#include "Error.h"
#include "Link.h"
#include "OutputDev.h"
-#include "GfxState.h"
#include "GfxFont.h"
+#include "GfxState.h"
#include "CharCodeToUnicode.h"
#include "NameToUnicodeTable.h"
#include "GlobalParams.h"
// Does this device use drawChar() or drawString()?
virtual GBool useDrawChar();
- // Can this device draw gradients?
- virtual GBool useGradients();
-
virtual GBool interpretType3Chars() {return gTrue;}
+
+ //virtual GBool useShadedFills() { return gTrue; }
//----- initialization and control
}
virtual GBool upsideDown() {return gTrue;}
virtual GBool useDrawChar() {return gTrue;}
- virtual GBool useGradients() {return gTrue;}
virtual GBool interpretType3Chars() {return gTrue;}
virtual void startPage(int pageNum, GfxState *state, double crop_x1, double crop_y1, double crop_x2, double crop_y2)
{
{
return gTrue;
}
-GBool SWFOutputDev::useGradients()
-{
- if(!gradientinfo)
- {
- msg("<notice> File contains gradients");
- gradientinfo = 1;
- }
- return gTrue;
-}
char*renderModeDesc[]= {"fill", "stroke", "fill+stroke", "invisible",
"clip+fill", "stroke+clip", "fill+stroke+clip", "clip"};