end
+</code>
+
+If you want to use a given gradient several times
+with different <c>x</c> and <c>y</c> values, you can also first
+define the gradient itself, and then position it with .texture:
+
+<code lang="swfc">
+.flash filename="gradients3.swf"
+
+ # same outline as above, only in more terse notation
+ .outline o:
+ M -50,-50
+ L 0,-45 L 50,-50
+ L 45,0 L 50,50
+ L 0,45 L -50,50
+ L -45,0 L -50,-50
+ .end
+
+ .gradient horizon radial:
+ 0% cyan
+ 50% blue
+ 50% green
+ 100% cyan
+ .end
+
+ .texture horizon1=horizon x=-50 y=-50 r=100
+ .filled o1 outline=o fill=horizon1 line=0
+ .put o1 x=50 y=50
+
+ .texture horizon2=horizon x=0 y=0 r=50
+ .filled o2 outline=o fill=horizon2 line=0
+ .put o2 x=150 y=50
+
+ .texture horizon3=horizon x=0 y=50 r=10
+ .filled o3 outline=o fill=horizon3 line=0
+ .put o3 x=50 y=150
+
+ .texture horizon4=horizon x=50 y=50 r=200
+ .filled o4 outline=o fill=horizon4 line=0
+ .put o4 x=150 y=150
+
+ .gradient bunt:
+ 0% black
+ 20% blue
+ 40% magenta
+ 60% orange
+ 80% cyan
+ 100% white
+ .end
+
+ .texture bunt1=bunt x=-50 y=-50 width=100
+ .filled oo1 outline=o fill=bunt1 line=0
+ .put oo1 x=50 y=250
+
+ .texture bunt2=bunt x=-50 y=-50 width=141 height=141 rotate=45
+ .filled oo2 outline=o fill=bunt2 line=0
+ .put oo2 x=150 y=250
+
+ .texture bunt3=bunt x=-50 y=50 width=141 height=141 rotate=-45
+ .filled oo3 outline=o fill=bunt3 line=0
+ .put oo3 x=50 y=350
+
+ .texture bunt4=bunt x=50 y=50 width=100 rotate=180
+ .filled oo4 outline=o fill=bunt4 line=0
+ .put oo4 x=150 y=350
+
+.end
+</code>
+
+
+<!-- TODO: bitmap filling -->
+
+</section>
+
</chapter>
+
<chapter title="ActionScript">
<section>