swf_ShapeSetStyle(sdraw->tag,sdraw->shape,linestylebits?1:0,fillstylebits?1:0,0/*?*/);
}
+void swf_Shape10DrawerInit(drawer_t*draw, TAG*tag)
+{
+ swf_ShapeDrawerInit(draw, tag, 0, 1);
+}
+
void swf_Shape01DrawerInit(drawer_t*draw, TAG*tag)
{
swf_ShapeDrawerInit(draw, tag, 1, 0);
if( sdraw->firstx != sdraw->lastx
|| sdraw->firsty != sdraw->lasty) {
/* fix non-closing shapes */
- /* TODO: do this only if the shape is filled */
FPOINT to;
to.x = sdraw->firstx/20.0;
to.y = sdraw->firsty/20.0;
- draw->lineTo(draw, &to);
+ if(sdraw->shape->bits.fill) // do this only if the shape is filled
+ draw->lineTo(draw, &to);
}
}
static void swf_ShapeDrawerMoveTo(drawer_t*draw, FPOINT * to)
// swfdraw.c
+void swf_Shape10DrawerInit(drawer_t*draw, TAG*tag);
void swf_Shape01DrawerInit(drawer_t*draw, TAG*tag);
void swf_Shape11DrawerInit(drawer_t*draw, TAG*tag);
SHAPE* swf_ShapeDrawerToShape(drawer_t*draw);
// Button Conditions
+/* missing: IDLE_OUTDOWN
+ OUTDOWN_OVERUP
+ OVERUP_OUTDOWN
+*/
#define BC_OVERDOWN_IDLE 0x0100
#define BC_IDLE_OVERDOWN 0x0080
#define BC_OUTDOWN_IDLE 0x0040